Player Matchup

Loki
Loki
Enjoideath6
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,356 Elo+
Party 4
Cthulhu
Cthulhu
Exophius
Cthulhu
Level 14
God Stats
9W - 11L
1,490 SR
Queue Stats
43W - 47L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
Its DuckMaN8
Sun Wukong
Level 12
God Stats
3W - 1L
1,715 SR
Queue Stats
41W - 44L
1,440 Elo+
Solo
Olorun
Olorun
Koda kiuo777
Olorun
Level 8
God Stats
7W - 12L
1,387 SR
Queue Stats
15W - 23L
1,363 Elo+
Party 4
Neith
Neith
Tickle Fat Kids
Neith
Level 27
God Stats
7W - 2L
1,467 SR
Queue Stats
14W - 9L
1,547 Elo+
Party 1
Team Averages
Level 18
1,512 SR
1,416 Elo+

VS

Team Averages
Level 16
1,505 SR
1,490 Elo+
Neith
Neith
HotFries1990
Neith
Level 15
God Stats
9W - 9L
1,414 SR
Queue Stats
21W - 14L
1,517 Elo+
Solo
Fenrir
Fenrir
Killme79888
Fenrir
Level 16
God Stats
4W - 2L
1,600 SR
Queue Stats
18W - 11L
1,528 Elo+
Party 2
Hades
Hades
Sholo_Guapo
Hades
Level 16
God Stats
33W - 38L
1,514 SR
Queue Stats
76W - 100L
1,489 Elo+
Party 2
Vamana
Vamana
TheWalrus86
Vamana
Level 8
God Stats
2W - 2L
1,416 SR
Queue Stats
115W - 105L
1,434 Elo+
Party 3
Chang'e
Chang'e
ToxicTeddy23
Chang'e
Level 27
God Stats
30W - 10L
1,579 SR
Queue Stats
94W - 48L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 13 / 10
12,729
979
17,926
21,457
9,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Exophius
Cthulhu
19
6 / 5 / 6
13,367
1,028
17,903
24,137
15,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Its DuckMaN8
Sun Wukong
17
2 / 5 / 6
11,940
918
5,602
18,798
15,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
19
5 / 8 / 10
13,765
1,059
19,289
26,311
11,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 5 / 13
13,898
1,069
18,999
21,188
14,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 19
15,213
1,170
33,519
16,196
8,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
20
16 / 2 / 10
16,708
1,285
22,935
18,665
9,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 4 / 13
13,431
1,033
17,189
13,282
9,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
20
2 / 6 / 22
13,141
1,011
13,003
20,488
17,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
ToxicTeddy23
Chang'e
20
5 / 7 / 18
13,732
1,056
18,391
20,262
9,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
118
22
Kills
36
36
Deaths
22
45
Assists
82
Player
Kills
Deaths
Assists
KDA
L
5
13
10
0.77
L
Cthulhu
Exophius
Cthulhu
6
5
6
1.8
W
9
3
19
6.17
L
Sun Wukong
Its DuckMaN8
Sun Wukong
2
5
6
1
W
Fenrir
16
2
10
10.5
L
Olorun
5
8
10
1.25
W
4
4
13
2.63
W
Vamana
2
6
22
2.17
L
4
5
13
2.1
W
Chang'e
ToxicTeddy23
Chang'e
5
7
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,719
Damage
105,037
111,891
Taken
88,893
66,310
Mitigated
53,834
12,012
Healing
28,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,926
5,694
0
576
21,457
9,560
0
6,504
14,953
380
28,763
L
Cthulhu
Exophius
Cthulhu
17,903
340
364
766
24,137
15,306
0
10,335
13,802
43,844
0
W
33,519
18,973
536
5,012
16,196
8,017
0
8,684
7,512
0
66,466
L
Sun Wukong
Its DuckMaN8
Sun Wukong
5,602
1,171
0
0
18,798
15,136
0
5,913
12,885
60
24,514
W
Fenrir
22,935
7,751
0
5,294
18,665
9,466
0
8,662
10,003
0
53,484
L
Olorun
19,289
12,723
1,141
6,380
26,311
11,675
0
7,546
18,765
34,633
0
W
17,189
996
945
3,163
13,282
9,443
0
4,336
8,946
38,485
0
W
Vamana
13,003
4,841
0
4,030
20,488
17,614
0
9,461
10,439
84
21,002
L
18,999
11,570
0
2,785
21,188
14,633
0
5,328
15,860
0
49,495
W
Chang'e
ToxicTeddy23
Chang'e
18,391
1,817
4,981
5,009
20,262
9,294
0
6,482
13,780
43,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,699
Gold Earned
72,225
218
Minions Killed
259
4
Camps Cleared
14
1,077,163
Distance Traveled
1,342,891
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,729
979
18
1
1
246,593
1
L
Cthulhu
13,367
1,028
53
4
0
204,936
1
W
Neith
15,213
1,170
73
6
0
251,457
0
L
Sun Wukong
11,940
918
37
3
0
210,549
1
W
Fenrir
16,708
1,285
58
4
10
302,897
0
L
Olorun
13,765
1,059
32
2
0
186,928
0
W
Hades
13,431
1,033
74
6
4
244,687
1
W
Vamana
13,141
1,011
12
1
0
297,482
0
L
Neith
13,898
1,069
78
6
3
228,157
0
W
Chang'e
13,732
1,056
42
3
0
246,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role