Player Matchup

Cthulhu
Cthulhu
DON-SNIKKEN
Cthulhu
Level 4
God Stats
9W - 1L
1,623 SR
Queue Stats
11W - 2L
1,557 Elo+
Party 2
Neith
Neith
IamMaxiii
Neith
Level 25
God Stats
27W - 21L
1,484 SR
Queue Stats
75W - 71L
1,541 Elo+
Solo
Scylla
Scylla
Shadowblastz
Scylla
Level 128
God Stats
3W - 0L
1,383 SR
Queue Stats
41W - 29L
1,557 Elo+
Party 2
Bellona
Bellona
Yetibeir
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,714 Elo+
Party 2
Nox
Nox
phejken
Nox
Level 9
God Stats
9W - 4L
1,686 SR
Queue Stats
38W - 19L
1,629 Elo+
Party 2
Team Averages
Level 34
1,535 SR
1,600 Elo+

VS

Team Averages
Level 18
1,563 SR
1,485 Elo+
Zeus
Zeus
AurorNoct
Zeus
Level 7
God Stats
2W - 1L
1,865 SR
Queue Stats
3W - 3L
1,536 Elo+
Solo
Discordia
Discordia
Brume33
Discordia
Level 26
God Stats
48W - 27L
1,612 SR
Queue Stats
95W - 87L
1,571 Elo+
Party 1
Artemis
Artemis
Ippokras
Artemis
Level 22
God Stats
8W - 11L
1,261 SR
Queue Stats
15W - 23L
1,256 Elo+
Party 1
Ra
Ra
SiGmaP
Ra
Level 4
God Stats
5W - 8L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Da Ji
Da Ji
Sphinxream
Da Ji
Level 29
God Stats
2W - 3L
1,575 SR
Queue Stats
194W - 166L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DON-SNIKKEN
Cthulhu
20
4 / 7 / 21
13,596
1,133
11,791
24,386
30,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
IamMaxiii
Neith
20
7 / 10 / 15
13,550
1,129
15,338
16,834
6,790
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
20
18 / 6 / 17
16,343
1,362
27,903
15,523
5,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Yetibeir
Bellona
20
12 / 7 / 14
14,233
1,186
20,983
20,916
11,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
20
6 / 3 / 13
13,471
1,123
6,046
13,245
4,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 13 / 17
13,437
1,120
15,334
21,127
8,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Brume33
Discordia
20
4 / 1 / 17
13,920
1,160
20,173
7,059
2,543
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ippokras
Artemis
19
2 / 11 / 14
11,979
998
8,976
16,305
6,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
19
2 / 15 / 18
12,303
1,025
6,282
22,985
9,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
20
20 / 7 / 8
17,127
1,427
33,609
20,256
9,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
107
47
Kills
33
33
Deaths
47
80
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
13
17
1.04
L
Discordia
Brume33
Discordia
4
1
17
12.5
W
Cthulhu
DON-SNIKKEN
Cthulhu
4
7
21
2.07
W
Neith
IamMaxiii
Neith
7
10
15
1.45
L
Artemis
Ippokras
Artemis
2
11
14
0.82
W
Scylla
18
6
17
4.42
L
Ra
2
15
18
0.73
L
Da Ji
20
7
8
3.43
W
Bellona
Yetibeir
Bellona
12
7
14
2.71
W
Nox
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,061
Damage
84,374
90,904
Taken
87,732
60,211
Mitigated
36,558
5,323
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
15,334
2,645
0
250
21,127
8,005
0
10,912
10,215
46,012
0
L
Discordia
Brume33
Discordia
20,173
220
164
712
7,059
2,543
0
3,165
3,894
57,672
0
W
Cthulhu
DON-SNIKKEN
Cthulhu
11,791
630
670
925
24,386
30,727
0
13,187
10,843
33,235
0
W
Neith
IamMaxiii
Neith
15,338
11,134
0
833
16,834
6,790
0
6,285
10,335
0
41,005
L
Artemis
Ippokras
Artemis
8,976
5,193
0
1,110
16,305
6,536
0
12,327
3,978
0
20,615
W
Scylla
27,903
4,159
0
2,295
15,523
5,861
0
4,609
10,658
56,810
0
L
Ra
6,282
0
862
829
22,985
9,945
0
11,119
11,866
17,324
0
L
Da Ji
33,609
10,711
0
637
20,256
9,529
0
8,217
12,039
0
45,485
W
Bellona
Yetibeir
Bellona
20,983
10,812
0
600
20,916
11,958
0
10,612
10,028
0
30,325
W
Nox
6,046
555
0
0
13,245
4,875
0
5,874
7,251
26,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,193
Gold Earned
68,766
229
Minions Killed
221
10
Camps Cleared
4
1,096,714
Distance Traveled
1,009,059
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,437
1,120
67
6
1
189,714
0
L
Discordia
13,920
1,160
84
7
0
262,589
2
W
Cthulhu
13,596
1,133
44
4
1
251,350
1
W
Neith
13,550
1,129
55
5
3
193,266
0
L
Artemis
11,979
998
28
2
2
135,213
1
W
Scylla
16,343
1,362
71
6
2
206,002
0
L
Ra
12,303
1,025
19
2
0
203,014
0
L
Da Ji
17,127
1,427
23
2
1
218,529
0
W
Bellona
14,233
1,186
18
2
3
208,168
0
W
Nox
13,471
1,123
41
3
1
237,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role