Player Matchup

Mercury
Mercury
ElDiosKiwi
Mercury
Level 28
God Stats
2W - 2L
1,305 SR
Queue Stats
163W - 138L
1,586 Elo+
Solo
Hel
Hel
Radical669
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 99L
1,647 Elo+
Solo
Aphrodite
Aphrodite
SynthstromDeluge
Aphrodite
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 31L
1,591 Elo+
Solo
Anhur
Anhur
TheEx3cutioner
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,627 Elo+
Solo
Set
Set
zMilky7
Set
Level 19
God Stats
4W - 1L
1,903 SR
Queue Stats
85W - 83L
1,583 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,607 Elo+

VS

Team Averages
Level 24
1,531 SR
1,572 Elo+
Artemis
Artemis
Enhik3
Artemis
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
24W - 15L
1,659 Elo+
Solo
Mercury
Mercury
NotWhiteBlossom
Mercury
Level 48
God Stats
11W - 12L
1,545 SR
Queue Stats
188W - 198L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
Perkamentus
Zhong Kui
Level 23
God Stats
8W - 8L
1,476 SR
Queue Stats
132W - 118L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
Rorsach-NL
Sun Wukong
Level 14
God Stats
10W - 7L
1,604 SR
Queue Stats
17W - 13L
1,501 Elo+
Party 1
Geb
Geb
lvenoml
Geb
Level 28
God Stats
11W - 8L
1,532 SR
Queue Stats
149W - 117L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElDiosKiwi
Mercury
12
2 / 3 / 1
6,978
634
3,933
6,642
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 0
6,133
558
1,980
4,960
1,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
8
0 / 3 / 4
4,925
448
2,479
7,182
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
4 / 5 / 1
6,381
580
3,947
10,301
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
10
3 / 4 / 2
5,980
544
4,722
7,992
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enhik3
Artemis
11
3 / 3 / 5
6,787
617
9,344
6,404
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 2 / 4
6,755
614
5,045
6,445
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Perkamentus
Zhong Kui
11
2 / 0 / 0
6,416
583
3,289
2,802
1,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Rorsach-NL
Sun Wukong
10
2 / 3 / 0
6,064
551
3,743
6,677
3,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
10
4 / 1 / 8
6,647
604
4,854
5,952
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
15
16
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
ElDiosKiwi
Mercury
2
3
1
0.83
W
Artemis
Enhik3
Artemis
3
3
5
1.83
W
4
2
4
3
W
Zhong Kui
Perkamentus
Zhong Kui
2
0
0
2
L
0
1
0
0
W
Sun Wukong
Rorsach-NL
Sun Wukong
2
3
0
0.67
L
Aphrodite
0
3
4
0.67
L
4
5
1
0.9
W
Geb
4
1
8
8
L
Set
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,061
Damage
26,275
37,077
Taken
28,280
11,162
Mitigated
13,370
11,650
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ElDiosKiwi
Mercury
3,933
1,758
0
920
6,642
2,032
668
0
6,642
0
36,188
W
Artemis
Enhik3
Artemis
9,344
3,768
0
2,038
6,404
2,177
905
477
5,927
0
41,578
W
5,045
2,613
0
903
6,445
1,777
28
898
5,547
0
41,241
W
Zhong Kui
Perkamentus
Zhong Kui
3,289
778
0
1,613
2,802
1,984
952
1,376
1,426
26,572
0
L
1,980
420
413
2,340
4,960
1,649
0
2,103
2,857
37,401
0
W
Sun Wukong
Rorsach-NL
Sun Wukong
3,743
401
0
1,065
6,677
3,417
125
0
6,677
0
28,120
L
Aphrodite
2,479
230
2,075
2,993
7,182
2,170
0
1,805
5,377
12,796
0
L
3,947
2,095
0
2,175
10,301
2,676
126
1,780
8,521
0
23,704
W
Geb
4,854
504
0
2,160
5,952
4,015
297
1,708
4,244
16,011
0
L
Set
4,722
2,572
0
734
7,992
2,635
0
2,455
5,537
0
33,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
32,669
314
Minions Killed
298
0
Camps Cleared
0
983,854
Distance Traveled
1,092,679
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,978
634
88
8
0
193,340
3
W
Artemis
6,787
617
80
7
0
191,451
1
W
Mercury
6,755
614
74
7
0
258,747
5
W
Zhong Kui
6,416
583
72
7
0
200,964
1
L
Hel
6,133
558
87
8
0
198,130
2
W
Sun Wukong
6,064
551
54
5
0
207,041
0
L
Aphrodite
4,925
448
18
2
0
195,752
3
L
Anhur
6,381
580
49
4
0
189,714
7
W
Geb
6,647
604
18
2
0
234,476
2
L
Set
5,980
544
72
7
0
206,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role