Player Matchup

Nemesis
Nemesis
Achilles2157
Nemesis
Level 27
God Stats
10W - 9L
1,536 SR
Queue Stats
78W - 89L
1,302 Elo+
Solo
Ares
Ares
IcedSparrowHead
Ares
Level 21
God Stats
8W - 14L
1,301 SR
Queue Stats
273W - 245L
1,345 Elo+
Solo
Nu Wa
Nu Wa
Platyboom
Nu Wa
Level 26
God Stats
4W - 6L
1,432 SR
Queue Stats
22W - 32L
1,345 Elo+
Solo
Kukulkan
Kukulkan
ThaZhul
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo
Amaterasu
Amaterasu
tetrasodium
Amaterasu
Level 25
God Stats
0W - 9L
1,309 SR
Queue Stats
158W - 186L
1,376 Elo+
Solo
Team Averages
Level 25
1,416 SR
1,374 Elo+

VS

Team Averages
Level 21
1,517 SR
1,439 Elo+
Awilix
Awilix
Edyne
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,429 Elo+
Party 1
King Arthur
King Arthur
Justificando
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KreamKween
Nu Wa
Level 17
God Stats
8W - 3L
1,621 SR
Queue Stats
31W - 28L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
TrueShade11
Danzaburou
Level 28
God Stats
18W - 10L
1,505 SR
Queue Stats
38W - 41L
1,338 Elo+
Solo
Ymir
Ymir
swifteagle15
Ymir
Level 17
God Stats
3W - 3L
1,457 SR
Queue Stats
17W - 17L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Achilles2157
Nemesis
10
2 / 1 / 0
5,908
537
2,610
6,385
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 1 / 1
5,379
489
2,831
7,561
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Platyboom
Nu Wa
11
1 / 4 / 1
6,000
545
5,312
6,986
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
ThaZhul
Kukulkan
7
0 / 3 / 2
4,555
414
1,445
3,065
968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
tetrasodium
Amaterasu
7
0 / 0 / 2
4,674
425
1,455
5,427
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Edyne
Awilix
10
2 / 2 / 3
6,287
572
3,041
7,170
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Justificando
King Arthur
9
0 / 1 / 0
5,619
511
1,119
5,246
2,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
12
3 / 0 / 2
6,851
623
8,142
5,035
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
TrueShade11
Danzaburou
9
1 / 0 / 1
5,734
521
2,553
4,126
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 1 / 1
6,274
570
2,791
6,182
2,846
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
9
9
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Achilles2157
Nemesis
2
1
0
2
W
Awilix
Edyne
Awilix
2
2
3
1.75
L
1
1
1
1.5
W
King Arthur
Justificando
King Arthur
0
1
0
0
W
Nu Wa
3
0
2
4
L
Nu Wa
Platyboom
Nu Wa
1
4
1
0.38
L
Kukulkan
ThaZhul
Kukulkan
0
3
2
0.33
W
Danzaburou
TrueShade11
Danzaburou
1
0
1
1.5
W
3
1
1
3.5
L
Amaterasu
tetrasodium
Amaterasu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,653
Damage
17,646
29,424
Taken
27,759
10,053
Mitigated
9,381
6,501
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Achilles2157
Nemesis
2,610
1,030
0
2,450
6,385
1,886
0
1,585
4,638
0
28,443
W
Awilix
Edyne
Awilix
3,041
1,116
0
2,136
7,170
1,994
0
1,335
5,735
0
27,354
L
2,831
237
0
312
7,561
3,639
0
1,196
6,213
19,187
0
W
King Arthur
Justificando
King Arthur
1,119
0
0
625
5,246
2,003
0
532
4,641
0
20,838
W
Nu Wa
8,142
1,353
0
500
5,035
1,400
350
2,223
2,598
39,978
0
L
Nu Wa
Platyboom
Nu Wa
5,312
783
0
1,454
6,986
1,980
0
4,014
2,610
38,930
0
L
Kukulkan
ThaZhul
Kukulkan
1,445
484
0
213
3,065
968
0
1,987
1,016
12,097
0
W
Danzaburou
TrueShade11
Danzaburou
2,553
829
0
1,418
4,126
1,138
392
1,723
2,303
0
28,716
W
2,791
523
0
500
6,182
2,846
54
3,166
2,894
20,931
0
L
Amaterasu
tetrasodium
Amaterasu
1,455
278
0
2,072
5,427
1,580
187
1,273
4,014
0
9,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
30,765
221
Minions Killed
288
0
Camps Cleared
0
930,899
Distance Traveled
952,970
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,908
537
75
7
0
233,156
1
W
Awilix
6,287
572
64
6
0
188,127
1
L
Ares
5,379
489
32
3
0
204,630
3
W
King Arthur
5,619
511
48
4
0
169,077
3
W
Nu Wa
6,851
623
77
7
0
189,691
0
L
Nu Wa
6,000
545
76
7
0
193,234
1
L
Kukulkan
4,555
414
24
2
0
139,344
1
W
Danzaburou
5,734
521
56
5
0
189,772
2
W
Ymir
6,274
570
43
4
0
216,303
4
L
Amaterasu
4,674
425
14
1
0
160,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role