Player Matchup

Susano
Susano
GoatMan2306
Susano
Level 38
God Stats
7W - 6L
1,556 SR
Queue Stats
217W - 179L
1,514 Elo+
Party 3
Chang'e
Chang'e
PotatoeBooster
Chang'e
Level 24
God Stats
2W - 0L
1,606 SR
Queue Stats
27W - 25L
1,477 Elo+
Party 1
Pele
Pele
Quez ThaBoy
Pele
Level 69
God Stats
19W - 18L
1,504 SR
Queue Stats
341W - 310L
1,506 Elo+
Party 3
Janus
Janus
Sableye_OP
Janus
Level 156
God Stats
3W - 10L
1,417 SR
Queue Stats
317W - 320L
1,447 Elo+
Party 1
Artemis
Artemis
TACO-chacha
Artemis
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 166L
1,433 Elo+
Party 1
Team Averages
Level 79
1,517 SR
1,475 Elo+

VS

Team Averages
Level 63
1,506 SR
1,482 Elo+
Set
Set
 
Set
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bjmotorboat
Achilles
Level 37
God Stats
3W - 11L
1,145 SR
Queue Stats
229W - 232L
1,451 Elo+
Solo
Izanami
Izanami
Hans8546
Izanami
Level 40
God Stats
0W - 2L
1,821 SR
Queue Stats
267W - 241L
1,442 Elo+
Party 2
Baba Yaga
Baba Yaga
ShadowSparks18
Baba Yaga
Level 149
God Stats
42W - 38L
1,566 SR
Queue Stats
269W - 267L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
healedcentaur99
Cthulhu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 289L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
1 / 0 / 2
5,392
539
2,054
6,996
2,034
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 5
4,882
488
2,709
4,318
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
5,670
567
2,513
6,149
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
11
7 / 0 / 2
6,838
684
5,950
3,825
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
TACO-chacha
Artemis
10
5 / 1 / 3
5,872
587
6,018
6,343
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 1 / 1
5,973
597
948
4,901
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Bjmotorboat
Achilles
10
0 / 1 / 0
5,684
568
4,702
5,673
2,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Hans8546
Izanami
9
1 / 4 / 1
5,039
504
2,725
7,140
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
ShadowSparks18
Baba Yaga
8
0 / 4 / 0
5,029
503
2,803
5,219
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
4,864
486
3,279
7,571
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
2
2
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
1
1.5
L
Achilles
Bjmotorboat
Achilles
0
1
0
0
W
Susano
1
0
2
2
L
Izanami
Hans8546
Izanami
1
4
1
0.38
W
0
1
5
2.5
W
1
0
0
1
W
Janus
7
0
2
8
L
Baba Yaga
ShadowSparks18
Baba Yaga
0
4
0
0
W
Artemis
TACO-chacha
Artemis
5
1
3
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,244
Damage
14,457
27,631
Taken
30,504
8,015
Mitigated
10,432
13,495
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
948
636
0
500
4,901
1,483
407
475
4,370
0
36,138
L
Achilles
Bjmotorboat
Achilles
4,702
790
0
1,733
5,673
2,459
0
0
5,673
0
30,948
W
Susano
2,054
404
0
3,280
6,996
2,034
0
719
6,277
0
20,030
L
Izanami
Hans8546
Izanami
2,725
2,081
313
2,206
7,140
1,731
636
2,507
4,493
0
21,932
W
2,709
492
1,216
1,879
4,318
1,069
0
1,388
2,930
17,766
0
W
2,513
656
0
3,505
6,149
1,918
0
0
6,149
0
28,078
W
Janus
5,950
679
0
1,742
3,825
1,155
1,554
1,795
2,030
35,614
0
L
Baba Yaga
ShadowSparks18
Baba Yaga
2,803
99
0
1,164
5,219
1,747
0
2,456
2,603
26,910
0
W
Artemis
TACO-chacha
Artemis
6,018
3,360
0
1,873
6,343
1,839
647
2,180
4,163
0
25,801
L
3,279
216
99
1,085
7,571
3,012
213
2,622
4,706
15,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
26,589
265
Minions Killed
261
0
Camps Cleared
0
936,714
Distance Traveled
892,947
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,973
597
77
8
0
200,411
0
L
Achilles
5,684
568
62
6
0
167,013
0
W
Susano
5,392
539
52
5
0
178,033
2
L
Izanami
5,039
504
52
5
0
169,393
1
W
Chang'e
4,882
488
33
3
0
185,684
0
W
Pele
5,670
567
59
6
0
202,661
2
W
Janus
6,838
684
72
7
0
202,924
0
L
Baba Yaga
5,029
503
50
5
0
169,373
2
W
Artemis
5,872
587
49
5
0
167,412
2
L
Cthulhu
4,864
486
20
2
0
186,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role