Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bibbzy--
Arachne
Level 95
God Stats
9W - 3L
1,759 SR
Queue Stats
395W - 412L
1,480 Elo+
Party 1
Persephone
Persephone
BroRelaxFN
Persephone
Level 105
God Stats
19W - 13L
1,871 SR
Queue Stats
391W - 409L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
DontRefuse--
Sylvanus
Level 100
God Stats
18W - 11L
1,552 SR
Queue Stats
574W - 578L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Juantanimo-
Gilgamesh
Level 100
God Stats
15W - 9L
1,620 SR
Queue Stats
450W - 439L
1,482 Elo+
Party 1
Team Averages
Level 95
1,660 SR
1,486 Elo+

VS

Team Averages
Level 86
1,516 SR
1,477 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Chief1Kilo
Vulcan
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 233L
1,435 Elo+
Party 2
Khepri
Khepri
MAICONIGHT89
Khepri
Level 144
God Stats
14W - 22L
1,585 SR
Queue Stats
1,604W - 1,604L
1,532 Elo+
Solo
Neith
Neith
p33w33pOOk
Neith
Level 65
God Stats
44W - 43L
1,494 SR
Queue Stats
65W - 70L
1,405 Elo+
Solo
Pele
Pele
xGRABBINxDRAGON
Pele
Level 103
God Stats
1W - 2L
1,499 SR
Queue Stats
125W - 125L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 1 / 3
5,961
542
2,522
4,464
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Bibbzy--
Arachne
10
3 / 0 / 3
6,489
590
3,482
6,831
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
BroRelaxFN
Persephone
12
5 / 1 / 4
7,052
641
4,936
4,206
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DontRefuse--
Sylvanus
9
1 / 0 / 6
5,659
514
2,909
3,628
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Juantanimo-
Gilgamesh
12
4 / 0 / 5
7,107
646
6,422
6,151
4,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 2 / 0
5,363
488
2,403
4,767
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Chief1Kilo
Vulcan
9
0 / 5 / 1
5,383
489
2,148
5,524
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
7
0 / 2 / 0
4,687
426
1,766
6,992
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Neith
8
0 / 2 / 1
5,090
463
1,632
6,140
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 3 / 0
5,099
464
3,453
8,218
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
3
2.5
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
Arachne
Bibbzy--
Arachne
3
0
3
4.5
W
Persephone
BroRelaxFN
Persephone
5
1
4
7
L
Vulcan
Chief1Kilo
Vulcan
0
5
1
0.1
W
Sylvanus
DontRefuse--
Sylvanus
1
0
6
4
W
Gilgamesh
Juantanimo-
Gilgamesh
4
0
5
6.5
L
Khepri
0
2
0
0
L
Neith
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,271
Damage
11,402
25,280
Taken
31,641
10,676
Mitigated
12,580
7,787
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,522
333
369
1,499
4,464
1,192
378
632
3,810
25,862
0
L
Gilgamesh
 
Gilgamesh
2,403
340
0
606
4,767
2,833
0
301
4,466
0
24,705
W
Arachne
Bibbzy--
Arachne
3,482
2,994
0
1,379
6,831
2,102
1,307
583
6,240
0
32,067
W
Persephone
BroRelaxFN
Persephone
4,936
221
0
1,368
4,206
1,120
690
635
3,456
37,479
0
L
Vulcan
Chief1Kilo
Vulcan
2,148
639
0
895
5,524
1,849
88
3,283
2,241
23,683
0
W
Sylvanus
DontRefuse--
Sylvanus
2,909
1,454
1,089
1,459
3,628
2,141
699
754
2,874
17,489
4,573
W
Gilgamesh
Juantanimo-
Gilgamesh
6,422
1,400
0
624
6,151
4,121
764
1,468
4,633
0
39,368
L
Khepri
1,766
0
0
1,260
6,992
3,549
0
3,068
3,924
8,863
0
L
Neith
1,632
249
357
2,214
6,140
1,841
0
1,671
4,469
0
21,835
L
3,453
1,290
0
2,498
8,218
2,508
0
1,672
6,546
0
29,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,268
Gold Earned
25,622
302
Minions Killed
243
0
Camps Cleared
0
1,023,541
Distance Traveled
976,090
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,961
542
50
5
0
199,866
1
L
Gilgamesh
5,363
488
55
5
0
196,139
1
W
Arachne
6,489
590
65
6
0
224,231
0
W
Persephone
7,052
641
65
6
0
206,829
2
L
Vulcan
5,383
489
58
5
0
183,280
2
W
Sylvanus
5,659
514
41
4
0
182,138
0
W
Gilgamesh
7,107
646
81
7
0
210,477
0
L
Khepri
4,687
426
13
1
0
173,244
2
L
Neith
5,090
463
53
5
0
180,934
3
L
Pele
5,099
464
64
6
0
242,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role