Player Matchup

Tiamat
Tiamat
Az Steaz
Tiamat
Level 24
God Stats
28W - 17L
1,584 SR
Queue Stats
37W - 31L
1,497 Elo+
Party 1
Bellona
Bellona
FiLL LE LiOn1
Bellona
Level 83
God Stats
33W - 17L
1,594 SR
Queue Stats
103W - 86L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
IFeAKz MoNsT3Rs
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,401 Elo+
Party 1
Sobek
Sobek
Jtun Poney
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,527 Elo+
Party 1
Fenrir
Fenrir
francelat
Fenrir
Level 23
God Stats
43W - 22L
1,627 SR
Queue Stats
68W - 51L
1,465 Elo+
Party 1
Team Averages
Level 32
1,561 SR
1,474 Elo+

VS

Team Averages
Level 23
1,443 SR
1,485 Elo+
Kukulkan
Kukulkan
Barnd00r5
Kukulkan
Level 25
God Stats
5W - 5L
1,418 SR
Queue Stats
195W - 181L
1,405 Elo+
Solo
Skadi
Skadi
C6H12O6Sweet125
Skadi
Level 27
God Stats
1W - 4L
1,216 SR
Queue Stats
1W - 4L
1,266 Elo+
Solo
Medusa
Medusa
Hosukai
Medusa
Level 29
God Stats
101W - 120L
1,634 SR
Queue Stats
1,004W - 985L
1,560 Elo+
Solo
Ravana
Ravana
IV GrubesFTW
Ravana
Level 26
God Stats
2W - 2L
1,446 SR
Queue Stats
236W - 256L
1,491 Elo+
Solo
Tiamat
Tiamat
ShowbizSneeze48
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Az Steaz
Tiamat
20
8 / 3 / 16
12,502
962
13,688
11,363
5,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
20
16 / 1 / 18
16,160
1,243
27,667
21,609
24,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
IFeAKz MoNsT3Rs
Zhong Kui
19
4 / 6 / 19
12,657
974
11,731
17,476
13,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
20
4 / 0 / 29
13,649
1,050
16,795
15,383
22,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
francelat
Fenrir
20
11 / 5 / 14
13,511
1,039
18,707
19,332
10,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barnd00r5
Kukulkan
19
0 / 13 / 11
11,822
909
21,106
23,638
8,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 6 / 12
12,210
939
15,006
22,067
8,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Hosukai
Medusa
18
6 / 6 / 5
13,018
1,001
15,755
15,638
5,795
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ravana
18
5 / 9 / 5
12,973
998
14,810
18,522
7,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 9 / 5
11,210
862
9,660
14,618
7,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
53
43
Kills
15
15
Deaths
43
96
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Az Steaz
Tiamat
8
3
16
5.33
L
Kukulkan
Barnd00r5
Kukulkan
0
13
11
0.42
L
2
6
12
1.33
W
Bellona
16
1
18
25
L
Medusa
Hosukai
Medusa
6
6
5
1.42
W
Zhong Kui
IFeAKz MoNsT3Rs
Zhong Kui
4
6
19
2.25
L
Ravana
5
9
5
0.83
W
Sobek
4
0
29
18.5
L
2
9
5
0.5
W
Fenrir
francelat
Fenrir
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,588
Damage
76,337
85,163
Taken
94,483
76,120
Mitigated
37,695
13,419
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Az Steaz
Tiamat
13,688
0
0
1,400
11,363
5,822
0
3,865
7,456
31,789
0
L
Kukulkan
Barnd00r5
Kukulkan
21,106
3,835
0
175
23,638
8,857
0
10,714
12,747
54,702
0
L
15,006
7,837
1,052
963
22,067
8,004
0
9,197
12,720
0
45,009
W
Bellona
27,667
10,584
0
2,376
21,609
24,605
0
7,406
14,009
0
49,919
L
Medusa
Hosukai
Medusa
15,755
8,353
0
1,304
15,638
5,795
0
7,167
8,381
0
40,078
W
Zhong Kui
IFeAKz MoNsT3Rs
Zhong Kui
11,731
3,479
74
4,348
17,476
13,302
0
7,596
9,692
40,840
0
L
Ravana
14,810
3,475
0
1,081
18,522
7,743
0
9,001
9,342
0
27,432
W
Sobek
16,795
1,783
0
3,192
15,383
22,153
0
5,543
9,574
32,505
0
L
9,660
1,195
197
1,469
14,618
7,296
0
5,419
9,079
16,333
0
W
Fenrir
francelat
Fenrir
18,707
6,116
0
2,029
19,332
10,238
0
5,490
13,666
0
30,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,479
Gold Earned
61,233
237
Minions Killed
250
6
Camps Cleared
4
1,176,668
Distance Traveled
1,001,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,502
962
40
3
0
226,833
0
L
Kukulkan
11,822
909
75
6
0
194,817
0
L
Skadi
12,210
939
87
7
2
232,881
0
W
Bellona
16,160
1,243
53
4
4
253,445
0
L
Medusa
13,018
1,001
43
3
1
182,741
0
W
Zhong Kui
12,657
974
86
7
0
162,360
0
L
Ravana
12,973
998
27
2
1
248,691
0
W
Sobek
13,649
1,050
27
2
1
273,554
0
L
Tiamat
11,210
862
18
1
0
142,374
0
W
Fenrir
13,511
1,039
31
2
1
260,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role