Player Matchup

Kukulkan
Kukulkan
DuriOver9000
Kukulkan
Level 23
God Stats
16W - 16L
1,387 SR
Queue Stats
180W - 179L
1,333 Elo+
Solo
Ratatoskr
Ratatoskr
IIIRKHSIII
Ratatoskr
Level 16
God Stats
78W - 74L
1,351 SR
Queue Stats
83W - 81L
1,257 Elo+
Party 1
Neith
Neith
Inesssel
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Solo
Nemesis
Nemesis
Loki1834
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
959 Elo+
Solo
Odin
Odin
iPetka
Odin
Level 6
God Stats
2W - 1L
1,708 SR
Queue Stats
77W - 77L
1,257 Elo+
Party 1
Team Averages
Level 10
1,489 SR
1,190 Elo+

VS

Team Averages
Level 24
1,447 SR
1,282 Elo+
Arachne
Arachne
Anto1608
Arachne
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 101L
1,326 Elo+
Solo
Thor
Thor
BenDenizGod
Thor
Level 4
God Stats
2W - 1L
1,289 SR
Queue Stats
2W - 3L
1,031 Elo+
Solo
Anubis
Anubis
Jujul25
Anubis
Level 65
God Stats
5W - 1L
1,620 SR
Queue Stats
48W - 48L
1,437 Elo+
Party 2
Sobek
Sobek
akcelerator5
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,267 Elo+
Party 2
Artemis
Artemis
alejox1888
Artemis
Level 28
God Stats
4W - 4L
1,327 SR
Queue Stats
130W - 135L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DuriOver9000
Kukulkan
18
1 / 5 / 3
11,688
433
18,000
18,945
17,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
IIIRKHSIII
Ratatoskr
20
7 / 5 / 3
13,869
514
17,031
25,903
28,079
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Inesssel
Neith
13
1 / 13 / 1
9,206
341
3,028
20,640
6,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Loki1834
Nemesis
5
0 / 7 / 0
7,352
272
575
5,436
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Odin
iPetka
Odin
20
5 / 6 / 2
13,216
489
7,489
18,022
21,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anto1608
Arachne
20
8 / 3 / 6
14,905
552
10,218
20,763
11,104
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 9 / 3
12,559
465
9,196
15,864
6,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Jujul25
Anubis
20
13 / 1 / 5
17,383
644
23,506
21,378
12,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 2 / 2
12,832
475
2,658
19,016
22,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
alejox1888
Artemis
20
9 / 1 / 5
15,678
581
19,916
22,646
10,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
14
Kills
34
36
Deaths
16
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Anto1608
Arachne
8
3
6
3.67
W
2
9
3
0.39
L
Kukulkan
DuriOver9000
Kukulkan
1
5
3
0.5
L
Ratatoskr
IIIRKHSIII
Ratatoskr
7
5
3
1.7
L
Neith
Inesssel
Neith
1
13
1
0.12
W
Anubis
Jujul25
Anubis
13
1
5
15.5
L
Nemesis
Loki1834
Nemesis
0
7
0
0
W
2
2
2
1.5
W
Artemis
alejox1888
Artemis
9
1
5
11.5
L
Odin
iPetka
Odin
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,123
Damage
65,494
88,946
Taken
99,667
75,135
Mitigated
63,289
8,298
Healing
37,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Anto1608
Arachne
10,218
5,948
0
5,523
20,763
11,104
1,023
3,194
17,329
0
130,379
W
9,196
2,978
0
2,766
15,864
6,533
64
465
14,589
0
48,402
L
Kukulkan
DuriOver9000
Kukulkan
18,000
2,053
0
1,380
18,945
17,629
386
9,963
8,982
87,194
0
L
Ratatoskr
IIIRKHSIII
Ratatoskr
17,031
2,684
0
5,688
25,903
28,079
548
3,616
22,281
624
72,896
L
Neith
Inesssel
Neith
3,028
1,010
0
477
20,640
6,210
831
2,533
18,107
0
40,391
W
Anubis
Jujul25
Anubis
23,506
1,450
679
14,373
21,378
12,088
4,269
7,003
14,146
125,884
0
L
Nemesis
Loki1834
Nemesis
575
55
0
235
5,436
1,315
0
2,222
3,214
0
8,354
W
2,658
421
0
4,419
19,016
22,943
993
4,139
14,607
28,967
0
W
Artemis
alejox1888
Artemis
19,916
14,368
0
10,036
22,646
10,621
8,577
4,689
17,657
0
144,708
L
Odin
iPetka
Odin
7,489
2,350
0
518
18,022
21,902
2,153
7,830
10,091
0
58,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,331
Gold Earned
73,357
450
Minions Killed
688
0
Camps Cleared
0
1,889,047
Distance Traveled
2,264,863
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,905
552
158
6
0
592,740
0
W
Thor
12,559
465
74
3
0
394,698
0
L
Kukulkan
11,688
433
123
5
0
443,283
6
L
Ratatoskr
13,869
514
143
5
0
492,672
0
L
Neith
9,206
341
51
2
0
349,963
0
W
Anubis
17,383
644
206
8
0
492,501
11
L
Nemesis
7,352
272
15
1
0
150,421
1
W
Sobek
12,832
475
58
2
0
370,571
0
W
Artemis
15,678
581
192
7
0
414,353
1
L
Odin
13,216
489
118
4
0
452,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role