Player Matchup

Scylla
Scylla
Gold V
BOOOZEMAN
Scylla
Gold V
Level 129
God Stats
0W - 1L
1,410 SR
Queue Stats
92W - 107L
1,229 MMR
Solo
Pele
Pele
Silver III
Lolmatyc
Pele
Silver III
Level 136
God Stats
5W - 7L
1,507 SR
Queue Stats
94W - 87L
1,297 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Maxbot3
Sun Wukong
Bronze III
Level 42
God Stats
0W - 2L
1,348 SR
Queue Stats
0W - 4L
1,309 MMR
Solo
Geb
Geb
Silver I
RonanFinnegan
Geb
Silver I
Level 75
God Stats
12W - 14L
1,712 SR
Queue Stats
119W - 117L
1,259 MMR
Solo
Cernunnos
Cernunnos
Silver III
charkito
Cernunnos
Silver III
Level 64
God Stats
4W - 3L
1,400 SR
Queue Stats
199W - 206L
1,201 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,475 SR
1,259 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,530 SR
1,302 MMR
Bellona
Bellona
Silver I
COVID319
Bellona
Silver I
Level 106
God Stats
36W - 29L
1,511 SR
Queue Stats
1,241W - 1,231L
1,262 MMR
Solo
Izanami
Izanami
Gold IV
Epicuruss
Izanami
Gold IV
Level 153
God Stats
30W - 22L
1,686 SR
Queue Stats
482W - 489L
1,464 MMR
Party 1
Chaac
Chaac
Gold V
Galipapa
Chaac
Gold V
Level 102
God Stats
8W - 7L
1,648 SR
Queue Stats
182W - 175L
1,150 MMR
Party 1
Thanatos
Thanatos
Gold V
RGIN
Thanatos
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
sb678
Baba Yaga
Gold V
Level 109
God Stats
6W - 5L
1,303 SR
Queue Stats
282W - 279L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BOOOZEMAN
Scylla
18
5 / 2 / 1
11,618
505
9,638
11,998
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
19
12 / 7 / 4
12,621
549
18,291
23,551
11,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Maxbot3
Sun Wukong
17
1 / 7 / 6
10,316
449
8,640
21,372
11,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 7
9,818
427
5,815
22,727
17,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
charkito
Cernunnos
18
2 / 10 / 8
11,298
491
11,611
21,571
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TiamatSetTsukuyomiAthenaKing Arthur

VS

Bans
GilgameshFafnirYmirApolloHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
COVID319
Bellona
20
4 / 5 / 13
13,000
565
14,130
21,051
14,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Epicuruss
Izanami
20
12 / 6 / 5
14,130
614
19,959
22,151
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Galipapa
Chaac
19
6 / 3 / 12
13,098
569
23,001
24,409
24,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
RGIN
Thanatos
18
6 / 4 / 7
12,313
535
10,354
18,205
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
sb678
Baba Yaga
18
4 / 4 / 10
12,696
552
12,060
12,646
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
22
Kills
32
32
Deaths
22
26
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Scylla
BOOOZEMAN
Scylla
5
2
1
2.75
W
Bellona
COVID319
Bellona
4
5
13
2.1
W
Izanami
Epicuruss
Izanami
12
6
5
2.42
W
Chaac
Galipapa
Chaac
6
3
12
4
L
Pele
12
7
4
2
L
Sun Wukong
Maxbot3
Sun Wukong
1
7
6
0.57
W
Thanatos
RGIN
Thanatos
6
4
7
2.38
L
2
6
7
0.92
L
Cernunnos
charkito
Cernunnos
2
10
8
0.6
W
Baba Yaga
sb678
Baba Yaga
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,995
Damage
79,504
101,219
Taken
98,462
51,741
Mitigated
59,419
20,328
Healing
48,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BOOOZEMAN
Scylla
9,638
1,521
0
1,954
11,998
3,967
360
1,231
10,767
66,501
0
W
Bellona
COVID319
Bellona
14,130
5,233
0
8,257
21,051
14,224
1,928
3,056
17,315
0
87,787
W
Izanami
Epicuruss
Izanami
19,959
13,580
0
9,797
22,151
7,975
3,538
4,045
18,106
0
108,895
W
Chaac
Galipapa
Chaac
23,001
3,249
0
9,514
24,409
24,838
3,075
2,679
21,730
0
78,685
L
Pele
18,291
5,811
0
6,790
23,551
11,487
0
2,922
20,629
0
97,289
L
Sun Wukong
Maxbot3
Sun Wukong
8,640
2,096
0
4,915
21,372
11,086
572
745
20,627
0
60,728
W
Thanatos
RGIN
Thanatos
10,354
2,203
0
18,978
18,205
6,963
1,095
2,524
15,681
0
85,208
L
5,815
803
0
1,865
22,727
17,280
0
3,686
19,041
16,584
0
L
Cernunnos
charkito
Cernunnos
11,611
4,973
0
4,804
21,571
7,921
1,892
3,862
17,709
0
73,352
W
Baba Yaga
sb678
Baba Yaga
12,060
386
0
2,338
12,646
5,419
893
3,149
9,497
78,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,671
Gold Earned
65,237
540
Minions Killed
634
0
Camps Cleared
0
2,038,899
Distance Traveled
2,192,512
21
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,618
505
131
6
0
413,410
3
W
Bellona
13,000
565
144
6
0
469,336
4
W
Izanami
14,130
614
157
7
0
372,724
10
W
Chaac
13,098
569
120
5
0
419,475
4
L
Pele
12,621
549
134
6
0
422,701
7
L
Sun Wukong
10,316
449
122
5
0
430,499
2
W
Thanatos
12,313
535
106
5
0
482,957
10
L
Geb
9,818
427
18
1
0
414,685
5
L
Cernunnos
11,298
491
135
6
0
357,604
4
W
Baba Yaga
12,696
552
107
5
0
448,020
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role