Player Matchup

Izanami
Izanami
BrieWell
Izanami
Level 28
God Stats
28W - 37L
1,342 SR
Queue Stats
148W - 163L
1,266 Elo+
Solo
Jormungandr
Jormungandr
Creepertron
Jormungandr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
Daemorbus23
Gilgamesh
Level 19
God Stats
2W - 1L
1,449 SR
Queue Stats
13W - 14L
1,345 Elo+
Solo
Apollo
Apollo
FIFwinZ
Apollo
Level 24
God Stats
13W - 20L
1,236 SR
Queue Stats
14W - 20L
1,247 Elo+
Solo
Poseidon
Poseidon
Gr8NonSequitur
Poseidon
Level 10
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 1L
1,189 Elo+
Party 2
Team Averages
Level 21
1,445 SR
1,280 Elo+

VS

Team Averages
Level 19
1,505 SR
1,266 Elo+
Nemesis
Nemesis
BauOBA
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Merlin
Merlin
Jokerr1983
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,010 Elo+
Party 1
Anubis
Anubis
TechncalAxis75
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
WAVY--26
Bakasura
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,010 Elo+
Party 1
Gilgamesh
Gilgamesh
xXBig Papa ZXx
Gilgamesh
Level 26
God Stats
24W - 21L
1,524 SR
Queue Stats
201W - 237L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrieWell
Izanami
20
18 / 9 / 11
17,752
612
29,173
24,498
9,761
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Creepertron
Jormungandr
17
2 / 10 / 8
12,503
431
7,037
25,375
20,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Daemorbus23
Gilgamesh
20
16 / 7 / 13
17,807
614
35,800
29,752
29,989
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
FIFwinZ
Apollo
18
16 / 6 / 10
14,273
492
18,946
23,801
12,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
17
1 / 16 / 2
12,049
415
2,699
16,227
4,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BauOBA
Nemesis
19
10 / 17 / 7
13,041
450
17,348
30,535
16,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Jokerr1983
Merlin
19
6 / 15 / 6
12,982
448
13,945
22,222
7,229
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 5 / 3
9,062
312
3,903
7,423
2,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
WAVY--26
Bakasura
20
15 / 10 / 6
15,141
522
25,067
31,483
20,360
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
xXBig Papa ZXx
Gilgamesh
20
8 / 9 / 7
14,455
498
23,699
32,334
27,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
70
53
Kills
41
48
Deaths
56
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BauOBA
Nemesis
10
17
7
0.79
W
Izanami
BrieWell
Izanami
18
9
11
2.61
W
Jormungandr
Creepertron
Jormungandr
2
10
8
0.6
W
Gilgamesh
Daemorbus23
Gilgamesh
16
7
13
3.21
W
Apollo
FIFwinZ
Apollo
16
6
10
3.5
W
Poseidon
1
16
2
0.13
L
Merlin
Jokerr1983
Merlin
6
15
6
0.6
L
2
5
3
0.7
L
Bakasura
WAVY--26
Bakasura
15
10
6
1.8
L
Gilgamesh
xXBig Papa ZXx
Gilgamesh
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,655
Damage
83,962
119,653
Taken
123,997
77,847
Mitigated
73,639
19,468
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BauOBA
Nemesis
17,348
10,099
0
2,691
30,535
16,173
463
2,234
28,301
0
43,327
W
Izanami
BrieWell
Izanami
29,173
21,173
0
3,100
24,498
9,761
5,357
3,858
19,560
0
104,330
W
Jormungandr
Creepertron
Jormungandr
7,037
2,310
125
875
25,375
20,581
714
3,665
21,270
69,238
0
W
Gilgamesh
Daemorbus23
Gilgamesh
35,800
13,027
885
8,981
29,752
29,989
3,270
3,542
25,860
0
90,171
W
Apollo
FIFwinZ
Apollo
18,946
16,373
846
4,069
23,801
12,875
2,355
5,248
17,368
0
67,949
W
Poseidon
2,699
916
0
587
16,227
4,641
1,412
1,535
14,197
41,499
0
L
Merlin
Jokerr1983
Merlin
13,945
2,828
0
105
22,222
7,229
491
1,872
20,350
64,194
0
L
3,903
676
0
2,307
7,423
2,827
332
0
7,423
18,789
0
L
Bakasura
WAVY--26
Bakasura
25,067
17,143
0
5,955
31,483
20,360
288
4,076
27,407
0
91,538
L
Gilgamesh
xXBig Papa ZXx
Gilgamesh
23,699
11,450
0
3,626
32,334
27,050
990
1,554
30,780
0
97,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,384
Gold Earned
64,681
501
Minions Killed
491
0
Camps Cleared
0
2,168,815
Distance Traveled
2,032,872
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,041
450
53
2
0
532,753
5
W
Izanami
17,752
612
136
5
0
432,877
2
W
Jormungandr
12,503
431
91
3
0
393,375
0
W
Gilgamesh
17,807
614
96
3
0
500,449
1
W
Apollo
14,273
492
88
3
0
451,415
2
W
Poseidon
12,049
415
90
3
0
390,699
0
L
Merlin
12,982
448
86
3
0
348,219
0
L
Anubis
9,062
312
25
1
0
138,305
0
L
Bakasura
15,141
522
175
6
0
530,555
0
L
Gilgamesh
14,455
498
152
5
0
483,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role