Player Matchup

Chaac
Chaac
BonkerHonker
Chaac
Level 28
God Stats
25W - 23L
1,427 SR
Queue Stats
343W - 306L
1,463 Elo+
Solo
Neith
Neith
Crymare
Neith
Level 4
God Stats
2W - 3L
1,168 SR
Queue Stats
12W - 9L
1,489 Elo+
Party 1
Loki
Loki
caIiforya
Loki
Level 28
God Stats
9W - 7L
1,580 SR
Queue Stats
149W - 182L
1,410 Elo+
Solo
Scylla
Scylla
hiromango
Scylla
Level 8
God Stats
4W - 6L
1,379 SR
Queue Stats
52W - 44L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
xXplmoknXx
Jormungandr
Level 8
God Stats
12W - 9L
1,599 SR
Queue Stats
258W - 235L
1,460 Elo+
Party 1
Team Averages
Level 15
1,431 SR
1,453 Elo+

VS

Team Averages
Level 33
1,431 SR
1,495 Elo+
Neith
Neith
Andrewplays209
Neith
Level 6
God Stats
6W - 2L
1,761 SR
Queue Stats
9W - 7L
1,706 Elo+
Party 2
Kukulkan
Kukulkan
Budhak
Kukulkan
Level 16
God Stats
4W - 2L
1,294 SR
Queue Stats
57W - 58L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Dternt
Cthulhu
Level 27
God Stats
1W - 5L
1,366 SR
Queue Stats
62W - 76L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
psyxho-bxnji
Gilgamesh
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
4W - 7L
1,359 Elo+
Solo
Mercury
Mercury
theselfrolemodel
Mercury
Level 107
God Stats
4W - 6L
1,430 SR
Queue Stats
99W - 105L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
7,185
599
7,434
8,608
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Crymare
Neith
12
6 / 1 / 4
7,335
611
4,998
3,486
1,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
12
4 / 0 / 3
7,084
590
4,220
5,229
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
hiromango
Scylla
10
2 / 1 / 2
6,418
535
2,102
4,228
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
xXplmoknXx
Jormungandr
13
4 / 1 / 4
7,694
641
4,433
4,935
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,364
447
3,146
7,134
1,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Budhak
Kukulkan
11
0 / 5 / 1
5,990
499
2,440
7,579
2,398
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Dternt
Cthulhu
7
0 / 6 / 1
4,672
389
2,181
7,795
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
psyxho-bxnji
Gilgamesh
9
1 / 5 / 0
5,731
478
2,661
7,062
2,427
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 1
5,960
497
2,158
9,247
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
22
Kills
3
3
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
6
0
5
8.5
L
Kukulkan
Budhak
Kukulkan
0
5
1
0.1
W
Neith
Crymare
Neith
6
1
4
8
L
Cthulhu
Dternt
Cthulhu
0
6
1
0.08
W
Loki
4
0
3
5.5
W
Scylla
hiromango
Scylla
2
1
2
3
L
Gilgamesh
psyxho-bxnji
Gilgamesh
1
5
0
0.2
L
1
3
1
0.5
W
Jormungandr
xXplmoknXx
Jormungandr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
12,586
26,486
Taken
38,817
12,538
Mitigated
12,457
7,505
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,146
1,538
0
552
7,134
1,969
0
0
7,134
0
17,974
W
7,434
1,295
0
4,460
8,608
5,304
0
1,269
7,339
0
27,436
L
Kukulkan
Budhak
Kukulkan
2,440
211
0
1,205
7,579
2,398
153
1,739
5,620
34,761
0
W
Neith
Crymare
Neith
4,998
3,099
0
1,090
3,486
1,140
1,080
912
2,574
0
30,094
L
Cthulhu
Dternt
Cthulhu
2,181
99
439
381
7,795
2,713
0
0
7,795
14,396
0
W
Loki
4,220
1,118
0
725
5,229
1,515
0
48
5,181
0
37,437
W
Scylla
hiromango
Scylla
2,102
432
0
500
4,228
1,342
991
2,392
1,836
17,809
0
L
Gilgamesh
psyxho-bxnji
Gilgamesh
2,661
986
0
510
7,062
2,427
405
3,486
3,576
0
23,067
L
2,158
1,368
0
3,313
9,247
2,950
800
1,072
8,157
0
26,038
W
Jormungandr
xXplmoknXx
Jormungandr
4,433
1,897
0
730
4,935
3,237
561
0
4,935
39,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,716
Gold Earned
27,717
309
Minions Killed
238
0
Camps Cleared
0
1,143,898
Distance Traveled
1,047,754
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,364
447
44
4
0
228,212
0
W
Chaac
7,185
599
38
3
0
259,315
4
L
Kukulkan
5,990
499
66
6
0
194,685
2
W
Neith
7,335
611
64
5
0
211,500
0
L
Cthulhu
4,672
389
18
2
0
190,605
3
W
Loki
7,084
590
75
6
0
257,175
2
W
Scylla
6,418
535
47
4
0
200,029
2
L
Gilgamesh
5,731
478
56
5
0
209,338
0
L
Mercury
5,960
497
54
5
0
224,914
0
W
Jormungandr
7,694
641
85
7
0
215,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role