Player Matchup

Chaac
Chaac
Scarvon
Chaac
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Teriton
Sun Wukong
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 34L
1,437 Elo+
Party 2
Nox
Nox
dolan0011
Nox
Level 55
God Stats
13W - 11L
1,466 SR
Queue Stats
88W - 110L
1,428 Elo+
Solo
Team Averages
Level 97
1,489 SR
1,455 Elo+

VS

Team Averages
Level 113
1,518 SR
1,610 Elo+
Persephone
Persephone
Císařlemurz
Persephone
Level 102
God Stats
3W - 2L
1,580 SR
Queue Stats
100W - 84L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
N4tty33
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 94L
1,646 Elo+
Party 1
Heimdallr
Heimdallr
VIcE JoeT
Heimdallr
Level 111
God Stats
6W - 6L
1,474 SR
Queue Stats
118W - 111L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Scarvon
Chaac
12
1 / 5 / 1
8,693
580
10,381
18,100
12,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Teriton
Sun Wukong
11
0 / 6 / 2
9,141
609
5,677
20,610
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 6 / 1
8,571
571
5,721
10,261
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Císařlemurz
Persephone
15
8 / 0 / 8
12,010
801
14,887
6,008
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
N4tty33
Cthulhu
14
4 / 1 / 11
11,683
779
14,907
15,378
13,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
VIcE JoeT
Heimdallr
14
5 / 1 / 9
10,893
726
11,910
10,577
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
17
17
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
Císařlemurz
Persephone
8
0
8
12
W
Cthulhu
N4tty33
Cthulhu
4
1
11
9.5
L
Chaac
Scarvon
Chaac
1
5
1
0.3
L
Sun Wukong
Teriton
Sun Wukong
0
6
2
0.17
W
Heimdallr
VIcE JoeT
Heimdallr
5
1
9
9.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,779
Damage
41,704
48,971
Taken
31,963
33,433
Mitigated
20,370
11,417
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Císařlemurz
Persephone
14,887
1,299
0
1,665
6,008
2,214
1,198
1,412
4,596
56,018
0
W
Cthulhu
N4tty33
Cthulhu
14,907
1,656
353
2,849
15,378
13,289
481
3,849
11,529
41,065
0
L
Chaac
Scarvon
Chaac
10,381
1,519
0
4,978
18,100
12,762
0
11,729
6,157
972
44,115
L
Sun Wukong
Teriton
Sun Wukong
5,677
1,731
0
5,347
20,610
16,838
0
9,850
10,391
0
23,589
W
Heimdallr
VIcE JoeT
Heimdallr
11,910
8,326
0
4,384
10,577
4,867
680
1,432
9,145
0
54,464
L
5,721
863
0
1,092
10,261
3,833
342
7,577
2,562
38,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,405
Gold Earned
34,586
145
Minions Killed
202
0
Camps Cleared
0
916,869
Distance Traveled
837,963
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,010
801
79
5
0
297,725
3
W
Cthulhu
11,683
779
39
3
0
283,314
4
L
Chaac
8,693
580
45
3
0
267,935
4
L
Sun Wukong
9,141
609
45
3
0
393,744
4
W
Heimdallr
10,893
726
84
6
0
256,924
7
L
Nox
8,571
571
55
4
0
255,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role