Player Matchup

Hercules
Hercules
Aney2002
Hercules
Level 5
God Stats
1W - 1L
1,355 SR
Queue Stats
1W - 5L
1,039 Elo+
Solo
Da Ji
Da Ji
Hxneyyy_Pot
Da Ji
Level 18
God Stats
42W - 25L
1,620 SR
Queue Stats
56W - 46L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Kill by SARS
Sylvanus
Level 29
God Stats
2W - 0L
1,729 SR
Queue Stats
128W - 137L
1,388 Elo+
Solo
Chang'e
Chang'e
Luluquen
Chang'e
Level 28
God Stats
18W - 15L
1,537 SR
Queue Stats
77W - 81L
1,443 Elo+
Solo
Chernobog
Chernobog
Y E S 3740
Chernobog
Level 15
God Stats
1W - 2L
1,268 SR
Queue Stats
1W - 2L
1,274 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,320 Elo+

VS

Team Averages
Level 16
1,411 SR
1,328 Elo+
Skadi
Skadi
Aiken4More
Skadi
Level 29
God Stats
0W - 2L
1,330 SR
Queue Stats
71W - 95L
1,326 Elo+
Solo
Odin
Odin
Dr C IR A S IH
Odin
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MRITRFD
Jormungandr
Level 6
God Stats
0W - 5L
1,247 SR
Queue Stats
12W - 38L
1,118 Elo+
Solo
Loki
Loki
Pancwake4533
Loki
Level 17
God Stats
2W - 3L
1,494 SR
Queue Stats
36W - 28L
1,304 Elo+
Solo
Olorun
Olorun
olliedigital
Olorun
Level 22
God Stats
46W - 41L
1,484 SR
Queue Stats
75W - 80L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aney2002
Hercules
20
10 / 3 / 19
14,380
1,106
20,012
20,789
29,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 2 / 4
11,198
861
3,552
3,514
1,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Kill by SARS
Sylvanus
20
4 / 4 / 17
12,906
993
11,589
17,749
27,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Luluquen
Chang'e
20
11 / 4 / 14
14,825
1,140
19,912
19,365
8,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Y E S 3740
Chernobog
20
9 / 3 / 17
14,079
1,083
21,733
16,032
7,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
7 / 7 / 8
13,837
1,064
25,703
20,450
9,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 12 / 6
11,812
909
9,843
24,057
22,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
MRITRFD
Jormungandr
15
0 / 3 / 4
9,956
766
464
3,212
1,320
19
6 / 6 / 9
13,626
1,048
17,229
14,147
5,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
19
1 / 10 / 6
12,104
931
16,215
27,523
12,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
49
38
Kills
16
16
Deaths
38
71
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Skadi
7
7
8
1.57
W
Hercules
Aney2002
Hercules
10
3
19
6.5
L
2
12
6
0.42
W
4
2
4
3
W
Sylvanus
Kill by SARS
Sylvanus
4
4
17
3.13
W
Chang'e
Luluquen
Chang'e
11
4
14
4.5
L
Jormungandr
MRITRFD
Jormungandr
0
3
4
0.67
L
6
6
9
1.75
W
Chernobog
Y E S 3740
Chernobog
9
3
17
5.83
L
Olorun
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,798
Damage
69,454
77,449
Taken
89,389
74,245
Mitigated
50,856
22,309
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
25,703
13,401
231
2,072
20,450
9,057
0
7,173
13,277
0
47,645
W
Hercules
Aney2002
Hercules
20,012
7,294
0
3,220
20,789
29,116
0
3,836
16,953
0
34,550
L
9,843
5,585
0
0
24,057
22,380
0
7,775
16,282
0
24,304
W
3,552
1,045
171
294
3,514
1,215
0
572
2,942
0
5,756
W
Sylvanus
Kill by SARS
Sylvanus
11,589
2,611
968
3,683
17,749
27,687
0
5,508
12,241
26,273
0
W
Chang'e
Luluquen
Chang'e
19,912
1,860
4,309
7,844
19,365
8,322
0
3,807
15,558
56,175
0
L
Jormungandr
MRITRFD
Jormungandr
464
90
0
0
3,212
1,320
0
553
2,659
5,211
0
L
17,229
4,922
0
0
14,147
5,927
0
6,134
8,013
0
33,795
W
Chernobog
Y E S 3740
Chernobog
21,733
11,670
0
1,820
16,032
7,905
0
2,956
13,076
0
45,571
L
Olorun
16,215
9,073
1,415
7,398
27,523
12,172
0
9,866
17,657
55,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,388
Gold Earned
61,335
210
Minions Killed
204
3
Camps Cleared
5
952,819
Distance Traveled
930,586
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,837
1,064
46
4
0
240,046
0
W
Hercules
14,380
1,106
31
2
0
257,016
0
L
Odin
11,812
909
32
2
2
224,407
0
W
Da Ji
11,198
861
4
0
2
76,477
1
W
Sylvanus
12,906
993
35
3
1
190,099
0
W
Chang'e
14,825
1,140
107
8
0
212,755
0
L
Jormungandr
9,956
766
5
0
0
35,934
0
L
Loki
13,626
1,048
30
2
1
259,716
0
W
Chernobog
14,079
1,083
33
3
0
216,472
2
L
Olorun
12,104
931
91
7
2
170,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role