Player Matchup

Chang'e
Chang'e
GMQ25
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ripazha1900
Cthulhu
Level 52
God Stats
12W - 13L
1,445 SR
Queue Stats
112W - 151L
1,248 Elo+
Solo
Izanami
Izanami
b1indOracle
Izanami
Level 57
God Stats
10W - 7L
1,601 SR
Queue Stats
159W - 174L
1,434 Elo+
Solo
Tyr
Tyr
vahid_sl
Tyr
Level 36
God Stats
2W - 1L
1,526 SR
Queue Stats
80W - 139L
1,263 Elo+
Solo
Set
Set
warmChikenWater
Set
Level 27
God Stats
0W - 3L
1,407 SR
Queue Stats
99W - 115L
1,396 Elo+
Solo
Team Averages
Level 52
1,496 SR
1,368 Elo+

VS

Team Averages
Level 71
1,560 SR
1,409 Elo+
Danzaburou
Danzaburou
AcE21B03
Danzaburou
Level 93
God Stats
29W - 29L
1,450 SR
Queue Stats
77W - 81L
1,359 Elo+
Solo
Ymir
Ymir
Esketitties69
Ymir
Level 42
God Stats
161W - 203L
1,534 SR
Queue Stats
164W - 207L
1,458 Elo+
Solo
Fenrir
Fenrir
Gerardox2
Fenrir
Level 88
God Stats
7W - 8L
1,591 SR
Queue Stats
100W - 96L
1,459 Elo+
Solo
Hercules
Hercules
JesusFreak047
Hercules
Level 16
God Stats
2W - 2L
1,757 SR
Queue Stats
7W - 13L
1,363 Elo+
Solo
Nu Wa
Nu Wa
apollonhya
Nu Wa
Level 116
God Stats
13W - 7L
1,466 SR
Queue Stats
107W - 94L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GMQ25
Chang'e
15
2 / 3 / 2
8,217
685
7,058
9,059
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Ripazha1900
Cthulhu
13
0 / 3 / 4
7,590
633
9,570
11,896
7,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
b1indOracle
Izanami
13
0 / 3 / 1
7,032
586
4,137
9,347
3,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 1
6,818
568
2,736
10,136
4,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 7 / 0
8,648
721
6,686
11,131
4,607
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcE21B03
Danzaburou
14
4 / 2 / 7
9,184
765
6,828
7,281
2,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 1 / 11
9,253
771
6,766
10,874
8,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Gerardox2
Fenrir
16
10 / 0 / 7
11,170
931
11,888
9,869
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
JesusFreak047
Hercules
14
3 / 1 / 9
9,445
787
6,628
12,062
9,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
15
2 / 1 / 8
8,876
740
9,904
4,057
1,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
21
21
Deaths
5
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AcE21B03
Danzaburou
4
2
7
3.75
W
2
1
11
7.5
L
Chang'e
GMQ25
Chang'e
2
3
2
1
W
Fenrir
Gerardox2
Fenrir
10
0
7
13.5
W
Hercules
JesusFreak047
Hercules
3
1
9
7.5
L
Cthulhu
Ripazha1900
Cthulhu
0
3
4
0.67
W
Nu Wa
2
1
8
6
L
Izanami
b1indOracle
Izanami
0
3
1
0.17
L
0
5
1
0.1
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
42,014
51,569
Taken
44,143
23,892
Mitigated
27,111
11,773
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AcE21B03
Danzaburou
6,828
3,508
0
1,103
7,281
2,427
2,017
2,943
4,338
0
18,446
W
6,766
225
327
665
10,874
8,894
456
3,885
6,989
29,504
0
L
Chang'e
GMQ25
Chang'e
7,058
219
3,196
3,812
9,059
3,092
112
2,081
6,978
28,498
0
W
Fenrir
Gerardox2
Fenrir
11,888
2,953
0
2,909
9,869
4,912
84
4,604
5,265
0
30,671
W
Hercules
JesusFreak047
Hercules
6,628
1,418
0
5,106
12,062
9,261
445
3,314
8,748
0
15,734
L
Cthulhu
Ripazha1900
Cthulhu
9,570
299
776
941
11,896
7,931
0
6,609
5,287
31,062
0
W
Nu Wa
9,904
3,918
959
1,058
4,057
1,617
1,157
2,506
1,551
41,802
0
L
Izanami
b1indOracle
Izanami
4,137
2,879
231
744
9,347
3,398
0
2,433
6,914
0
26,887
L
2,736
296
0
708
10,136
4,864
0
3,566
6,570
0
12,614
L
6,686
2,011
372
993
11,131
4,607
0
1,981
9,150
0
18,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,305
Gold Earned
47,928
224
Minions Killed
206
6
Camps Cleared
9
1,088,414
Distance Traveled
1,042,346
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,184
765
21
2
1
189,456
1
W
Ymir
9,253
771
61
5
2
232,231
0
L
Chang'e
8,217
685
55
5
4
241,580
1
W
Fenrir
11,170
931
40
3
4
257,939
2
W
Hercules
9,445
787
31
3
1
215,350
0
L
Cthulhu
7,590
633
49
4
0
217,318
2
W
Nu Wa
8,876
740
53
4
1
147,370
0
L
Izanami
7,032
586
67
6
1
200,684
2
L
Tyr
6,818
568
29
2
1
236,576
2
L
Set
8,648
721
24
2
0
192,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role