Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dein_Ernst_7
Gilgamesh
Level 69
God Stats
28W - 19L
1,577 SR
Queue Stats
142W - 128L
1,423 Elo+
Party 1
Anubis
Anubis
Hades_Exiled
Anubis
Level 61
God Stats
4W - 7L
1,344 SR
Queue Stats
73W - 81L
1,400 Elo+
Solo
Ares
Ares
Pepega_Toaster
Ares
Level 64
God Stats
7W - 5L
1,567 SR
Queue Stats
48W - 53L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
irelu19
Danzaburou
Level 60
God Stats
5W - 5L
1,519 SR
Queue Stats
149W - 184L
1,410 Elo+
Solo
Team Averages
Level 72
1,501 SR
1,417 Elo+

VS

Team Averages
Level 73
1,494 SR
1,420 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Gricey3
Hades
Level 78
God Stats
13W - 4L
1,500 SR
Queue Stats
290W - 275L
1,401 Elo+
Solo
Fenrir
Fenrir
K1NGST1FFL3R
Fenrir
Level 66
God Stats
11W - 13L
1,531 SR
Queue Stats
287W - 299L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
Kabanias
Danzaburou
Level 60
God Stats
12W - 14L
1,384 SR
Queue Stats
226W - 213L
1,419 Elo+
Party 2
Chang'e
Chang'e
skyruler2004
Chang'e
Level 61
God Stats
16W - 13L
1,553 SR
Queue Stats
88W - 96L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 5 / 2
6,624
349
4,105
16,390
7,790
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Dein_Ernst_7
Gilgamesh
14
4 / 6 / 1
8,601
453
7,152
15,870
6,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
1 / 8 / 1
7,869
414
9,521
12,723
5,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 3 / 2
7,818
411
6,408
10,834
9,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
irelu19
Danzaburou
14
2 / 5 / 0
8,847
466
7,860
15,413
5,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 0 / 11
10,409
548
7,333
14,602
17,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Gricey3
Hades
18
5 / 3 / 3
11,259
593
8,216
14,497
10,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
5 / 2 / 4
9,734
512
7,676
11,484
4,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Kabanias
Danzaburou
16
8 / 1 / 2
10,822
570
9,486
8,869
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
skyruler2004
Chang'e
16
5 / 1 / 11
10,053
529
13,818
9,671
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
27
27
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
2
0.2
W
Kuzenbo
 
Kuzenbo
4
0
11
9.5
L
Gilgamesh
Dein_Ernst_7
Gilgamesh
4
6
1
0.75
W
Hades
Gricey3
Hades
5
3
3
2.17
L
Anubis
1
8
1
0.19
W
Fenrir
5
2
4
3.5
W
Danzaburou
Kabanias
Danzaburou
8
1
2
9
L
0
3
2
0.33
L
Danzaburou
irelu19
Danzaburou
2
5
0
0.4
W
Chang'e
skyruler2004
Chang'e
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,046
Damage
46,529
71,230
Taken
59,123
35,793
Mitigated
38,840
18,117
Healing
28,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,105
1,194
402
5,237
16,390
7,790
0
7,413
8,977
0
18,541
W
Kuzenbo
 
Kuzenbo
7,333
2,569
0
2,639
14,602
17,668
840
3,428
11,174
28,226
0
L
Gilgamesh
Dein_Ernst_7
Gilgamesh
7,152
2,844
9
1,489
15,870
6,906
19
4,067
11,803
0
58,130
W
Hades
Gricey3
Hades
8,216
1,101
47
7,702
14,497
10,924
49
6,503
7,994
56,351
0
L
Anubis
9,521
870
0
4,233
12,723
5,680
0
7,847
4,876
50,537
0
W
Fenrir
7,676
1,576
0
5,476
11,484
4,487
1,547
1,178
10,306
0
57,673
W
Danzaburou
Kabanias
Danzaburou
9,486
3,928
0
2,924
8,869
2,843
4,319
1,617
7,252
0
55,217
L
6,408
213
0
1,006
10,834
9,932
0
4,542
6,292
31,261
0
L
Danzaburou
irelu19
Danzaburou
7,860
4,823
0
5,741
15,413
5,485
748
5,498
9,915
0
57,705
W
Chang'e
skyruler2004
Chang'e
13,818
1,162
4,048
5,329
9,671
2,918
3,027
3,203
6,468
56,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
52,277
347
Minions Killed
470
0
Camps Cleared
0
1,638,993
Distance Traveled
1,814,599
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,624
349
33
2
0
359,027
4
W
Kuzenbo
10,409
548
44
2
0
393,809
2
L
Gilgamesh
8,601
453
80
4
0
373,089
1
W
Hades
11,259
593
130
7
0
328,366
2
L
Anubis
7,869
414
84
4
0
289,760
6
W
Fenrir
9,734
512
99
5
0
373,782
0
W
Danzaburou
10,822
570
94
5
0
340,121
3
L
Ares
7,818
411
48
3
0
335,111
4
L
Danzaburou
8,847
466
102
5
0
282,006
3
W
Chang'e
10,053
529
103
5
0
378,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role