Player Matchup

Gilgamesh
Gilgamesh
Beat_Bot_
Gilgamesh
Level 69
God Stats
8W - 7L
1,529 SR
Queue Stats
111W - 130L
1,334 Elo+
Party 2
Neith
Neith
JJBean
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 2
Terra
Terra
SpunkyGhost
Terra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 194L
1,012 Elo+
Solo
Zeus
Zeus
Viktor Widmark
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
xDWizard91
Pele
Level 24
God Stats
0W - 4L
1,182 SR
Queue Stats
70W - 78L
1,317 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,280 Elo+

VS

Team Averages
Level 13
1,382 SR
1,406 Elo+
Cu Chulainn
Cu Chulainn
DerErzfeiind
Cu Chulainn
Level 15
God Stats
6W - 4L
1,274 SR
Queue Stats
114W - 107L
1,325 Elo+
Party 1
Anhur
Anhur
Destroyer_LP
Anhur
Level 26
God Stats
6W - 3L
1,258 SR
Queue Stats
163W - 158L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
Emse048
Kukulkan
Level 5
God Stats
1W - 1L
1,376 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
joserondan23
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Heimdallr
Heimdallr
mdk_1710
Heimdallr
Level 18
God Stats
33W - 20L
1,500 SR
Queue Stats
156W - 130L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beat_Bot_
Gilgamesh
19
14 / 8 / 0
13,068
545
23,896
17,275
14,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
JJBean
Neith
15
0 / 8 / 6
9,764
407
5,678
16,200
11,472
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 10 / 2
8,605
359
1,677
23,709
19,298
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 11 / 3
8,988
375
6,467
12,922
4,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 0
6,340
264
63
1,826
165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DerErzfeiind
Cu Chulainn
19
5 / 2 / 10
12,591
525
13,036
14,818
14,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
13 / 6 / 6
13,191
550
17,364
17,745
6,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Emse048
Kukulkan
16
3 / 4 / 4
11,365
474
8,620
9,287
4,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 4 / 2
12,927
539
3,991
11,065
4,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
mdk_1710
Heimdallr
20
14 / 0 / 4
14,733
614
13,046
16,671
9,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
15
Kills
37
38
Deaths
16
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beat_Bot_
Gilgamesh
14
8
0
1.75
W
Cu Chulainn
DerErzfeiind
Cu Chulainn
5
2
10
5
W
13
6
6
2.67
W
Kukulkan
Emse048
Kukulkan
3
4
4
1.25
L
Neith
JJBean
Neith
0
8
6
0.38
L
0
10
2
0.1
L
1
11
3
0.23
W
2
4
2
0.75
W
Heimdallr
mdk_1710
Heimdallr
14
0
4
16
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,781
Damage
56,057
71,932
Taken
69,586
49,921
Mitigated
38,664
6,802
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beat_Bot_
Gilgamesh
23,896
7,978
0
948
17,275
14,921
1,151
0
17,003
0
71,971
W
Cu Chulainn
DerErzfeiind
Cu Chulainn
13,036
4,756
0
942
14,818
14,078
3,731
2,926
11,892
0
64,770
W
17,364
11,302
0
2,949
17,745
6,267
22
991
16,754
0
76,280
W
Kukulkan
Emse048
Kukulkan
8,620
417
0
0
9,287
4,222
1,890
1,450
7,837
51,986
0
L
Neith
JJBean
Neith
5,678
1,960
0
1,886
16,200
11,472
0
2,028
13,962
0
51,254
L
1,677
696
539
2,615
23,709
19,298
880
3,612
19,797
28,888
0
L
6,467
1,519
0
402
12,922
4,065
341
2,980
9,912
34,828
0
W
3,991
1,774
0
783
11,065
4,437
4,956
487
10,578
0
76,425
W
Heimdallr
mdk_1710
Heimdallr
13,046
6,311
0
4,022
16,671
9,660
2,584
2,290
14,381
0
100,841
L
63
0
0
412
1,826
165
0
0
1,826
0
3,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,765
Gold Earned
64,807
322
Minions Killed
578
0
Camps Cleared
0
1,618,841
Distance Traveled
2,129,552
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,068
545
103
4
0
475,284
2
W
Cu Chulainn
12,591
525
74
3
0
484,861
0
W
Anhur
13,191
550
87
4
0
426,894
0
W
Kukulkan
11,365
474
112
5
0
403,795
0
L
Neith
9,764
407
90
4
0
438,538
1
L
Terra
8,605
359
49
2
0
334,179
1
L
Zeus
8,988
375
67
3
0
310,248
1
W
Neith
12,927
539
143
6
0
356,381
0
W
Heimdallr
14,733
614
162
7
0
457,621
1
L
Pele
6,340
264
13
1
0
60,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role