Player Matchup

Cerberus
Cerberus
DaDte
Cerberus
Level 117
God Stats
3W - 4L
1,449 SR
Queue Stats
92W - 72L
1,673 Elo+
Party 3
Gilgamesh
Gilgamesh
Helenedesea
Gilgamesh
Level 128
God Stats
0W - 2L
1,715 SR
Queue Stats
35W - 39L
1,451 Elo+
Party 1
Tiamat
Tiamat
Hephaistøs
Tiamat
Level 158
God Stats
1W - 4L
1,367 SR
Queue Stats
34W - 35L
1,520 Elo+
Party 1
Neith
Neith
ІLoveHentai
Neith
Level 156
God Stats
2W - 2L
1,747 SR
Queue Stats
43W - 27L
1,727 Elo+
Party 3
Team Averages
Level 140
1,569 SR
1,593 Elo+

VS

Team Averages
Level 116
1,454 SR
1,541 Elo+
Nox
Nox
Iinux
Nox
Level 158
God Stats
1W - 0L
1,594 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 2
Chiron
Chiron
RageSkater
Chiron
Level 154
God Stats
1W - 0L
1,370 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
TyrsCoomSock
Ne Zha
Level 63
God Stats
1W - 0L
1,262 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
jazeeys
Scylla
Level 89
God Stats
1W - 0L
1,589 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaDte
Cerberus
15
2 / 7 / 2
9,750
813
6,185
18,865
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Helenedesea
Gilgamesh
16
4 / 6 / 3
9,583
799
7,879
12,534
7,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
14
2 / 6 / 2
8,921
743
8,463
11,438
7,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 7 / 2
9,691
808
7,631
12,415
4,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Iinux
Nox
18
10 / 3 / 10
11,606
967
11,045
9,793
4,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
RageSkater
Chiron
18
13 / 1 / 11
12,013
1,001
20,501
10,884
4,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
16
1 / 4 / 17
9,813
818
10,535
15,035
8,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
jazeeys
Scylla
15
2 / 3 / 14
9,721
810
6,330
6,853
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
11
Kills
26
26
Deaths
11
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DaDte
Cerberus
2
7
2
0.43
L
Gilgamesh
Helenedesea
Gilgamesh
4
6
3
0.92
L
Tiamat
2
6
2
0.5
W
Nox
Iinux
Nox
10
3
10
5
W
Chiron
RageSkater
Chiron
13
1
11
18.5
W
Ne Zha
1
4
17
2.38
W
Scylla
jazeeys
Scylla
2
3
14
3
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,158
Damage
48,411
55,252
Taken
42,565
30,104
Mitigated
20,255
6,174
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DaDte
Cerberus
6,185
310
0
1,871
18,865
10,238
210
5,433
13,372
19,365
0
L
Gilgamesh
Helenedesea
Gilgamesh
7,879
2,086
0
691
12,534
7,740
0
3,185
9,259
0
25,177
L
Tiamat
8,463
170
0
1,788
11,438
7,279
279
3,610
7,673
30,410
0
W
Nox
Iinux
Nox
11,045
1,142
0
904
9,793
4,225
1,020
2,961
6,720
40,529
0
W
Chiron
RageSkater
Chiron
20,501
9,121
1,848
1,606
10,884
4,713
3,141
3,223
7,585
0
53,568
W
Ne Zha
10,535
2,663
0
4,015
15,035
8,978
570
6,044
8,689
0
33,230
W
Scylla
jazeeys
Scylla
6,330
1,133
0
179
6,853
2,339
1,053
2,264
4,425
23,884
0
L
7,631
3,071
0
1,824
12,415
4,847
173
5,052
7,331
0
33,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
43,153
194
Minions Killed
229
10
Camps Cleared
12
799,790
Distance Traveled
987,281
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,750
813
35
3
0
208,593
2
L
Gilgamesh
9,583
799
34
3
0
226,843
2
L
Tiamat
8,921
743
66
6
6
199,470
2
W
Nox
11,606
967
74
6
3
266,608
1
W
Chiron
12,013
1,001
60
5
4
256,547
1
W
Ne Zha
9,813
818
37
3
3
255,399
0
W
Scylla
9,721
810
58
5
2
208,727
0
L
Neith
9,691
808
59
5
4
164,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role