Player Matchup

Terra
Terra
CarazoLosLlanos
Terra
Level 29
God Stats
11W - 12L
1,599 SR
Queue Stats
178W - 201L
1,413 Elo+
Party 1
Tiamat
Tiamat
gabrielradioso
Tiamat
Level 29
God Stats
5W - 4L
1,537 SR
Queue Stats
134W - 131L
1,475 Elo+
Party 3
Set
Set
premu99
Set
Level 84
God Stats
4W - 2L
1,703 SR
Queue Stats
389W - 373L
1,519 Elo+
Party 3
Skadi
Skadi
reyber_10
Skadi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 208L
1,418 Elo+
Party 1
Cerberus
Cerberus
torna98
Cerberus
Level 102
God Stats
2W - 2L
1,568 SR
Queue Stats
409W - 374L
1,579 Elo+
Party 3
Team Averages
Level 55
1,581 SR
1,481 Elo+

VS

Team Averages
Level 71
1,524 SR
1,473 Elo+
Mercury
Mercury
Eric___210
Mercury
Level 59
God Stats
6W - 7L
1,442 SR
Queue Stats
279W - 271L
1,428 Elo+
Party 2
Artemis
Artemis
Floater1987
Artemis
Level 118
God Stats
33W - 23L
1,553 SR
Queue Stats
437W - 384L
1,460 Elo+
Party 2
Chaac
Chaac
Nominisss
Chaac
Level 44
God Stats
2W - 4L
1,460 SR
Queue Stats
35W - 51L
1,377 Elo+
Solo
Poseidon
Poseidon
Phil_Cashman
Poseidon
Level 122
God Stats
2W - 5L
1,437 SR
Queue Stats
205W - 200L
1,494 Elo+
Party 2
Bacchus
Bacchus
iS3LFiSH
Bacchus
Level 14
God Stats
13W - 6L
1,730 SR
Queue Stats
16W - 9L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,652
465
1,789
7,416
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 0
5,702
570
1,936
2,309
706
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
9
1 / 1 / 0
5,194
519
2,942
5,450
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
reyber_10
Skadi
5
0 / 6 / 0
4,057
406
1,611
6,675
1,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
torna98
Cerberus
12
1 / 1 / 1
6,455
646
4,000
5,209
3,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eric___210
Mercury
8
2 / 0 / 2
5,181
518
2,492
5,204
1,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Floater1987
Artemis
10
7 / 0 / 4
6,104
610
5,632
5,757
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Nominisss
Chaac
10
1 / 2 / 0
5,603
560
3,327
6,820
4,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Phil_Cashman
Poseidon
10
1 / 1 / 2
5,562
556
2,342
3,151
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
iS3LFiSH
Bacchus
9
2 / 0 / 8
5,676
568
4,411
6,030
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
13
13
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Mercury
Eric___210
Mercury
2
0
2
3
W
Artemis
Floater1987
Artemis
7
0
4
9
W
Chaac
Nominisss
Chaac
1
2
0
0.5
W
Poseidon
Phil_Cashman
Poseidon
1
1
2
2
L
1
0
0
1
W
Bacchus
iS3LFiSH
Bacchus
2
0
8
6
L
Set
1
1
0
1
L
Skadi
reyber_10
Skadi
0
6
0
0
L
Cerberus
torna98
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,278
Damage
18,204
27,059
Taken
26,962
10,414
Mitigated
11,854
7,517
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,789
204
238
961
7,416
3,359
0
3,034
4,382
14,416
0
W
Mercury
Eric___210
Mercury
2,492
820
0
216
5,204
1,357
0
919
4,245
0
24,033
W
Artemis
Floater1987
Artemis
5,632
2,553
0
3,520
5,757
1,784
748
790
4,945
0
30,367
W
Chaac
Nominisss
Chaac
3,327
802
0
2,105
6,820
4,129
0
3,612
3,208
0
32,612
W
Poseidon
Phil_Cashman
Poseidon
2,342
321
0
760
3,151
741
414
856
2,149
31,845
0
L
1,936
251
0
907
2,309
706
186
691
1,618
25,196
0
W
Bacchus
iS3LFiSH
Bacchus
4,411
934
373
2,933
6,030
3,843
0
1,329
4,690
11,219
0
L
Set
2,942
1,116
0
2,116
5,450
1,885
0
866
4,584
0
20,648
L
Skadi
reyber_10
Skadi
1,611
758
0
801
6,675
1,113
0
2,162
4,513
0
9,050
L
Cerberus
torna98
Cerberus
4,000
451
0
2,494
5,209
3,351
569
0
5,209
34,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
28,126
229
Minions Killed
254
0
Camps Cleared
0
926,421
Distance Traveled
1,011,141
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,652
465
18
2
0
192,031
1
W
Mercury
5,181
518
35
4
0
247,329
1
W
Artemis
6,104
610
62
6
0
180,496
3
W
Chaac
5,603
560
74
7
0
186,852
0
W
Poseidon
5,562
556
71
7
0
202,643
2
L
Tiamat
5,702
570
62
6
0
199,820
1
W
Bacchus
5,676
568
12
1
0
193,821
1
L
Set
5,194
519
48
5
0
206,855
4
L
Skadi
4,057
406
13
1
0
160,451
1
L
Cerberus
6,455
646
88
9
0
167,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role