Player Matchup

Medusa
Medusa
DAVIDGALINDO2
Medusa
Level 102
God Stats
1W - 0L
1,317 SR
Queue Stats
17W - 14L
1,376 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Daniel17GR
Kumbhakarna
Level 157
God Stats
1W - 0L
1,188 SR
Queue Stats
4W - 8L
1,381 Elo+
Party 3
Kukulkan
Kukulkan
PaCarrearAlDavid
Kukulkan
Level 25
God Stats
1W - 0L
1,925 SR
Queue Stats
2W - 0L
1,729 Elo+
Party 3
Hou Yi
Hou Yi
SamuEscobedo
Hou Yi
Level 134
God Stats
2W - 0L
1,458 SR
Queue Stats
14W - 17L
1,656 Elo+
Party 3
Fenrir
Fenrir
Sopitas
Fenrir
Level 129
God Stats
1W - 1L
1,706 SR
Queue Stats
25W - 21L
1,475 Elo+
Party 3
Team Averages
Level 109
1,519 SR
1,523 Elo+

VS

Team Averages
Level 118
1,498 SR
1,442 Elo+
Jing Wei
Jing Wei
LordTeddie
Jing Wei
Level 129
God Stats
5W - 6L
1,633 SR
Queue Stats
33W - 35L
1,508 Elo+
Party 2
Zeus
Zeus
QuanntumRealm
Zeus
Level 144
God Stats
0W - 3L
1,312 SR
Queue Stats
58W - 78L
1,346 Elo+
Party 2
Chaac
Chaac
SatansxRabbit
Chaac
Level 129
God Stats
2W - 4L
1,461 SR
Queue Stats
53W - 67L
1,469 Elo+
Party 1
Bacchus
Bacchus
Spadetizzle
Bacchus
Level 160
God Stats
16W - 21L
1,642 SR
Queue Stats
211W - 257L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ToXicTC
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,445 SR
Queue Stats
116W - 128L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 8
13,779
984
13,853
10,912
4,960
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Daniel17GR
Kumbhakarna
17
2 / 1 / 21
11,727
838
5,369
16,761
16,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 1 / 19
11,821
844
23,071
9,385
4,881
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
19
4 / 3 / 11
11,924
852
10,144
10,243
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Sopitas
Fenrir
17
6 / 5 / 14
12,078
863
12,094
16,141
10,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LordTeddie
Jing Wei
16
2 / 2 / 8
10,485
749
6,458
11,471
4,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 6 / 5
10,968
783
18,752
11,610
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 9 / 4
10,199
729
12,382
20,750
26,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Bacchus
Spadetizzle
Bacchus
15
1 / 8 / 8
9,947
711
8,330
17,965
23,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
ToXicTC
Ah Muzen Cab
17
1 / 4 / 4
9,708
693
7,300
10,392
4,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
42
29
Kills
13
13
Deaths
29
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
13
3
8
5.67
W
Kumbhakarna
Daniel17GR
Kumbhakarna
2
1
21
12.5
L
Jing Wei
LordTeddie
Jing Wei
2
2
8
3
W
4
1
19
13.5
L
5
6
5
1.25
W
Hou Yi
4
3
11
3.17
L
4
9
4
0.67
W
Fenrir
Sopitas
Fenrir
6
5
14
2.6
L
Bacchus
Spadetizzle
Bacchus
1
8
8
0.63
L
Ah Muzen Cab
ToXicTC
Ah Muzen Cab
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,531
Damage
53,222
63,442
Taken
72,188
40,699
Mitigated
63,890
5,111
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,853
7,936
0
1,774
10,912
4,960
1,479
5,529
5,115
0
38,008
W
Kumbhakarna
Daniel17GR
Kumbhakarna
5,369
520
0
0
16,761
16,184
0
6,443
9,746
9,707
0
L
Jing Wei
LordTeddie
Jing Wei
6,458
3,702
0
522
11,471
4,690
763
5,620
5,851
0
25,582
W
23,071
2,334
0
1,607
9,385
4,881
948
2,788
6,407
65,488
0
L
18,752
1,013
0
1,163
11,610
4,562
252
3,577
8,033
37,497
0
W
Hou Yi
10,144
5,876
0
480
10,243
4,497
2,402
4,131
5,714
0
50,106
L
12,382
787
0
3,366
20,750
26,520
262
8,817
11,933
0
30,826
W
Fenrir
Sopitas
Fenrir
12,094
3,229
0
1,250
16,141
10,177
0
7,097
8,523
0
26,914
L
Bacchus
Spadetizzle
Bacchus
8,330
407
0
1,157
17,965
23,504
13
5,716
12,249
18,310
0
L
Ah Muzen Cab
ToXicTC
Ah Muzen Cab
7,300
2,382
0
865
10,392
4,614
0
4,710
5,682
0
40,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,329
Gold Earned
51,307
370
Minions Killed
275
10
Camps Cleared
4
1,418,620
Distance Traveled
1,184,825
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,779
984
85
6
1
267,016
0
W
Kumbhakarna
11,727
838
4
0
0
301,866
3
L
Jing Wei
10,485
749
52
4
1
276,395
3
W
Kukulkan
11,821
844
125
9
6
306,873
0
L
Zeus
10,968
783
67
5
2
178,546
1
W
Hou Yi
11,924
852
118
8
3
263,296
0
L
Chaac
10,199
729
50
4
0
237,256
1
W
Fenrir
12,078
863
38
3
0
279,569
4
L
Bacchus
9,947
711
22
2
1
225,095
1
L
Ah Muzen Cab
9,708
693
84
6
0
267,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role