Player Matchup

Tiamat
Tiamat
Kuroo173
Tiamat
Level 26
God Stats
19W - 14L
1,525 SR
Queue Stats
26W - 24L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
PaAydin
Nu Wa
Level 27
God Stats
5W - 1L
1,762 SR
Queue Stats
37W - 37L
1,380 Elo+
Party 2
Medusa
Medusa
ShadowQueen404
Medusa
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Hachiman
Hachiman
emagnn7
Hachiman
Level 28
God Stats
2W - 2L
1,432 SR
Queue Stats
62W - 82L
1,340 Elo+
Solo
Mulan
Mulan
sprucekin
Mulan
Level 27
God Stats
21W - 10L
1,586 SR
Queue Stats
42W - 30L
1,487 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,427 Elo+

VS

Team Averages
Level 25
1,408 SR
1,235 Elo+
Ares
Ares
DaBigBadDawg
Ares
Level 37
God Stats
1W - 2L
1,446 SR
Queue Stats
26W - 42L
1,205 Elo+
Party 3
Apollo
Apollo
DarshanG001
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,105 Elo+
Party 3
Fenrir
Fenrir
Run4Money
Fenrir
Level 15
God Stats
2W - 2L
1,279 SR
Queue Stats
2W - 7L
1,226 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sarcelus
Tsukuyomi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
aidensss54
Nu Wa
Level 16
God Stats
6W - 13L
1,314 SR
Queue Stats
16W - 33L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kuroo173
Tiamat
20
24 / 4 / 21
18,690
1,438
49,246
15,697
17,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
PaAydin
Nu Wa
17
4 / 2 / 8
11,556
889
6,650
5,210
1,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
0 / 11 / 19
11,795
907
8,207
18,471
7,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
emagnn7
Hachiman
20
10 / 5 / 23
15,337
1,180
25,627
16,456
6,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
sprucekin
Mulan
20
12 / 9 / 29
16,583
1,276
33,336
27,129
35,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 12 / 21
12,868
990
12,431
29,070
39,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
20
2 / 13 / 20
12,525
963
12,506
25,209
13,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Run4Money
Fenrir
20
13 / 6 / 14
15,448
1,188
17,234
26,782
21,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Sarcelus
Tsukuyomi
20
8 / 12 / 15
13,726
1,056
15,489
30,376
14,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
20
5 / 7 / 18
13,723
1,056
17,045
18,583
8,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
119
50
Kills
31
31
Deaths
50
100
Assists
88
Player
Kills
Deaths
Assists
KDA
L
3
12
21
1.13
L
Apollo
2
13
20
0.92
W
Tiamat
Kuroo173
Tiamat
24
4
21
8.63
W
Nu Wa
PaAydin
Nu Wa
4
2
8
4
L
Fenrir
Run4Money
Fenrir
13
6
14
3.33
L
Tsukuyomi
Sarcelus
Tsukuyomi
8
12
15
1.29
W
0
11
19
0.86
L
Nu Wa
5
7
18
2
W
Hachiman
emagnn7
Hachiman
10
5
23
4.3
W
Mulan
sprucekin
Mulan
12
9
29
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,066
Damage
74,705
82,963
Taken
130,020
67,975
Mitigated
98,453
11,155
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,431
597
0
493
29,070
39,802
0
13,040
16,030
21,730
0
L
Apollo
12,506
7,466
0
320
25,209
13,391
0
9,358
15,851
0
52,056
W
Tiamat
Kuroo173
Tiamat
49,246
2,842
0
4,592
15,697
17,508
0
5,102
10,533
87,270
0
W
Nu Wa
PaAydin
Nu Wa
6,650
1,952
354
389
5,210
1,738
0
1,827
3,315
17,399
0
L
Fenrir
Run4Money
Fenrir
17,234
4,830
0
1,830
26,782
21,951
0
9,257
17,525
0
27,410
L
Tsukuyomi
Sarcelus
Tsukuyomi
15,489
4,787
0
3,803
30,376
14,702
0
14,051
16,325
0
33,294
W
8,207
3,934
0
676
18,471
7,016
0
5,430
12,921
0
20,723
L
Nu Wa
17,045
6,107
0
463
18,583
8,607
0
10,349
8,234
51,164
0
W
Hachiman
emagnn7
Hachiman
25,627
12,656
0
0
16,456
6,002
0
8,913
7,465
0
62,559
W
Mulan
sprucekin
Mulan
33,336
5,290
0
5,144
27,129
35,711
0
7,806
19,253
159
58,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,961
Gold Earned
68,290
240
Minions Killed
244
5
Camps Cleared
2
995,912
Distance Traveled
1,111,413
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,868
990
15
1
0
207,320
0
L
Apollo
12,525
963
84
6
0
181,383
0
W
Tiamat
18,690
1,438
80
6
1
249,353
0
W
Nu Wa
11,556
889
16
1
1
89,080
0
L
Fenrir
15,448
1,188
21
2
0
250,231
1
L
Tsukuyomi
13,726
1,056
37
3
2
253,550
0
W
Medusa
11,795
907
24
2
0
209,890
0
L
Nu Wa
13,723
1,056
87
7
0
218,929
0
W
Hachiman
15,337
1,180
73
6
1
221,422
0
W
Mulan
16,583
1,276
47
4
2
226,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role