Player Matchup

Aphrodite
Aphrodite
Ahshan
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,277 Elo+
Party 2
Sol
Sol
DanielIIIIIII
Sol
Level 64
God Stats
1W - 2L
1,476 SR
Queue Stats
170W - 174L
1,421 Elo+
Party 3
Cupid
Cupid
HomieMusicManz
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,344 Elo+
Party 2
Ymir
Ymir
LumpyJumbo
Ymir
Level 48
God Stats
20W - 27L
1,462 SR
Queue Stats
53W - 47L
1,364 Elo+
Party 2
Bakasura
Bakasura
hexxet0610
Bakasura
Level 28
God Stats
36W - 40L
1,447 SR
Queue Stats
298W - 289L
1,382 Elo+
Party 3
Team Averages
Level 43
1,477 SR
1,358 Elo+

VS

Team Averages
Level 62
1,460 SR
1,375 Elo+
Amaterasu
Amaterasu
HuckIeberrie
Amaterasu
Level 88
God Stats
5W - 3L
1,596 SR
Queue Stats
326W - 414L
1,378 Elo+
Party 1
Neith
Neith
Melariii
Neith
Level 27
God Stats
27W - 41L
1,368 SR
Queue Stats
53W - 82L
1,337 Elo+
Party 4
The Morrigan
The Morrigan
MonadMann
The Morrigan
Level 29
God Stats
11W - 13L
1,454 SR
Queue Stats
209W - 289L
1,370 Elo+
Party 1
Terra
Terra
ZarkKanone
Terra
Level 108
God Stats
8W - 8L
1,500 SR
Queue Stats
210W - 209L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
karmelete123
Tsukuyomi
Level 60
God Stats
22W - 33L
1,382 SR
Queue Stats
228W - 315L
1,343 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahshan
Aphrodite
16
1 / 7 / 5
10,981
407
5,100
15,738
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 8 / 3
12,203
452
13,475
20,988
8,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
2 / 7 / 4
10,647
394
10,723
21,974
7,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 11 / 1
14,623
542
19,794
39,239
18,981
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
hexxet0610
Bakasura
18
4 / 11 / 2
11,721
434
12,090
24,220
9,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HuckIeberrie
Amaterasu
20
15 / 0 / 9
15,912
589
31,142
30,629
25,542
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Melariii
Neith
20
10 / 5 / 5
13,972
517
14,598
16,609
7,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
MonadMann
The Morrigan
20
6 / 5 / 12
14,191
526
17,871
14,917
6,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
19
3 / 1 / 15
13,864
513
8,112
18,462
27,699
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
karmelete123
Tsukuyomi
20
10 / 6 / 14
15,865
588
29,898
23,526
11,898
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
15
Kills
44
44
Deaths
17
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ahshan
Aphrodite
1
7
5
0.5
L
4
8
3
0.69
L
2
7
4
0.57
W
Amaterasu
HuckIeberrie
Amaterasu
15
0
9
19.5
L
4
11
1
0.41
W
Neith
Melariii
Neith
10
5
5
2.5
W
The Morrigan
MonadMann
The Morrigan
6
5
12
2.4
W
Terra
3
1
15
10.5
L
Bakasura
hexxet0610
Bakasura
4
11
2
0.45
W
Tsukuyomi
karmelete123
Tsukuyomi
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,182
Damage
101,621
122,159
Taken
104,143
58,001
Mitigated
79,826
24,960
Healing
40,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ahshan
Aphrodite
5,100
1,373
2,844
4,093
15,738
12,494
400
3,388
11,904
37,584
0
L
13,475
2,664
0
4,860
20,988
8,948
400
6,673
13,803
73,172
2,891
L
10,723
6,015
110
5,369
21,974
7,707
138
2,472
19,378
0
63,436
W
Amaterasu
HuckIeberrie
Amaterasu
31,142
18,177
0
22,377
30,629
25,542
2,609
10,912
19,108
0
99,348
L
19,794
3,886
0
3,841
39,239
18,981
350
3,531
35,466
78,369
0
W
Neith
Melariii
Neith
14,598
7,862
0
3,725
16,609
7,798
4,675
5,110
11,220
0
77,492
W
The Morrigan
MonadMann
The Morrigan
17,871
1,658
0
3,210
14,917
6,889
445
5,560
9,079
76,294
4,185
W
Terra
8,112
1,254
439
3,407
18,462
27,699
1,144
6,836
11,626
53,593
0
L
Bakasura
hexxet0610
Bakasura
12,090
9,144
0
3,843
24,220
9,871
102
5,838
18,082
0
62,722
W
Tsukuyomi
karmelete123
Tsukuyomi
29,898
8,985
0
7,424
23,526
11,898
5,199
9,734
13,624
0
129,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,175
Gold Earned
73,804
552
Minions Killed
665
0
Camps Cleared
0
2,026,924
Distance Traveled
2,485,852
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,981
407
79
3
0
416,480
1
L
Sol
12,203
452
134
5
0
391,683
2
L
Cupid
10,647
394
101
4
0
416,920
4
W
Amaterasu
15,912
589
138
5
0
545,654
0
L
Ymir
14,623
542
124
5
0
374,376
5
W
Neith
13,972
517
142
5
0
431,992
0
W
The Morrigan
14,191
526
131
5
0
407,754
0
W
Terra
13,864
513
84
3
0
542,283
6
L
Bakasura
11,721
434
114
4
0
427,465
2
W
Tsukuyomi
15,865
588
170
6
0
558,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role