Player Matchup

Anhur
Anhur
FC Views
Anhur
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 18L
1,146 Elo+
Solo
He Bo
He Bo
N9teez
He Bo
Level 19
God Stats
6W - 4L
1,414 SR
Queue Stats
168W - 165L
1,432 Elo+
Solo
Olorun
Olorun
StitchWraith
Olorun
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Z9xc
Sun Wukong
Level 30
God Stats
3W - 2L
1,626 SR
Queue Stats
42W - 42L
1,441 Elo+
Solo
Ares
Ares
andres5555
Ares
Level 28
God Stats
2W - 0L
1,873 SR
Queue Stats
41W - 37L
1,443 Elo+
Solo
Team Averages
Level 21
1,583 SR
1,392 Elo+

VS

Team Averages
Level 13
1,596 SR
1,530 Elo+
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DankSinatra5200
Ullr
Level 15
God Stats
5W - 3L
1,590 SR
Queue Stats
134W - 129L
1,394 Elo+
Solo
Tiamat
Tiamat
ITzDeLeTeD4817
Tiamat
Level 11
God Stats
6W - 5L
1,668 SR
Queue Stats
22W - 24L
1,449 Elo+
Solo
Yemoja
Yemoja
Kaiba890p
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,639 Elo+
Solo
Bellona
Bellona
dcgj81lobo
Bellona
Level 4
God Stats
1W - 3L
1,720 SR
Queue Stats
2W - 3L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FC Views
Anhur
10
7 / 2 / 3
6,374
579
5,185
6,675
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
N9teez
He Bo
8
3 / 3 / 1
5,658
514
2,560
5,267
1,255
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
14
7 / 0 / 0
8,315
756
4,228
5,945
2,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Z9xc
Sun Wukong
11
2 / 0 / 1
6,165
560
3,915
4,157
1,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
3 / 1 / 6
5,921
538
2,804
5,596
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
2 / 3 / 3
5,100
464
5,402
6,760
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
2 / 5 / 2
4,821
438
2,216
5,092
821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 5 / 0
5,188
472
2,959
6,080
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Kaiba890p
Yemoja
8
0 / 1 / 0
4,457
405
1,233
4,398
1,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
dcgj81lobo
Bellona
6
0 / 8 / 1
4,067
370
1,486
6,812
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
22
Kills
6
6
Deaths
22
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
3
1.17
L
2
5
2
0.6
W
Anhur
FC Views
Anhur
7
2
3
4.25
L
2
5
0
0.4
L
Yemoja
Kaiba890p
Yemoja
0
1
0
0
W
He Bo
N9teez
He Bo
3
3
1
1.17
W
Olorun
7
0
0
7
W
Sun Wukong
Z9xc
Sun Wukong
2
0
1
2.5
W
3
1
6
6
L
Bellona
dcgj81lobo
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,692
Damage
13,296
27,640
Taken
29,142
12,023
Mitigated
9,138
6,875
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,402
2,743
0
2,057
6,760
1,378
48
2,318
4,442
0
20,808
L
2,216
1,802
0
516
5,092
821
36
1,726
3,336
0
5,423
W
Anhur
FC Views
Anhur
5,185
2,551
0
2,399
6,675
2,347
1,006
145
6,526
0
27,701
L
2,959
479
0
536
6,080
2,130
0
2,678
3,201
14,012
0
L
Yemoja
Kaiba890p
Yemoja
1,233
331
350
48
4,398
1,490
112
541
3,857
14,082
0
W
He Bo
N9teez
He Bo
2,560
948
0
858
5,267
1,255
0
42
5,225
23,894
0
W
Olorun
4,228
2,591
0
2,655
5,945
2,838
94
1,568
4,211
62,646
0
W
Sun Wukong
Z9xc
Sun Wukong
3,915
624
0
502
4,157
1,831
915
642
3,515
0
31,798
W
2,804
194
0
461
5,596
3,752
498
1,563
3,971
7,371
0
L
Bellona
dcgj81lobo
Bellona
1,486
1,114
0
0
6,812
3,319
0
2,008
4,714
0
7,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
23,633
276
Minions Killed
104
0
Camps Cleared
0
975,091
Distance Traveled
935,822
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,100
464
26
2
0
178,245
3
L
Ullr
4,821
438
12
1
0
184,045
1
W
Anhur
6,374
579
44
4
0
192,419
0
L
Tiamat
5,188
472
33
3
0
178,211
0
L
Yemoja
4,457
405
23
2
0
192,336
0
W
He Bo
5,658
514
41
4
0
174,417
0
W
Olorun
8,315
756
126
11
0
183,671
2
W
Sun Wukong
6,165
560
51
5
0
205,707
1
W
Ares
5,921
538
14
1
0
218,877
1
L
Bellona
4,067
370
10
1
0
202,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role