Player Matchup

Loki
Loki
Mardor982
Loki
Level 18
God Stats
26W - 23L
1,524 SR
Queue Stats
38W - 33L
1,390 Elo+
Party 4
Guan Yu
Guan Yu
SoulLad
Guan Yu
Level 10
God Stats
2W - 4L
1,382 SR
Queue Stats
65W - 67L
1,418 Elo+
Party 3
Neith
Neith
TamLin39
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,280 Elo+
Solo
Sol
Sol
Viidya
Sol
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 66L
1,470 Elo+
Party 3
Persephone
Persephone
dorianlekic
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 15
1,481 SR
1,412 Elo+

VS

Team Averages
Level 18
1,637 SR
1,421 Elo+
Set
Set
Elriwyn
Set
Level 17
God Stats
4W - 3L
1,509 SR
Queue Stats
24W - 17L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
Erelyas
Sylvanus
Level 14
God Stats
5W - 1L
1,838 SR
Queue Stats
152W - 117L
1,483 Elo+
Party 2
Chang'e
Chang'e
Judicas
Chang'e
Level 25
God Stats
26W - 8L
1,692 SR
Queue Stats
98W - 66L
1,450 Elo+
Party 2
Guan Yu
Guan Yu
Kheltrai
Guan Yu
Level 14
God Stats
13W - 10L
1,478 SR
Queue Stats
28W - 28L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Neimand3
Ah Muzen Cab
Level 18
God Stats
7W - 4L
1,668 SR
Queue Stats
112W - 90L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 6 / 0
9,782
543
10,160
13,486
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
SoulLad
Guan Yu
13
0 / 4 / 4
8,023
446
9,152
16,653
15,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
TamLin39
Neith
8
0 / 6 / 0
5,969
332
3,794
9,534
2,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Viidya
Sol
11
0 / 8 / 4
6,901
383
6,533
11,337
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
dorianlekic
Persephone
14
3 / 9 / 1
9,638
535
12,333
12,886
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
8 / 1 / 4
10,731
596
9,506
14,999
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Erelyas
Sylvanus
14
1 / 1 / 16
9,944
552
6,503
10,103
8,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Judicas
Chang'e
16
8 / 2 / 10
10,573
587
10,941
12,578
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Kheltrai
Guan Yu
14
1 / 2 / 9
8,608
478
7,378
15,596
10,978
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Neimand3
Ah Muzen Cab
16
15 / 3 / 4
11,008
612
12,915
15,537
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
9
Kills
33
33
Deaths
9
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Set
8
1
4
10
W
Sylvanus
Erelyas
Sylvanus
1
1
16
9
W
Chang'e
Judicas
Chang'e
8
2
10
6.5
W
Guan Yu
Kheltrai
Guan Yu
1
2
9
2.75
L
Loki
6
6
0
1
W
Ah Muzen Cab
Neimand3
Ah Muzen Cab
15
3
4
5.67
L
Guan Yu
SoulLad
Guan Yu
0
4
4
0.5
L
Neith
TamLin39
Neith
0
6
0
0
L
Sol
Viidya
Sol
0
8
4
0.25
L
Persephone
dorianlekic
Persephone
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,972
Damage
47,243
63,896
Taken
68,813
29,482
Mitigated
36,223
13,080
Healing
33,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
9,506
4,421
0
8,374
14,999
6,032
3,144
2,546
12,309
0
74,734
W
Sylvanus
Erelyas
Sylvanus
6,503
1,604
2,427
3,050
10,103
8,641
591
3,954
6,083
25,013
0
W
Chang'e
Judicas
Chang'e
10,941
738
4,094
6,560
12,578
4,483
837
5,253
6,999
52,067
0
W
Guan Yu
Kheltrai
Guan Yu
7,378
2,302
1,112
3,169
15,596
10,978
704
2,513
13,067
0
36,480
L
Loki
10,160
2,756
0
2,976
13,486
4,556
274
4,867
8,471
0
64,605
W
Ah Muzen Cab
Neimand3
Ah Muzen Cab
12,915
5,272
0
5,061
15,537
6,089
3,166
3,676
11,813
0
54,510
L
Guan Yu
SoulLad
Guan Yu
9,152
1,847
140
5,959
16,653
15,289
323
2,202
14,148
0
40,862
L
Neith
TamLin39
Neith
3,794
2,067
0
356
9,534
2,474
0
1,301
8,187
0
17,914
L
Sol
Viidya
Sol
6,533
1,976
0
1,692
11,337
3,578
116
3,438
7,877
24,971
2,082
L
Persephone
dorianlekic
Persephone
12,333
385
14
1,943
12,886
3,585
212
5,108
7,469
47,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
50,864
382
Minions Killed
421
0
Camps Cleared
0
1,586,046
Distance Traveled
1,611,739
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,731
596
133
7
0
334,775
0
W
Sylvanus
9,944
552
42
2
0
321,743
3
W
Chang'e
10,573
587
103
6
0
352,111
0
W
Guan Yu
8,608
478
51
3
0
328,424
0
L
Loki
9,782
543
117
7
0
337,837
2
W
Ah Muzen Cab
11,008
612
92
5
0
274,686
1
L
Guan Yu
8,023
446
66
4
0
345,615
0
L
Neith
5,969
332
51
3
0
301,694
3
L
Sol
6,901
383
55
3
0
306,423
5
L
Persephone
9,638
535
93
5
0
294,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role