Player Matchup

Hercules
Hercules
ThemasterEdu1
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
aultindo
Susano
Level 75
God Stats
37W - 41L
1,478 SR
Queue Stats
616W - 546L
1,481 Elo+
Solo
Izanami
Izanami
binibebi
Izanami
Level 65
God Stats
6W - 9L
1,544 SR
Queue Stats
7W - 17L
1,367 Elo+
Solo
Ra
Ra
lilKanax
Ra
Level 68
God Stats
24W - 20L
1,510 SR
Queue Stats
316W - 327L
1,455 Elo+
Solo
Cerberus
Cerberus
skateralien
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,507 SR
1,461 Elo+

VS

Team Averages
Level 96
1,547 SR
1,487 Elo+
Hera
Hera
DragonXRS
Hera
Level 57
God Stats
3W - 0L
1,763 SR
Queue Stats
92W - 72L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Scand18
Danzaburou
Level 128
God Stats
6W - 16L
1,201 SR
Queue Stats
368W - 403L
1,544 Elo+
Party 1
Athena
Athena
Tintanfaller
Athena
Level 67
God Stats
3W - 5L
1,397 SR
Queue Stats
141W - 183L
1,354 Elo+
Party 1
Chaac
Chaac
WhyS0Yumi
Chaac
Level 83
God Stats
15W - 10L
1,618 SR
Queue Stats
604W - 551L
1,445 Elo+
Solo
Bacchus
Bacchus
rodfex360
Bacchus
Level 145
God Stats
7W - 3L
1,754 SR
Queue Stats
502W - 511L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ThemasterEdu1
Hercules
10
1 / 4 / 7
7,302
430
6,541
15,837
8,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
aultindo
Susano
13
5 / 4 / 4
8,830
519
9,040
12,660
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
binibebi
Izanami
15
2 / 4 / 3
8,746
514
8,538
12,662
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 5 / 5
9,288
546
8,803
9,856
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
skateralien
Cerberus
16
2 / 2 / 3
9,630
566
6,850
10,684
10,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 3 / 5
8,550
503
6,785
7,550
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Scand18
Danzaburou
16
4 / 3 / 3
10,447
615
9,731
10,593
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
12
4 / 3 / 6
7,995
470
5,845
10,397
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
WhyS0Yumi
Chaac
17
3 / 3 / 3
9,951
585
11,940
15,032
13,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
rodfex360
Bacchus
15
5 / 2 / 7
10,277
605
7,858
16,597
15,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
14
Kills
19
19
Deaths
14
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hera
3
3
5
1.83
W
Danzaburou
Scand18
Danzaburou
4
3
3
1.83
L
Hercules
ThemasterEdu1
Hercules
1
4
7
1.13
W
Athena
4
3
6
2.33
W
Chaac
WhyS0Yumi
Chaac
3
3
3
1.5
L
Susano
aultindo
Susano
5
4
4
1.75
L
Izanami
binibebi
Izanami
2
4
3
0.88
L
4
5
5
1.3
W
Bacchus
rodfex360
Bacchus
5
2
7
4.25
L
Cerberus
skateralien
Cerberus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,772
Damage
42,159
61,699
Taken
60,169
31,940
Mitigated
38,737
17,236
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,785
1,416
0
2,194
7,550
2,088
608
3,061
4,451
39,775
0
W
Danzaburou
Scand18
Danzaburou
9,731
4,169
0
3,006
10,593
3,921
3,668
57
10,508
0
73,054
L
Hercules
ThemasterEdu1
Hercules
6,541
2,259
0
4,502
15,837
8,913
0
5,804
9,881
0
22,041
W
Athena
5,845
1,717
0
1,430
10,397
4,175
423
2,520
7,725
21,203
0
W
Chaac
WhyS0Yumi
Chaac
11,940
1,564
0
3,572
15,032
13,449
0
5,186
9,717
8,148
63,352
L
Susano
aultindo
Susano
9,040
2,528
0
2,796
12,660
4,721
0
5,433
7,113
0
44,359
L
Izanami
binibebi
Izanami
8,538
5,091
0
3,124
12,662
4,300
48
2,143
10,519
0
69,997
L
8,803
982
922
1,924
9,856
3,846
0
4,998
4,586
52,978
0
W
Bacchus
rodfex360
Bacchus
7,858
1,247
0
4,516
16,597
15,104
347
4,213
12,115
34,067
0
L
Cerberus
skateralien
Cerberus
6,850
308
0
3,968
10,684
10,160
0
3,360
7,274
64,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,796
Gold Earned
47,220
516
Minions Killed
437
0
Camps Cleared
0
1,600,444
Distance Traveled
1,601,570
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,550
503
71
4
0
299,854
3
W
Danzaburou
10,447
615
129
8
0
316,491
6
L
Hercules
7,302
430
29
2
0
310,262
3
W
Athena
7,995
470
34
2
0
330,745
3
W
Chaac
9,951
585
150
9
0
318,826
2
L
Susano
8,830
519
79
5
0
361,719
0
L
Izanami
8,746
514
137
8
0
309,353
0
L
Ra
9,288
546
107
6
0
336,033
8
W
Bacchus
10,277
605
53
3
0
335,654
1
L
Cerberus
9,630
566
164
10
0
283,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role