Player Matchup

Jormungandr
Jormungandr
Draconium094
Jormungandr
Level 1
God Stats
1W - 3L
1,700 SR
Queue Stats
11W - 13L
1,666 Elo+
Party 1
Achilles
Achilles
Mckow2yahead
Achilles
Level 29
God Stats
2W - 2L
1,710 SR
Queue Stats
194W - 213L
1,517 Elo+
Solo
Hel
Hel
babybeary
Hel
Level 5
God Stats
2W - 4L
1,700 SR
Queue Stats
11W - 21L
1,521 Elo+
Party 1
Izanami
Izanami
brookemonster757
Izanami
Level 28
God Stats
13W - 5L
1,903 SR
Queue Stats
37W - 43L
1,576 Elo+
Solo
Danzaburou
Danzaburou
marsh121mello
Danzaburou
Level 23
God Stats
0W - 2L
1,240 SR
Queue Stats
233W - 273L
1,426 Elo+
Solo
Team Averages
Level 17
1,651 SR
1,541 Elo+

VS

Team Averages
Level 9
1,469 SR
1,520 Elo+
Bellona
Bellona
BLuE NiNJA KuSH
Bellona
Level 4
God Stats
2W - 0L
1,751 SR
Queue Stats
2W - 0L
1,637 Elo+
Solo
Zeus
Zeus
LurchingBean15
Zeus
Level 4
God Stats
18W - 14L
1,611 SR
Queue Stats
33W - 25L
1,538 Elo+
Solo
Artemis
Artemis
Milkshake9493
Artemis
Level 11
God Stats
2W - 2L
1,161 SR
Queue Stats
67W - 73L
1,449 Elo+
Solo
Ymir
Ymir
TTV_Bright_Ligh1
Ymir
Level 21
God Stats
12W - 8L
1,421 SR
Queue Stats
27W - 25L
1,545 Elo+
Solo
Cthulhu
Cthulhu
ToXic xKING1
Cthulhu
Level 5
God Stats
9W - 5L
1,403 SR
Queue Stats
12W - 10L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Draconium094
Jormungandr
16
2 / 14 / 3
10,039
913
11,229
24,564
22,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Mckow2yahead
Achilles
16
4 / 4 / 5
11,047
1,004
10,655
17,376
15,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 16 / 6
10,808
983
6,240
19,847
8,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
6 / 3 / 3
11,807
1,073
10,727
14,478
5,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
marsh121mello
Danzaburou
17
1 / 4 / 5
10,892
990
8,989
14,070
6,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 15
11,256
1,023
8,549
11,452
7,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
17 / 2 / 14
14,757
1,342
31,662
8,382
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
18
9 / 4 / 16
12,369
1,124
17,421
11,781
4,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 1 / 16
11,707
1,064
14,153
10,760
11,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
ToXic xKING1
Cthulhu
18
4 / 1 / 19
11,159
1,014
11,726
11,788
12,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
121
15
Kills
41
41
Deaths
15
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
3
7
15
1.5
L
Jormungandr
Draconium094
Jormungandr
2
14
3
0.25
W
17
2
14
12
L
Achilles
Mckow2yahead
Achilles
4
4
5
1.63
W
Artemis
9
4
16
4.25
W
8
1
16
16
W
Cthulhu
ToXic xKING1
Cthulhu
4
1
19
13.5
L
2
16
6
0.31
L
6
3
3
2.5
L
Danzaburou
marsh121mello
Danzaburou
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,840
Damage
83,511
90,335
Taken
54,163
58,266
Mitigated
38,993
7,400
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,549
2,584
0
150
11,452
7,065
0
3,640
7,662
0
14,168
L
Jormungandr
Draconium094
Jormungandr
11,229
4,171
0
0
24,564
22,248
0
17,160
7,404
28,626
0
W
31,662
5,325
840
2,452
8,382
3,094
0
3,425
4,897
70,402
0
L
Achilles
Mckow2yahead
Achilles
10,655
3,306
0
1,836
17,376
15,432
0
9,266
8,110
0
18,278
W
Artemis
17,421
11,623
0
0
11,781
4,801
0
3,255
8,261
0
34,798
W
14,153
3,304
0
0
10,760
11,925
0
2,875
7,630
21,883
0
W
Cthulhu
ToXic xKING1
Cthulhu
11,726
1,121
1,017
0
11,788
12,108
0
4,274
7,460
19,902
0
L
6,240
1,033
2,094
1,084
19,847
8,564
0
13,329
6,518
17,290
0
L
10,727
8,460
0
658
14,478
5,758
0
8,713
5,765
0
33,379
L
Danzaburou
marsh121mello
Danzaburou
8,989
1,751
0
1,728
14,070
6,264
0
9,073
4,997
0
29,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,593
Gold Earned
61,248
174
Minions Killed
200
12
Camps Cleared
1
1,024,585
Distance Traveled
982,602
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,256
1,023
12
1
0
151,628
3
L
Jormungandr
10,039
913
37
3
2
197,537
0
W
Zeus
14,757
1,342
80
7
1
191,319
2
L
Achilles
11,047
1,004
14
1
3
223,165
0
W
Artemis
12,369
1,124
55
5
0
161,949
0
W
Ymir
11,707
1,064
19
2
0
218,030
0
W
Cthulhu
11,159
1,014
34
3
0
259,676
1
L
Hel
10,808
983
31
3
3
195,101
0
L
Izanami
11,807
1,073
43
4
4
204,307
0
L
Danzaburou
10,892
990
49
4
0
204,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role