Player Matchup

Ymir
Ymir
Becker3sixty
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,063 Elo+
Solo
Poseidon
Poseidon
CONUNDRUM216
Poseidon
Level 102
God Stats
13W - 12L
1,493 SR
Queue Stats
564W - 778L
1,317 Elo+
Solo
Nemesis
Nemesis
witheredfoxy111d
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,076 Elo+
Solo
Team Averages
Level 40
1,498 SR
1,152 Elo+

VS

Team Averages
Level 77
1,662 SR
1,388 Elo+
Kukulkan
Kukulkan
Mala_G24
Kukulkan
Level 14
God Stats
22W - 25L
1,382 SR
Queue Stats
29W - 50L
1,205 Elo+
Solo
Arachne
Arachne
SynysterSaint092
Arachne
Level 81
God Stats
5W - 2L
1,809 SR
Queue Stats
43W - 42L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
VOODOONINJA420
Sylvanus
Level 135
God Stats
6W - 2L
1,797 SR
Queue Stats
143W - 127L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
7,470
575
2,159
13,770
7,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
CONUNDRUM216
Poseidon
12
2 / 10 / 2
9,043
696
11,272
12,648
4,108
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 11 / 2
8,310
639
5,999
13,931
4,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mala_G24
Kukulkan
13
5 / 2 / 15
10,357
797
10,271
4,823
1,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
14 / 0 / 6
11,633
895
11,407
10,178
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
14
10 / 2 / 14
11,950
919
11,368
18,797
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
4
Kills
29
30
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Poseidon
CONUNDRUM216
Poseidon
2
10
2
0.3
W
Kukulkan
Mala_G24
Kukulkan
5
2
15
6.25
W
14
0
6
17
W
Sylvanus
10
2
14
8.5
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
33,046
40,349
Taken
33,798
15,953
Mitigated
18,499
1,659
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,159
456
0
0
13,770
7,248
0
7,881
5,889
13,527
0
L
Poseidon
CONUNDRUM216
Poseidon
11,272
2,188
234
720
12,648
4,108
0
6,659
5,989
48,185
926
W
Kukulkan
Mala_G24
Kukulkan
10,271
417
0
975
4,823
1,971
554
2,795
2,028
44,208
0
W
11,407
8,753
0
3,719
10,178
4,501
1,575
4,271
5,907
0
56,410
W
Sylvanus
11,368
2,463
2,281
10,636
18,797
12,027
887
6,439
12,358
25,427
0
L
5,999
3,208
0
705
13,931
4,597
30
7,157
6,774
0
16,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
33,940
121
Minions Killed
145
0
Camps Cleared
0
593,514
Distance Traveled
696,648
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,470
575
24
2
0
204,470
0
L
Poseidon
9,043
696
77
6
0
187,107
2
W
Kukulkan
10,357
797
67
5
0
214,987
0
W
Arachne
11,633
895
63
5
0
274,671
2
W
Sylvanus
11,950
919
15
1
0
206,990
1
L
Nemesis
8,310
639
20
2
0
201,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role