Player Matchup

Mercury
Mercury
 
Mercury
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BlueLion_1997
Odin
Level 8
God Stats
7W - 9L
1,645 SR
Queue Stats
7W - 9L
1,557 Elo+
Party 1
Geb
Geb
H4_YouWillDie_Z1
Geb
Level 18
God Stats
3W - 0L
1,646 SR
Queue Stats
17W - 10L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
byLegend88
Nu Wa
Level 72
God Stats
13W - 16L
1,552 SR
Queue Stats
76W - 84L
1,420 Elo+
Party 1
Chernobog
Chernobog
pepebestking
Chernobog
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 12L
1,624 Elo+
Party 1
Team Averages
Level 32
1,569 SR
1,538 Elo+

VS

Team Averages
Level 9
1,542 SR
1,517 Elo+
Chiron
Chiron
AthonTonk
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Fenrir
Fenrir
Jce617
Fenrir
Level 7
God Stats
1W - 2L
1,762 SR
Queue Stats
62W - 80L
1,623 Elo+
Party 3
Loki
Loki
SmRsandro
Loki
Level 11
God Stats
12W - 26L
1,450 SR
Queue Stats
38W - 46L
1,492 Elo+
Party 3
Ares
Ares
sfar_boi
Ares
Level 12
God Stats
9W - 4L
1,500 SR
Queue Stats
100W - 93L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
sgr6god
Danzaburou
Level 11
God Stats
39W - 26L
1,500 SR
Queue Stats
115W - 115L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 1 / 9
6,140
558
3,603
5,153
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 0 / 4
6,566
597
5,008
4,121
2,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 11
6,167
561
2,332
6,171
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
10
3 / 1 / 5
6,228
566
3,767
2,338
567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
pepebestking
Chernobog
13
15 / 0 / 2
8,452
768
10,013
6,003
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AthonTonk
Chiron
6
0 / 6 / 1
4,131
376
1,007
6,373
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Jce617
Fenrir
6
0 / 5 / 1
4,585
417
1,521
8,299
2,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
7
1 / 7 / 0
4,788
435
1,351
6,751
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
8
1 / 4 / 0
5,062
460
1,659
5,876
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
sgr6god
Danzaburou
7
0 / 6 / 1
4,682
426
2,379
6,965
1,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
27
Kills
2
3
Deaths
28
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
9
7.5
L
Chiron
AthonTonk
Chiron
0
6
1
0.08
W
5
0
4
7
W
1
1
11
6.5
L
Fenrir
Jce617
Fenrir
0
5
1
0.1
L
Loki
1
7
0
0.14
W
Nu Wa
3
1
5
5.5
W
Chernobog
pepebestking
Chernobog
15
0
2
16
L
Ares
1
4
0
0.25
L
Danzaburou
sgr6god
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
7,917
23,786
Taken
34,264
10,130
Mitigated
10,333
6,442
Healing
2,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,603
1,961
0
390
5,153
1,511
0
222
4,931
0
24,188
L
Chiron
AthonTonk
Chiron
1,007
700
125
649
6,373
2,032
175
1,571
4,712
0
11,475
W
5,008
401
0
464
4,121
2,834
616
0
4,121
0
21,945
W
2,332
537
0
1,234
6,171
3,022
132
1,044
5,127
14,356
0
L
Fenrir
Jce617
Fenrir
1,521
602
0
361
8,299
2,238
0
481
7,758
0
15,411
L
Loki
1,351
360
0
160
6,751
1,456
0
478
5,883
0
13,737
W
Nu Wa
3,767
723
291
764
2,338
567
1,232
0
2,338
23,425
0
W
Chernobog
pepebestking
Chernobog
10,013
6,956
0
3,299
6,003
2,196
2,626
393
5,610
0
45,850
L
Ares
1,659
331
0
228
5,876
2,748
0
1,555
4,321
11,443
0
L
Danzaburou
sgr6god
Danzaburou
2,379
1,050
0
631
6,965
1,859
0
2,014
4,951
0
18,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
23,248
256
Minions Killed
129
0
Camps Cleared
0
1,107,858
Distance Traveled
955,656
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,140
558
45
4
0
250,118
3
L
Chiron
4,131
376
25
2
0
181,508
0
W
Odin
6,566
597
44
4
0
238,845
1
W
Geb
6,167
561
20
2
0
222,584
1
L
Fenrir
4,585
417
34
3
0
178,063
0
L
Loki
4,788
435
21
2
0
211,616
0
W
Nu Wa
6,228
566
50
5
0
196,499
0
W
Chernobog
8,452
768
97
9
0
199,812
0
L
Ares
5,062
460
25
2
0
220,341
0
L
Danzaburou
4,682
426
24
2
0
164,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role