Player Matchup

Izanami
Izanami
ChunkyRanch
Izanami
Level 31
God Stats
20W - 8L
1,632 SR
Queue Stats
72W - 61L
1,514 Elo+
Party 2
Horus
Horus
Dark Shadow176r
Horus
Level 34
God Stats
2W - 0L
1,685 SR
Queue Stats
65W - 52L
1,573 Elo+
Party 2
Zeus
Zeus
OhLordTerry8
Zeus
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 47L
1,467 Elo+
Party 2
Ravana
Ravana
Rabbit1697
Ravana
Level 22
God Stats
6W - 1L
1,500 SR
Queue Stats
128W - 118L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
WOLVER1NE-04
Gilgamesh
Level 26
God Stats
19W - 35L
1,552 SR
Queue Stats
232W - 279L
1,405 Elo+
Solo
Team Averages
Level 28
1,574 SR
1,497 Elo+

VS

Team Averages
Level 20
1,460 SR
1,406 Elo+
Merlin
Merlin
Liamissad69
Merlin
Level 12
God Stats
1W - 3L
1,456 SR
Queue Stats
3W - 14L
1,352 Elo+
Solo
Anhur
Anhur
UCF Jaguar
Anhur
Level 26
God Stats
38W - 41L
1,503 SR
Queue Stats
78W - 67L
1,463 Elo+
Party 1
Fafnir
Fafnir
WaffleHouseMagic
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,394 Elo+
Solo
Tiamat
Tiamat
lil split158
Tiamat
Level 18
God Stats
13W - 13L
1,446 SR
Queue Stats
344W - 310L
1,387 Elo+
Party 1
Baba Yaga
Baba Yaga
marvelgameshow
Baba Yaga
Level 25
God Stats
3W - 3L
1,394 SR
Queue Stats
20W - 19L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChunkyRanch
Izanami
14
6 / 1 / 2
8,442
497
11,369
5,441
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 7
6,986
411
2,992
11,179
9,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
5 / 1 / 2
9,680
569
10,569
6,785
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Rabbit1697
Ravana
16
9 / 0 / 0
9,654
568
6,057
10,104
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
WOLVER1NE-04
Gilgamesh
15
4 / 1 / 2
9,121
537
7,594
12,822
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 8 / 2
6,934
408
4,723
10,965
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
1 / 2 / 0
7,062
415
3,379
7,749
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
7,710
454
3,817
12,983
12,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
13
0 / 7 / 0
7,502
441
1,737
12,737
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
marvelgameshow
Baba Yaga
14
2 / 5 / 0
8,508
500
7,822
10,392
4,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
24
Kills
4
4
Deaths
25
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChunkyRanch
Izanami
6
1
2
7
W
0
1
7
3.5
L
Merlin
0
8
2
0.13
W
5
1
2
6
W
Ravana
Rabbit1697
Ravana
9
0
0
9
L
Anhur
1
2
0
0.5
W
Gilgamesh
WOLVER1NE-04
Gilgamesh
4
1
2
5
L
1
3
1
0.5
L
Tiamat
0
7
0
0
L
Baba Yaga
marvelgameshow
Baba Yaga
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,581
Damage
21,478
46,331
Taken
54,826
28,240
Mitigated
27,749
14,658
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChunkyRanch
Izanami
11,369
8,399
0
1,100
5,441
2,355
1,646
1,951
3,366
0
63,272
W
2,992
1,746
1,186
2,237
11,179
9,707
567
2,878
8,189
0
16,170
L
Merlin
4,723
419
0
0
10,965
2,959
78
0
10,965
30,206
0
W
10,569
1,143
0
1,770
6,785
2,205
833
3,213
3,404
66,367
0
W
Ravana
Rabbit1697
Ravana
6,057
1,981
0
5,394
10,104
5,282
0
1,909
8,113
0
60,249
L
Anhur
3,379
1,983
234
2,251
7,749
2,022
1,024
0
7,749
0
34,372
W
Gilgamesh
WOLVER1NE-04
Gilgamesh
7,594
1,975
0
2,971
12,822
8,691
854
7,532
5,160
0
53,614
L
3,817
830
0
2,363
12,983
12,003
532
284
12,699
23,904
0
L
Tiamat
1,737
383
219
3,418
12,737
6,043
0
8,064
4,673
39,948
0
L
Baba Yaga
marvelgameshow
Baba Yaga
7,822
576
0
2,200
10,392
4,722
916
2,221
8,171
40,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,883
Gold Earned
37,716
475
Minions Killed
323
0
Camps Cleared
0
1,475,593
Distance Traveled
1,380,881
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,442
497
120
7
0
244,846
1
W
Horus
6,986
411
20
1
0
307,840
0
L
Merlin
6,934
408
73
4
0
272,527
6
W
Zeus
9,680
569
129
8
0
295,604
0
W
Ravana
9,654
568
97
6
0
332,391
0
L
Anhur
7,062
415
67
4
0
269,416
1
W
Gilgamesh
9,121
537
109
6
0
294,912
1
L
Fafnir
7,710
454
32
2
0
292,267
1
L
Tiamat
7,502
441
86
5
0
253,658
1
L
Baba Yaga
8,508
500
65
4
0
293,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role