Player Matchup

Tsukuyomi
Tsukuyomi
ArieIIe
Tsukuyomi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,653 Elo+
Party 2
Cerberus
Cerberus
DragonPC
Cerberus
Level 140
God Stats
8W - 12L
1,503 SR
Queue Stats
42W - 71L
1,554 Elo+
Solo
Hachiman
Hachiman
MadMybe
Hachiman
Level 145
God Stats
5W - 12L
1,481 SR
Queue Stats
326W - 335L
1,504 Elo+
Solo
Tiamat
Tiamat
Zenedark
Tiamat
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
dimondevils
Fafnir
Level 143
God Stats
2W - 2L
1,530 SR
Queue Stats
112W - 123L
1,560 Elo+
Solo
Team Averages
Level 146
1,503 SR
1,554 Elo+

VS

Team Averages
Level 115
1,707 SR
1,617 Elo+
Zeus
Zeus
DeHeiligeMan
Zeus
Level 153
God Stats
2W - 0L
1,951 SR
Queue Stats
42W - 43L
1,490 Elo+
Solo
Fenrir
Fenrir
HepBHb1u
Fenrir
Level 158
God Stats
1W - 2L
1,325 SR
Queue Stats
59W - 59L
1,490 Elo+
Solo
Kukulkan
Kukulkan
MandoOKAY
Kukulkan
Level 78
God Stats
3W - 0L
1,824 SR
Queue Stats
54W - 33L
1,676 Elo+
Party 1
Hercules
Hercules
SilverForEver
Hercules
Level 85
God Stats
6W - 6L
1,691 SR
Queue Stats
101W - 76L
1,706 Elo+
Party 1
Chaac
Chaac
punqmonq
Chaac
Level 101
God Stats
2W - 0L
1,745 SR
Queue Stats
91W - 65L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArieIIe
Tsukuyomi
16
2 / 10 / 9
10,249
603
12,877
17,733
7,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
DragonPC
Cerberus
17
2 / 9 / 11
10,877
640
10,059
29,147
24,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
MadMybe
Hachiman
20
5 / 5 / 4
12,944
761
19,854
16,512
7,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Zenedark
Tiamat
18
2 / 5 / 9
11,381
669
16,261
18,109
11,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
18
6 / 6 / 6
12,177
716
14,344
21,861
34,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 13
12,230
719
19,284
9,093
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
HepBHb1u
Fenrir
17
3 / 4 / 19
12,308
724
12,678
21,494
14,784
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MandoOKAY
Kukulkan
18
3 / 7 / 14
12,049
709
15,290
12,615
5,234
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SilverForEver
Hercules
19
12 / 2 / 12
14,177
834
17,305
32,098
36,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
punqmonq
Chaac
20
14 / 3 / 12
15,868
933
26,225
24,566
17,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
17
Kills
35
35
Deaths
17
39
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArieIIe
Tsukuyomi
2
10
9
0.65
W
3
1
13
9.5
L
Cerberus
DragonPC
Cerberus
2
9
11
0.83
W
Fenrir
HepBHb1u
Fenrir
3
4
19
3.13
L
Hachiman
MadMybe
Hachiman
5
5
4
1.4
W
Kukulkan
MandoOKAY
Kukulkan
3
7
14
1.43
W
Hercules
SilverForEver
Hercules
12
2
12
9
L
Tiamat
Zenedark
Tiamat
2
5
9
1.3
L
Fafnir
6
6
6
1.5
W
Chaac
punqmonq
Chaac
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,395
Damage
90,782
103,362
Taken
99,866
86,159
Mitigated
77,062
12,492
Healing
26,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArieIIe
Tsukuyomi
12,877
2,807
0
1,217
17,733
7,883
1
3,891
13,589
0
24,680
W
19,284
1,726
0
1,023
9,093
2,998
1,565
5,812
3,281
53,244
0
L
Cerberus
DragonPC
Cerberus
10,059
166
1,204
5,515
29,147
24,505
0
12,304
16,150
29,579
0
W
Fenrir
HepBHb1u
Fenrir
12,678
2,840
0
1,632
21,494
14,784
830
9,715
11,779
0
33,664
L
Hachiman
MadMybe
Hachiman
19,854
9,755
0
914
16,512
7,387
0
4,347
11,965
0
58,641
W
Kukulkan
MandoOKAY
Kukulkan
15,290
2,694
185
526
12,615
5,234
39
6,644
5,971
45,549
0
W
Hercules
SilverForEver
Hercules
17,305
6,050
0
13,349
32,098
36,268
450
10,437
21,661
0
32,790
L
Tiamat
Zenedark
Tiamat
16,261
1,118
0
1,535
18,109
11,398
0
4,296
13,707
47,231
0
L
Fafnir
14,344
4,362
0
2,107
21,861
34,986
0
8,603
12,828
29,777
0
W
Chaac
punqmonq
Chaac
26,225
6,705
0
9,805
24,566
17,778
888
8,915
15,651
0
77,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,628
Gold Earned
66,632
285
Minions Killed
389
3
Camps Cleared
13
1,424,278
Distance Traveled
1,540,842
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,249
603
24
1
1
262,959
2
W
Zeus
12,230
719
80
5
2
260,892
2
L
Cerberus
10,877
640
42
2
0
275,828
4
W
Fenrir
12,308
724
51
3
3
315,689
4
L
Hachiman
12,944
761
105
6
1
290,505
3
W
Kukulkan
12,049
709
93
5
3
278,956
1
W
Hercules
14,177
834
41
2
1
353,928
1
L
Tiamat
11,381
669
83
5
0
337,818
0
L
Fafnir
12,177
716
31
2
1
257,168
4
W
Chaac
15,868
933
124
7
4
331,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role