Player Matchup

Yemoja
Yemoja
Demmaa
Yemoja
Level 48
God Stats
31W - 22L
1,502 SR
Queue Stats
124W - 121L
1,411 Elo+
Party 2
Izanami
Izanami
MNae
Izanami
Level 29
God Stats
20W - 9L
1,472 SR
Queue Stats
107W - 104L
1,527 Elo+
Party 2
Susano
Susano
Saidrax
Susano
Level 151
God Stats
11W - 5L
1,506 SR
Queue Stats
123W - 118L
1,427 Elo+
Party 2
Chaac
Chaac
Solandris
Chaac
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
fistikos
Nu Wa
Level 160
God Stats
75W - 56L
1,608 SR
Queue Stats
464W - 415L
1,524 Elo+
Solo
Team Averages
Level 88
1,518 SR
1,466 Elo+

VS

Team Averages
Level 66
1,490 SR
1,459 Elo+
Ymir
Ymir
AimoTV
Ymir
Level 26
God Stats
2W - 5L
1,379 SR
Queue Stats
33W - 61L
1,267 Elo+
Party 1
Gilgamesh
Gilgamesh
Arsenhik
Gilgamesh
Level 69
God Stats
1W - 1L
1,632 SR
Queue Stats
3W - 1L
1,828 Elo+
Party 3
Anhur
Anhur
BrotherGrimm
Anhur
Level 144
God Stats
5W - 2L
1,594 SR
Queue Stats
233W - 236L
1,454 Elo+
Solo
Loki
Loki
Okirimura
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
jakers1107
Zeus
Level 65
God Stats
20W - 25L
1,347 SR
Queue Stats
414W - 490L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Demmaa
Yemoja
9
1 / 1 / 3
5,860
533
2,472
4,172
1,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
MNae
Izanami
11
3 / 0 / 0
6,360
578
4,092
3,397
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
Saidrax
Susano
10
2 / 1 / 4
6,256
569
3,302
6,470
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Solandris
Chaac
10
1 / 0 / 3
6,261
569
5,537
5,523
4,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
fistikos
Nu Wa
12
1 / 0 / 3
7,208
655
6,402
4,736
1,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AimoTV
Ymir
8
0 / 3 / 1
5,195
472
2,252
8,128
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Arsenhik
Gilgamesh
10
1 / 3 / 0
5,588
508
3,588
9,013
3,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,011
456
1,540
5,829
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
8
0 / 0 / 1
5,135
467
732
3,531
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,664
515
3,855
5,973
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
AimoTV
Ymir
0
3
1
0.17
L
Gilgamesh
Arsenhik
Gilgamesh
1
3
0
0.33
L
0
1
0
0
W
Yemoja
Demmaa
Yemoja
1
1
3
2.5
W
Izanami
MNae
Izanami
3
0
0
3
L
Loki
0
0
1
0.5
W
Susano
Saidrax
Susano
2
1
4
4
W
Chaac
Solandris
Chaac
1
0
3
2.5
W
Nu Wa
fistikos
Nu Wa
1
0
3
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,805
Damage
11,967
24,298
Taken
32,474
10,313
Mitigated
10,699
7,774
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AimoTV
Ymir
2,252
559
381
1,989
8,128
3,714
0
2,073
6,055
19,140
0
L
Gilgamesh
Arsenhik
Gilgamesh
3,588
710
0
1,684
9,013
3,350
0
1,719
7,294
0
24,315
L
1,540
1,013
0
1,877
5,829
1,232
0
1,681
4,148
0
25,830
W
Yemoja
Demmaa
Yemoja
2,472
193
779
401
4,172
1,915
0
1,452
2,646
13,595
0
W
Izanami
MNae
Izanami
4,092
2,696
0
1,243
3,397
782
340
904
2,449
0
39,834
L
Loki
732
145
0
2,143
3,531
1,025
0
804
2,727
0
22,370
W
Susano
Saidrax
Susano
3,302
600
0
2,704
6,470
1,946
0
948
5,492
0
29,420
W
Chaac
Solandris
Chaac
5,537
666
0
1,779
5,523
4,493
286
0
5,523
6,313
22,768
W
Nu Wa
fistikos
Nu Wa
6,402
3,305
0
868
4,736
1,177
1,668
2,380
2,081
40,527
0
L
3,855
136
0
3,040
5,973
1,378
0
3,606
2,367
32,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,945
Gold Earned
26,593
300
Minions Killed
273
0
Camps Cleared
0
1,092,001
Distance Traveled
1,107,928
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,195
472
31
3
0
232,105
4
L
Gilgamesh
5,588
508
56
5
0
237,669
0
L
Anhur
5,011
456
60
5
0
200,643
3
W
Yemoja
5,860
533
19
2
0
210,280
3
W
Izanami
6,360
578
89
8
0
187,347
4
L
Loki
5,135
467
55
5
0
257,452
4
W
Susano
6,256
569
62
6
0
253,985
3
W
Chaac
6,261
569
56
5
0
222,603
0
W
Nu Wa
7,208
655
74
7
0
217,786
5
L
Zeus
5,664
515
71
6
0
180,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role