Player Matchup

Hades
Hades
GeneralPlex
Hades
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,522 Elo+
Party 1
Bacchus
Bacchus
Lucidelic
Bacchus
Level 65
God Stats
1W - 0L
1,226 SR
Queue Stats
61W - 52L
1,395 Elo+
Party 1
Skadi
Skadi
hellp-soul
Skadi
Level 16
God Stats
26W - 9L
1,819 SR
Queue Stats
106W - 74L
1,526 Elo+
Party 1
Team Averages
Level 55
1,515 SR
1,481 Elo+

VS

Team Averages
Level 27
1,526 SR
1,451 Elo+
Heimdallr
Heimdallr
Clouteli16
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,404 Elo+
Party 2
Chronos
Chronos
TabeticKnight21
Chronos
Level 57
God Stats
0W - 1L
1,767 SR
Queue Stats
6W - 7L
1,555 Elo+
Party 2
Horus
Horus
dachana_
Horus
Level 13
God Stats
0W - 3L
1,309 SR
Queue Stats
23W - 30L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 8
9,532
867
11,314
11,276
6,272
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Lucidelic
Bacchus
10
0 / 1 / 12
8,306
755
3,831
7,400
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
12
10 / 1 / 7
9,477
862
8,796
5,418
2,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clouteli16
Heimdallr
11
1 / 4 / 2
7,564
688
5,356
7,822
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 9 / 2
6,968
633
4,370
10,328
3,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
dachana_
Horus
11
3 / 5 / 0
8,104
737
4,602
11,980
8,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
4
4
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Clouteli16
Heimdallr
1
4
2
0.5
W
8
2
8
6
W
Bacchus
Lucidelic
Bacchus
0
1
12
6
L
0
9
2
0.11
L
Horus
dachana_
Horus
3
5
0
0.6
W
Skadi
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
14,328
24,094
Taken
30,130
15,941
Mitigated
15,218
7,301
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Clouteli16
Heimdallr
5,356
2,771
0
202
7,822
3,340
197
3,431
4,391
0
35,384
W
11,314
464
815
4,535
11,276
6,272
478
1,587
9,689
44,875
0
W
Bacchus
Lucidelic
Bacchus
3,831
444
0
1,951
7,400
7,649
555
1,602
5,798
15,451
0
L
4,370
2,163
0
551
10,328
3,630
271
6,371
3,957
10,508
1,211
L
Horus
dachana_
Horus
4,602
2,448
526
1,961
11,980
8,248
275
5,445
6,535
0
19,759
W
Skadi
8,796
3,951
0
0
5,418
2,020
1,482
942
4,476
0
26,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,315
Gold Earned
22,636
127
Minions Killed
91
0
Camps Cleared
0
670,419
Distance Traveled
519,456
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,564
688
50
5
0
173,536
0
W
Hades
9,532
867
68
6
0
229,810
2
W
Bacchus
8,306
755
14
1
0
233,249
1
L
Chronos
6,968
633
13
1
0
144,586
0
L
Horus
8,104
737
28
3
0
201,334
2
W
Skadi
9,477
862
45
4
0
207,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role