Player Matchup

Hachiman
Hachiman
Eleiix
Hachiman
Level 63
God Stats
4W - 3L
1,574 SR
Queue Stats
62W - 50L
1,578 Elo+
Party 1
Kali
Kali
LaTortueDu59
Kali
Level 105
God Stats
18W - 11L
1,745 SR
Queue Stats
110W - 87L
1,531 Elo+
Party 1
Bacchus
Bacchus
Rage_DZ213
Bacchus
Level 58
God Stats
5W - 3L
1,501 SR
Queue Stats
6W - 6L
1,473 Elo+
Party 1
Tiamat
Tiamat
RasauQ_Gaming
Tiamat
Level 98
God Stats
22W - 21L
1,464 SR
Queue Stats
255W - 206L
1,531 Elo+
Party 1
Bellona
Bellona
flr280
Bellona
Level 26
God Stats
19W - 12L
1,661 SR
Queue Stats
30W - 23L
1,542 Elo+
Party 1
Team Averages
Level 70
1,589 SR
1,531 Elo+

VS

Team Averages
Level 82
1,473 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Crocology
Mercury
Level 101
God Stats
2W - 2L
1,223 SR
Queue Stats
230W - 204L
1,551 Elo+
Party 2
Xing Tian
Xing Tian
PunchMyDad
Xing Tian
Level 37
God Stats
14W - 13L
1,513 SR
Queue Stats
79W - 71L
1,484 Elo+
Party 2
Osiris
Osiris
Victor357357
Osiris
Level 127
God Stats
1W - 1L
1,736 SR
Queue Stats
21W - 24L
1,524 Elo+
Solo
Scylla
Scylla
galeo47
Scylla
Level 101
God Stats
9W - 16L
1,395 SR
Queue Stats
448W - 423L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eleiix
Hachiman
16
7 / 1 / 1
10,219
681
7,302
10,712
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 5
8,857
590
5,395
9,860
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Rage_DZ213
Bacchus
12
3 / 4 / 10
7,416
494
6,269
11,106
9,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 3
9,453
630
11,126
9,630
8,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
flr280
Bellona
14
2 / 2 / 0
8,405
560
5,899
13,052
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 6 / 0
5,719
381
1,893
5,245
1,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Crocology
Mercury
14
4 / 3 / 3
8,195
546
6,134
10,938
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
PunchMyDad
Xing Tian
10
2 / 3 / 2
7,012
467
2,764
11,577
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
14
1 / 3 / 1
8,242
549
10,307
9,443
8,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
galeo47
Scylla
11
2 / 7 / 2
6,796
453
4,261
9,706
2,949
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
22
Kills
9
9
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
L
Mercury
Crocology
Mercury
4
3
3
1.83
W
Hachiman
Eleiix
Hachiman
7
1
1
7.5
W
3
1
5
5.5
L
Xing Tian
PunchMyDad
Xing Tian
2
3
2
1
W
Bacchus
Rage_DZ213
Bacchus
3
4
10
2
W
7
1
3
8.5
L
Osiris
1
3
1
0.5
W
Bellona
flr280
Bellona
2
2
0
1
L
Scylla
galeo47
Scylla
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,991
Damage
25,359
54,360
Taken
46,909
34,960
Mitigated
22,062
20,593
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,893
642
0
482
5,245
1,058
0
1,823
3,422
0
17,046
L
Mercury
Crocology
Mercury
6,134
3,417
0
125
10,938
3,599
0
3,560
7,378
0
47,469
W
Hachiman
Eleiix
Hachiman
7,302
5,207
0
5,259
10,712
3,739
5,272
802
9,910
0
71,869
W
5,395
2,964
0
3,264
9,860
5,400
24
859
8,921
0
55,934
L
Xing Tian
PunchMyDad
Xing Tian
2,764
622
0
2,127
11,577
6,388
0
5,208
6,369
16,173
0
W
Bacchus
Rage_DZ213
Bacchus
6,269
336
634
2,252
11,106
9,122
96
2,522
8,467
16,209
0
W
11,126
535
0
4,554
9,630
8,152
26
2,418
6,985
64,569
0
L
Osiris
10,307
3,962
0
1,345
9,443
8,068
72
268
9,175
0
54,704
W
Bellona
flr280
Bellona
5,899
2,566
0
4,630
13,052
8,547
0
0
13,052
0
42,662
L
Scylla
galeo47
Scylla
4,261
178
0
420
9,706
2,949
0
6,536
3,170
30,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
35,964
494
Minions Killed
307
0
Camps Cleared
0
1,392,142
Distance Traveled
1,327,602
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,719
381
35
2
0
184,448
0
L
Mercury
8,195
546
86
6
0
336,016
0
W
Hachiman
10,219
681
143
10
0
205,656
1
W
Kali
8,857
590
104
7
0
307,469
3
L
Xing Tian
7,012
467
23
2
0
300,697
0
W
Bacchus
7,416
494
20
1
0
312,602
4
W
Tiamat
9,453
630
121
8
0
309,394
4
L
Osiris
8,242
549
102
7
0
255,996
3
W
Bellona
8,405
560
106
7
0
257,021
2
L
Scylla
6,796
453
61
4
0
250,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role