Player Matchup

Gilgamesh
Gilgamesh
Gold I
CCB1428
Gilgamesh
Gold I
Level 83
God Stats
4W - 4L
1,926 SR
Queue Stats
123W - 83L
1,850 MMR
Party 2
Olorun
Olorun
Platinum I
GioVsTheWorld
Olorun
Platinum I
Level 157
God Stats
2W - 3L
1,728 SR
Queue Stats
135W - 94L
1,981 MMR
Party 2
Cerberus
Cerberus
Platinum I
SwaggySteve-O
Cerberus
Platinum I
Level 86
God Stats
1W - 3L
1,776 SR
Queue Stats
106W - 83L
2,097 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,810 SR
1,976 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 62
1,495 SR
1,739 MMR
Ganesha
Ganesha
Platinum V
Juanitaxo
Ganesha
Platinum V
Level 99
God Stats
5W - 4L
1,241 SR
Queue Stats
290W - 357L
1,793 MMR
Solo
Neith
Neith
Platinum V
firetrai7
Neith
Platinum V
Level 46
God Stats
22W - 1L
1,743 SR
Queue Stats
97W - 21L
1,923 MMR
Party 1
Hel
Hel
Platinum IV
phantomfight
Hel
Platinum IV
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CCB1428
Gilgamesh
13
2 / 7 / 4
9,683
646
9,497
19,604
15,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 11 / 2
10,681
712
11,217
19,211
7,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
SwaggySteve-O
Cerberus
13
2 / 5 / 5
9,952
663
10,527
18,141
17,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bans
ScyllaTiamatThothAthenaAphrodite

VS

Bans
FenrirGebChang'eCu ChulainnAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Juanitaxo
Ganesha
15
0 / 1 / 23
11,832
789
9,815
18,337
21,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
firetrai7
Neith
15
14 / 3 / 8
12,451
830
22,635
12,956
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 4 / 9
11,795
786
14,928
13,331
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
8
Kills
23
23
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CCB1428
Gilgamesh
2
7
4
0.57
L
4
11
2
0.45
W
Ganesha
Juanitaxo
Ganesha
0
1
23
11.5
L
Cerberus
SwaggySteve-O
Cerberus
2
5
5
0.9
W
Neith
firetrai7
Neith
14
3
8
6
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,241
Damage
47,378
56,956
Taken
44,624
40,545
Mitigated
33,092
12,444
Healing
21,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CCB1428
Gilgamesh
9,497
2,828
0
502
19,604
15,202
0
8,452
11,152
0
40,370
L
11,217
6,379
1,197
5,700
19,211
7,836
0
8,313
10,898
43,455
0
W
Ganesha
Juanitaxo
Ganesha
9,815
1,986
232
3,869
18,337
21,999
199
7,086
11,251
31,211
0
L
Cerberus
SwaggySteve-O
Cerberus
10,527
897
0
5,045
18,141
17,507
0
8,073
10,068
33,741
0
W
Neith
firetrai7
Neith
22,635
11,022
0
2,547
12,956
5,509
1,824
8,302
4,654
0
68,648
W
14,928
552
7,392
7,582
13,331
5,584
1,125
6,676
6,655
54,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
36,078
163
Minions Killed
183
0
Camps Cleared
0
727,702
Distance Traveled
804,487
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,683
646
32
2
0
269,935
1
L
Olorun
10,681
712
70
5
0
192,790
0
W
Ganesha
11,832
789
8
1
0
295,553
5
L
Cerberus
9,952
663
61
4
0
264,977
5
W
Neith
12,451
830
99
7
0
237,867
3
W
Hel
11,795
786
76
5
0
271,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role