Player Matchup

Artio
Artio
Gold V
AlphaTeenie98
Artio
Gold V
Level 146
God Stats
10W - 15L
1,582 SR
Queue Stats
323W - 318L
1,358 MMR
Solo
Aphrodite
Aphrodite
Gold IV
BELLAG132
Aphrodite
Gold IV
Level 87
God Stats
29W - 31L
1,550 SR
Queue Stats
147W - 151L
1,476 MMR
Party 2
Danzaburou
Danzaburou
Gold I
DethMcBeth
Danzaburou
Gold I
Level 128
God Stats
8W - 7L
1,584 SR
Queue Stats
231W - 233L
1,386 MMR
Solo
Horus
Horus
Gold IV
Retro7934
Horus
Gold IV
Level 83
God Stats
7W - 7L
1,624 SR
Queue Stats
158W - 156L
1,348 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
bigdaddylmfao201
Tsukuyomi
Silver II
Level 89
God Stats
0W - 3L
1,489 SR
Queue Stats
10W - 14L
1,367 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,566 SR
1,387 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,582 SR
1,415 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
LODEGARIO
Cupid
Gold V
Level 107
God Stats
4W - 0L
1,733 SR
Queue Stats
195W - 193L
1,367 MMR
Solo
Chang'e
Chang'e
Bronze III
NotAMercyMain21
Chang'e
Bronze III
Level 141
God Stats
2W - 1L
1,642 SR
Queue Stats
7W - 7L
1,461 MMR
Party 1
Pele
Pele
Bronze III
lced Stealth
Pele
Bronze III
Level 67
God Stats
2W - 0L
1,897 SR
Queue Stats
4W - 5L
1,400 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
nuke222
Cthulhu
Bronze III
Level 146
God Stats
8W - 5L
1,137 SR
Queue Stats
373W - 350L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 1
11,696
450
18,181
30,526
25,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
BELLAG132
Aphrodite
18
1 / 10 / 0
11,301
435
5,643
19,682
9,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DethMcBeth
Danzaburou
19
3 / 5 / 3
12,135
467
14,903
27,256
12,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Retro7934
Horus
14
4 / 6 / 4
9,883
380
10,167
24,512
18,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
18
2 / 8 / 4
11,339
436
10,207
20,446
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Zhong KuiErlang ShenAthenaScyllaAnhur

VS

Bans
GilgameshSobekAresChaacKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
8 / 1 / 13
15,877
611
29,373
24,100
12,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
LODEGARIO
Cupid
20
3 / 6 / 8
13,432
517
8,776
18,750
6,968
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 0 / 12
15,939
613
22,462
15,319
15,003
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 5 / 7
15,155
583
12,947
19,426
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
nuke222
Cthulhu
20
5 / 1 / 11
16,403
631
23,165
32,267
30,849
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
13
Kills
35
35
Deaths
13
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
13
14.5
L
3
6
1
0.58
L
Aphrodite
BELLAG132
Aphrodite
1
10
0
0.1
L
Danzaburou
DethMcBeth
Danzaburou
3
5
3
0.9
W
Cupid
LODEGARIO
Cupid
3
6
8
1.17
W
11
0
12
17
L
Horus
Retro7934
Horus
4
6
4
1
L
Tsukuyomi
2
8
4
0.5
W
8
5
7
2.3
W
Cthulhu
nuke222
Cthulhu
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,101
Damage
96,723
122,422
Taken
109,862
72,510
Mitigated
72,567
43,901
Healing
61,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
29,373
8,384
0
8,959
24,100
12,000
8,522
2,804
21,296
0
143,268
L
18,181
702
454
10,491
30,526
25,104
0
16,549
13,977
77,820
0
L
Aphrodite
BELLAG132
Aphrodite
5,643
740
3,643
6,864
19,682
9,034
360
9,392
10,290
87,228
0
L
Danzaburou
DethMcBeth
Danzaburou
14,903
6,747
0
12,056
27,256
12,023
0
3,752
23,504
0
100,851
W
Cupid
LODEGARIO
Cupid
8,776
6,036
2,876
6,474
18,750
6,968
5,108
1,637
17,113
0
92,284
W
22,462
1,825
8,892
11,940
15,319
15,003
1,654
3,862
11,457
108,603
0
L
Horus
Retro7934
Horus
10,167
4,728
2,220
3,678
24,512
18,549
0
4,792
19,720
0
29,016
L
Tsukuyomi
10,207
1,503
0
4,495
20,446
7,800
0
11,142
9,304
0
76,961
W
12,947
1,869
0
5,591
19,426
7,747
976
3,591
15,835
0
94,545
W
Cthulhu
nuke222
Cthulhu
23,165
1,864
1,011
15,812
32,267
30,849
868
14,171
18,096
107,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,354
Gold Earned
76,806
656
Minions Killed
843
0
Camps Cleared
0
2,236,112
Distance Traveled
2,539,673
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,877
611
184
7
0
513,233
7
L
Artio
11,696
450
128
5
0
462,402
3
L
Aphrodite
11,301
435
169
7
0
359,918
6
L
Danzaburou
12,135
467
157
6
0
419,315
3
W
Cupid
13,432
517
123
5
0
475,778
6
W
Chang'e
15,939
613
182
7
0
541,431
1
L
Horus
9,883
380
53
2
0
501,423
3
L
Tsukuyomi
11,339
436
149
6
0
493,054
8
W
Pele
15,155
583
146
6
0
536,111
2
W
Cthulhu
16,403
631
208
8
0
473,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role