Player Matchup

Fafnir
Fafnir
BowserAttack
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,743 Elo+
Party 2
Neith
Neith
ChickenFriedRy
Neith
Level 25
God Stats
26W - 16L
1,747 SR
Queue Stats
27W - 18L
1,733 Elo+
Party 2
Hel
Hel
IordTachanka
Hel
Level 128
God Stats
11W - 6L
1,588 SR
Queue Stats
211W - 127L
1,804 Elo+
Party 2
Team Averages
Level 94
1,612 SR
1,760 Elo+

VS

Team Averages
Level 75
1,503 SR
1,452 Elo+
Scylla
Scylla
LoLDEMONICLoL
Scylla
Level 88
God Stats
5W - 13L
1,303 SR
Queue Stats
66W - 94L
1,428 Elo+
Solo
Chiron
Chiron
Vulcrend
Chiron
Level 112
God Stats
10W - 13L
1,525 SR
Queue Stats
259W - 339L
1,538 Elo+
Party 1
Osiris
Osiris
helboii
Osiris
Level 25
God Stats
3W - 2L
1,680 SR
Queue Stats
95W - 148L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
6 / 1 / 12
11,327
809
7,529
17,209
23,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 13
9,929
709
5,536
4,537
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 0 / 7
11,117
794
15,887
11,649
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
8,024
573
5,411
9,705
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Vulcrend
Chiron
12
1 / 5 / 0
8,643
617
8,011
10,211
3,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
helboii
Osiris
11
0 / 7 / 0
7,895
564
3,748
12,581
6,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
18
Kills
1
1
Deaths
18
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
6
1
12
12
W
3
0
13
9.5
W
9
0
7
12.5
L
0
6
0
0
L
Chiron
Vulcrend
Chiron
1
5
0
0.2
L
Osiris
helboii
Osiris
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
17,170
33,395
Taken
32,497
31,372
Mitigated
12,601
19,446
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,529
1,971
0
4,089
17,209
23,996
587
2,841
14,092
25,128
0
W
5,536
2,376
0
1,440
4,537
1,898
1,864
1,029
3,460
0
30,792
W
15,887
276
6,627
7,290
11,649
5,478
921
1,129
10,400
65,413
0
L
5,411
654
0
658
9,705
3,194
0
7,287
2,232
37,514
0
L
Chiron
Vulcrend
Chiron
8,011
3,496
947
1,843
10,211
3,364
0
6,796
3,192
0
44,609
L
Osiris
helboii
Osiris
3,748
1,031
0
150
12,581
6,043
0
8,576
3,629
0
17,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,373
Gold Earned
24,562
175
Minions Killed
171
0
Camps Cleared
0
757,549
Distance Traveled
676,911
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,327
809
31
2
0
260,509
5
W
Neith
9,929
709
40
3
0
235,967
0
W
Hel
11,117
794
104
7
0
261,073
0
L
Scylla
8,024
573
74
5
0
217,934
1
L
Chiron
8,643
617
69
5
0
234,627
1
L
Osiris
7,895
564
28
2
0
224,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role