Player Matchup

Neith
Neith
Drug_Vader
Neith
Level 47
God Stats
80W - 94L
1,492 SR
Queue Stats
101W - 121L
1,418 Elo+
Solo
Susano
Susano
NeatJUanMA 00
Susano
Level 83
God Stats
28W - 45L
1,349 SR
Queue Stats
487W - 596L
1,354 Elo+
Party 1
Chang'e
Chang'e
R4inRey
Chang'e
Level 96
God Stats
11W - 6L
1,697 SR
Queue Stats
117W - 135L
1,522 Elo+
Party 1
Hercules
Hercules
XVEGABOX
Hercules
Level 53
God Stats
2W - 1L
1,289 SR
Queue Stats
186W - 243L
1,380 Elo+
Party 1
Ymir
Ymir
necroftma200400
Ymir
Level 38
God Stats
30W - 31L
1,449 SR
Queue Stats
128W - 134L
1,396 Elo+
Party 1
Team Averages
Level 63
1,455 SR
1,414 Elo+

VS

Team Averages
Level 55
1,544 SR
1,421 Elo+
Anubis
Anubis
Nacor_19
Anubis
Level 28
God Stats
0W - 1L
1,287 SR
Queue Stats
35W - 38L
1,374 Elo+
Party 3
Fenrir
Fenrir
Nukezz_ByGremory
Fenrir
Level 65
God Stats
22W - 13L
1,688 SR
Queue Stats
183W - 161L
1,495 Elo+
Party 3
Sol
Sol
RushThenCrush
Sol
Level 49
God Stats
256W - 289L
1,490 SR
Queue Stats
287W - 336L
1,476 Elo+
Party 2
Neith
Neith
moi74patata
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,314 Elo+
Party 3
Geb
Geb
tha_answer9
Geb
Level 107
God Stats
1W - 2L
1,756 SR
Queue Stats
28W - 28L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 0 / 3
8,488
531
7,505
4,872
1,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 1
9,295
581
11,023
12,055
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
R4inRey
Chang'e
15
3 / 2 / 6
9,129
571
10,571
14,295
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
XVEGABOX
Hercules
13
0 / 2 / 4
7,710
482
4,424
11,888
9,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 1 / 4
7,895
493
7,545
12,636
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nacor_19
Anubis
14
1 / 3 / 2
8,301
519
4,571
8,386
4,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 1
8,017
501
3,049
12,400
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 1
9,811
613
14,598
15,887
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 0
7,159
447
4,439
11,230
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 0
7,290
456
4,691
11,478
8,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
6
7
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
3
5.5
L
Anubis
Nacor_19
Anubis
1
3
2
0.67
W
7
2
1
3.75
L
2
3
1
0.83
W
Chang'e
R4inRey
Chang'e
3
2
6
3
L
3
2
1
1.75
W
Hercules
XVEGABOX
Hercules
0
2
4
1
L
0
6
0
0
W
3
1
4
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,068
Damage
31,348
55,746
Taken
59,381
28,229
Mitigated
27,565
22,373
Healing
25,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,505
2,871
0
2,515
4,872
1,674
661
490
4,382
0
46,464
L
Anubis
Nacor_19
Anubis
4,571
140
0
3,548
8,386
4,200
234
6,419
1,641
45,712
0
W
11,023
2,374
0
2,402
12,055
4,483
234
4,713
7,342
0
53,103
L
3,049
503
0
5,924
12,400
4,962
0
2,345
9,977
0
45,989
W
Chang'e
R4inRey
Chang'e
10,571
691
2,105
8,099
14,295
4,414
1,287
6,030
8,265
59,925
0
L
14,598
4,697
0
10,728
15,887
6,069
2,784
1,457
14,316
75,127
0
W
Hercules
XVEGABOX
Hercules
4,424
1,038
0
3,164
11,888
9,982
234
8,633
3,255
0
36,558
L
4,439
1,886
0
3,078
11,230
3,961
0
3,989
7,201
0
40,022
W
7,545
1,163
0
4,088
12,636
7,676
271
3,994
8,642
29,904
0
L
4,691
208
0
1,976
11,478
8,373
0
3,234
8,130
26,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
40,578
426
Minions Killed
435
0
Camps Cleared
0
1,559,633
Distance Traveled
1,399,158
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,488
531
97
6
0
280,376
1
L
Anubis
8,301
519
90
6
0
263,634
1
W
Susano
9,295
581
92
6
0
362,548
2
L
Fenrir
8,017
501
85
5
0
304,516
3
W
Chang'e
9,129
571
111
7
0
304,049
0
L
Sol
9,811
613
139
9
0
250,998
4
W
Hercules
7,710
482
83
5
0
311,370
3
L
Neith
7,159
447
69
4
0
284,667
0
W
Ymir
7,895
493
43
3
0
301,290
3
L
Geb
7,290
456
52
3
0
295,343
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role