Player Matchup

Skadi
Skadi
AlexyJaime_VK
Skadi
Level 28
God Stats
27W - 29L
1,570 SR
Queue Stats
37W - 47L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
Minisanchez11
Danzaburou
Level 27
God Stats
40W - 39L
1,458 SR
Queue Stats
61W - 73L
1,373 Elo+
Party 2
Nemesis
Nemesis
Pichy13-420
Nemesis
Level 7
God Stats
1W - 2L
1,251 SR
Queue Stats
1W - 2L
1,108 Elo+
Solo
Baron Samedi
Baron Samedi
javii-05N
Baron Samedi
Level 13
God Stats
5W - 3L
1,503 SR
Queue Stats
13W - 15L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
minigon69
Gilgamesh
Level 32
God Stats
26W - 24L
1,554 SR
Queue Stats
33W - 39L
1,367 Elo+
Party 2
Team Averages
Level 21
1,467 SR
1,325 Elo+

VS

Team Averages
Level 19
1,446 SR
1,435 Elo+
Loki
Loki
K3nji_btw_
Loki
Level 24
God Stats
23W - 18L
1,714 SR
Queue Stats
73W - 65L
1,650 Elo+
Party 1
Amaterasu
Amaterasu
Kirvel03
Amaterasu
Level 16
God Stats
17W - 15L
1,834 SR
Queue Stats
68W - 63L
1,650 Elo+
Party 1
Neith
Neith
Shine4203243
Neith
Level 29
God Stats
58W - 82L
1,381 SR
Queue Stats
84W - 115L
1,313 Elo+
Solo
Ares
Ares
serjlxdrvch
Ares
Level 11
God Stats
0W - 3L
1,064 SR
Queue Stats
2W - 5L
1,232 Elo+
Solo
Artemis
Artemis
tvist1992
Artemis
Level 15
God Stats
2W - 4L
1,234 SR
Queue Stats
3W - 4L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 12
13,404
462
17,170
16,612
8,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Minisanchez11
Danzaburou
20
15 / 1 / 12
17,880
617
29,558
24,986
12,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Pichy13-420
Nemesis
19
2 / 7 / 8
12,978
448
7,267
23,038
12,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
javii-05N
Baron Samedi
18
3 / 7 / 15
12,987
448
13,605
18,447
17,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
minigon69
Gilgamesh
20
14 / 7 / 9
14,497
500
24,857
25,121
16,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 6
15,559
537
22,368
27,423
12,828
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Kirvel03
Amaterasu
18
5 / 9 / 11
12,261
423
12,544
28,770
12,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
4 / 8 / 6
12,917
445
11,626
17,575
7,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 12 / 3
11,081
382
5,645
29,542
34,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
tvist1992
Artemis
18
10 / 7 / 9
13,203
455
22,275
20,342
8,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
41
Kills
27
27
Deaths
41
56
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
L
7
5
6
2
L
Amaterasu
Kirvel03
Amaterasu
5
9
11
1.17
W
Danzaburou
Minisanchez11
Danzaburou
15
1
12
21
W
Nemesis
Pichy13-420
Nemesis
2
7
8
0.86
L
4
8
6
0.88
W
Baron Samedi
javii-05N
Baron Samedi
3
7
15
1.5
W
Gilgamesh
minigon69
Gilgamesh
14
7
9
2.64
L
1
12
3
0.21
L
Artemis
tvist1992
Artemis
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,457
Damage
74,458
108,204
Taken
123,652
68,862
Mitigated
76,794
22,393
Healing
24,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,170
9,075
0
219
16,612
8,716
1,738
763
15,849
0
57,286
L
22,368
6,700
0
13,836
27,423
12,828
0
2,033
25,300
0
150,405
L
Amaterasu
Kirvel03
Amaterasu
12,544
3,948
0
4,905
28,770
12,905
128
2,729
25,894
0
58,703
W
Danzaburou
Minisanchez11
Danzaburou
29,558
15,561
0
13,209
24,986
12,842
7,962
1,278
23,708
0
168,726
W
Nemesis
Pichy13-420
Nemesis
7,267
2,735
0
4,846
23,038
12,915
1,720
972
22,066
0
68,590
L
11,626
4,707
0
3,591
17,575
7,870
2,202
2,459
14,880
0
75,539
W
Baron Samedi
javii-05N
Baron Samedi
13,605
1,655
1,334
1,817
18,447
17,452
879
886
17,561
52,397
0
W
Gilgamesh
minigon69
Gilgamesh
24,857
8,636
0
968
25,121
16,937
784
1,746
23,375
0
64,870
L
5,645
155
0
611
29,542
34,653
384
3,383
25,810
49,254
0
L
Artemis
tvist1992
Artemis
22,275
12,541
0
1,883
20,342
8,538
1,035
1,995
18,163
0
65,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,746
Gold Earned
65,021
602
Minions Killed
603
0
Camps Cleared
0
2,709,812
Distance Traveled
2,403,244
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,404
462
74
3
0
497,156
1
L
Loki
15,559
537
196
7
0
581,643
0
L
Amaterasu
12,261
423
91
3
0
509,933
0
W
Danzaburou
17,880
617
262
9
0
570,144
1
W
Nemesis
12,978
448
117
4
0
532,564
1
L
Neith
12,917
445
142
5
0
489,957
1
W
Baron Samedi
12,987
448
85
3
0
528,111
3
W
Gilgamesh
14,497
500
64
2
0
581,837
2
L
Ares
11,081
382
73
3
0
399,011
2
L
Artemis
13,203
455
101
3
0
422,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role