Player Matchup

Janus
Janus
Grenadier Prime
Janus
Level 105
God Stats
18W - 29L
1,469 SR
Queue Stats
825W - 546L
1,616 Elo+
Party 3
Yemoja
Yemoja
JaydenFieldson
Yemoja
Level 29
God Stats
37W - 16L
1,618 SR
Queue Stats
522W - 288L
1,638 Elo+
Party 3
Susano
Susano
SullyTS
Susano
Level 96
God Stats
9W - 12L
1,601 SR
Queue Stats
78W - 68L
1,516 Elo+
Solo
Chronos
Chronos
TheWettiestFap
Chronos
Level 107
God Stats
0W - 1L
1,421 SR
Queue Stats
24W - 28L
1,487 Elo+
Solo
Tiamat
Tiamat
VxJ7
Tiamat
Level 76
God Stats
29W - 30L
1,527 SR
Queue Stats
981W - 600L
1,604 Elo+
Party 3
Team Averages
Level 83
1,527 SR
1,572 Elo+

VS

Team Averages
Level 98
1,492 SR
1,523 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Havok_Chari
Aphrodite
Level 76
God Stats
2W - 0L
1,158 SR
Queue Stats
7W - 3L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
Havok_RaZe
Danzaburou
Level 27
God Stats
8W - 1L
1,494 SR
Queue Stats
13W - 8L
1,427 Elo+
Party 2
Chang'e
Chang'e
NotOk6669
Chang'e
Level 106
God Stats
11W - 5L
1,675 SR
Queue Stats
110W - 126L
1,512 Elo+
Solo
Mulan
Mulan
Wolf xUKx
Mulan
Level 128
God Stats
28W - 18L
1,631 SR
Queue Stats
154W - 131L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,404
840
10,349
5,635
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 0 / 1
9,421
942
7,721
2,866
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
SullyTS
Susano
14
0 / 3 / 0
8,223
822
3,486
6,989
2,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 3 / 1
8,207
821
5,846
8,562
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
VxJ7
Tiamat
14
1 / 2 / 0
8,618
862
4,912
5,788
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

194

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
6 / 0 / 5
11,298
1,130
7,075
8,622
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Havok_Chari
Aphrodite
15
1 / 0 / 10
9,024
902
3,696
6,605
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Havok_RaZe
Danzaburou
16
1 / 0 / 11
9,460
946
2,321
7,138
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
NotOk6669
Chang'e
15
2 / 1 / 6
9,125
913
6,545
7,824
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
Wolf xUKx
Mulan
16
2 / 0 / 10
9,577
958
8,043
6,031
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
1
Kills
12
12
Deaths
1
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
0
5
8.5
L
0
4
1
0.13
W
Aphrodite
Havok_Chari
Aphrodite
1
0
10
6
W
Danzaburou
Havok_RaZe
Danzaburou
1
0
11
6.5
L
0
0
1
0.5
W
Chang'e
NotOk6669
Chang'e
2
1
6
5
L
Susano
SullyTS
Susano
0
3
0
0
L
0
3
1
0.17
L
Tiamat
VxJ7
Tiamat
1
2
0
0.5
W
Mulan
Wolf xUKx
Mulan
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,314
Damage
27,680
29,840
Taken
36,220
14,010
Mitigated
27,559
2,444
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,075
859
0
1,159
8,622
10,405
0
6,967
1,208
9,532
0
L
10,349
581
0
0
5,635
2,125
0
2,967
2,526
32,114
0
W
Aphrodite
Havok_Chari
Aphrodite
3,696
171
5,412
4,676
6,605
4,407
0
5,803
606
23,399
0
W
Danzaburou
Havok_RaZe
Danzaburou
2,321
848
0
1,944
7,138
3,674
0
6,110
767
0
26,751
L
7,721
247
504
532
2,866
2,894
0
1,645
1,077
15,144
0
W
Chang'e
NotOk6669
Chang'e
6,545
220
4,855
3,763
7,824
3,286
0
5,036
2,463
36,016
0
L
Susano
SullyTS
Susano
3,486
271
0
0
6,989
2,750
0
3,293
3,454
0
19,384
L
5,846
766
0
1,170
8,562
3,319
0
5,719
2,645
22,432
0
L
Tiamat
VxJ7
Tiamat
4,912
105
0
238
5,788
2,922
0
3,210
2,342
24,459
0
W
Mulan
Wolf xUKx
Mulan
8,043
399
0
1,089
6,031
5,787
0
3,393
2,348
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
48,484
203
Minions Killed
222
5
Camps Cleared
11
897,482
Distance Traveled
970,175
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,298
1,130
10
1
1
220,022
0
L
Janus
8,404
840
65
7
1
174,582
0
W
Aphrodite
9,024
902
45
5
0
189,164
0
W
Danzaburou
9,460
946
66
7
3
167,476
1
L
Yemoja
9,421
942
14
1
0
188,664
0
W
Chang'e
9,125
913
76
8
0
186,384
2
L
Susano
8,223
822
29
3
3
169,484
0
L
Chronos
8,207
821
40
4
0
182,613
1
L
Tiamat
8,618
862
55
6
1
182,139
0
W
Mulan
9,577
958
25
3
7
207,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role