Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Cthulhu_Grim
Gilgamesh
Level 124
God Stats
29W - 18L
1,635 SR
Queue Stats
342W - 345L
1,493 Elo+
Party 1
Achilles
Achilles
Silver_Meister
Achilles
Level 121
God Stats
39W - 28L
1,517 SR
Queue Stats
398W - 379L
1,467 Elo+
Party 1
Team Averages
Level 124
1,551 SR
1,487 Elo+

VS

Team Averages
Level 81
1,471 SR
1,463 Elo+
Gilgamesh
Gilgamesh
MjRauff
Gilgamesh
Level 154
God Stats
10W - 7L
1,385 SR
Queue Stats
91W - 81L
1,503 Elo+
Party 2
Zeus
Zeus
Saxaen
Zeus
Level 64
God Stats
11W - 9L
1,529 SR
Queue Stats
71W - 68L
1,456 Elo+
Party 2
Chiron
Chiron
iKnowHuH
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 7 / 3
9,173
655
8,529
11,132
2,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Cthulhu_Grim
Gilgamesh
13
3 / 7 / 2
10,822
773
7,790
14,368
8,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
12
3 / 7 / 3
9,029
645
4,602
14,503
12,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MjRauff
Gilgamesh
15
9 / 2 / 9
11,342
810
11,481
10,614
8,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Saxaen
Zeus
13
1 / 4 / 12
9,496
678
10,658
8,648
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
iKnowHuH
Chiron
16
10 / 1 / 6
11,366
812
12,096
8,808
3,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
20
21
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
7
3
0.36
L
Gilgamesh
Cthulhu_Grim
Gilgamesh
3
7
2
0.57
W
Gilgamesh
MjRauff
Gilgamesh
9
2
9
6.75
W
Zeus
Saxaen
Zeus
1
4
12
1.75
L
Achilles
3
7
3
0.64
W
Chiron
iKnowHuH
Chiron
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
34,235
40,003
Taken
28,070
23,398
Mitigated
14,524
5,219
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,529
62
0
2,908
11,132
2,375
0
2,826
8,116
53,561
0
L
Gilgamesh
Cthulhu_Grim
Gilgamesh
7,790
1,985
0
625
14,368
8,704
0
3,568
10,548
0
35,678
W
Gilgamesh
MjRauff
Gilgamesh
11,481
2,935
0
395
10,614
8,445
30
1,504
8,958
0
41,544
W
Zeus
Saxaen
Zeus
10,658
194
0
462
8,648
2,302
420
4,227
4,287
26,234
0
L
Achilles
4,602
482
0
1,686
14,503
12,319
0
3,498
10,583
0
12,159
W
Chiron
iKnowHuH
Chiron
12,096
5,042
1,006
2,530
8,808
3,777
1,129
2,974
5,744
0
64,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,024
Gold Earned
32,204
166
Minions Killed
193
0
Camps Cleared
0
798,171
Distance Traveled
829,496
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,173
655
101
7
0
268,598
4
L
Gilgamesh
10,822
773
54
4
0
289,960
5
W
Gilgamesh
11,342
810
51
4
0
320,584
6
W
Zeus
9,496
678
39
3
0
232,169
3
L
Achilles
9,029
645
11
1
0
239,613
2
W
Chiron
11,366
812
103
7
0
276,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role