Player Matchup

Kali
Kali
EAGQ00
Kali
Level 24
God Stats
2W - 1L
1,547 SR
Queue Stats
99W - 107L
1,392 Elo+
Solo
Aphrodite
Aphrodite
PLORCATT
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,070 Elo+
Party 1
Ra
Ra
alexbytutorial
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,133 Elo+
Party 1
Neith
Neith
cpal69
Neith
Level 17
God Stats
2W - 6L
1,314 SR
Queue Stats
130W - 133L
1,489 Elo+
Solo
Fenrir
Fenrir
meyfer666
Fenrir
Level 17
God Stats
28W - 33L
1,437 SR
Queue Stats
87W - 83L
1,335 Elo+
Party 1
Team Averages
Level 17
1,460 SR
1,284 Elo+

VS

Team Averages
Level 21
1,444 SR
1,414 Elo+
Neith
Neith
Alex__Reckless__
Neith
Level 17
God Stats
4W - 3L
1,538 SR
Queue Stats
11W - 14L
1,377 Elo+
Party 2
Ymir
Ymir
WildJayhawk74
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
jobaboba151
Baron Samedi
Level 27
God Stats
8W - 15L
1,441 SR
Queue Stats
84W - 85L
1,414 Elo+
Solo
Bakasura
Bakasura
l_LosingFaith_l
Bakasura
Level 23
God Stats
0W - 5L
1,020 SR
Queue Stats
15W - 19L
1,378 Elo+
Party 2
Ah Puch
Ah Puch
sslenderman999
Ah Puch
Level 28
God Stats
6W - 5L
1,720 SR
Queue Stats
159W - 163L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
EAGQ00
Kali
20
16 / 2 / 12
14,912
1,147
24,170
16,794
5,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
PLORCATT
Aphrodite
20
4 / 1 / 19
13,090
1,007
13,130
12,455
5,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
0 / 1 / 10
11,851
912
4,113
5,004
1,213
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
cpal69
Neith
20
6 / 2 / 15
13,046
1,004
15,500
8,905
3,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
meyfer666
Fenrir
19
5 / 7 / 16
13,228
1,018
19,679
17,623
6,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
10,069
775
1,606
1,351
399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
0 / 11 / 6
11,539
888
7,453
27,035
22,472
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
jobaboba151
Baron Samedi
19
9 / 8 / 2
14,702
1,131
18,305
24,885
13,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
0 / 1 / 1
9,652
742
1,186
1,585
434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 11 / 9
13,232
1,018
24,698
30,531
12,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
31
Kills
13
13
Deaths
31
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Kali
EAGQ00
Kali
16
2
12
11
W
Aphrodite
PLORCATT
Aphrodite
4
1
19
13.5
L
0
11
6
0.27
W
0
1
10
5
W
Neith
cpal69
Neith
6
2
15
6.75
L
Baron Samedi
jobaboba151
Baron Samedi
9
8
2
1.25
L
Bakasura
0
1
1
0.5
W
Fenrir
meyfer666
Fenrir
5
7
16
1.86
L
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,592
Damage
53,248
60,781
Taken
85,387
21,930
Mitigated
49,400
18,366
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,606
622
0
64
1,351
399
0
175
1,176
0
4,357
W
Kali
EAGQ00
Kali
24,170
12,726
0
3,881
16,794
5,351
0
12,710
3,953
0
40,896
W
Aphrodite
PLORCATT
Aphrodite
13,130
3,300
3,791
7,151
12,455
5,405
0
11,062
1,368
34,592
0
L
7,453
1,329
0
195
27,035
22,472
0
6,037
20,998
23,699
0
W
4,113
1,445
62
128
5,004
1,213
0
4,463
491
34,851
0
W
Neith
cpal69
Neith
15,500
8,634
274
1,877
8,905
3,062
0
7,266
1,639
0
46,896
L
Baron Samedi
jobaboba151
Baron Samedi
18,305
3,320
1,343
3,358
24,885
13,224
0
4,575
20,310
64,246
0
L
Bakasura
1,186
898
0
52
1,585
434
0
174
1,411
0
1,430
W
Fenrir
meyfer666
Fenrir
19,679
4,976
0
1,202
17,623
6,899
0
14,955
2,668
0
31,049
L
24,698
5,219
0
3,903
30,531
12,871
0
6,282
24,249
56,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,127
Gold Earned
59,194
286
Minions Killed
224
5
Camps Cleared
3
1,109,849
Distance Traveled
661,416
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,069
775
7
1
0
38,523
0
W
Kali
14,912
1,147
29
2
1
281,969
0
W
Aphrodite
13,090
1,007
58
4
0
223,117
0
L
Ymir
11,539
888
42
3
1
160,678
2
W
Ra
11,851
912
104
8
1
183,934
0
W
Neith
13,046
1,004
82
6
0
217,225
0
L
Baron Samedi
14,702
1,131
103
8
2
212,441
1
L
Bakasura
9,652
742
3
0
0
42,694
0
W
Fenrir
13,228
1,018
13
1
3
203,604
0
L
Ah Puch
13,232
1,018
69
5
0
207,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role