Player Matchup

Athena
Athena
Lil-Rentae
Athena
Level 29
God Stats
2W - 3L
1,848 SR
Queue Stats
3W - 4L
1,429 Elo+
Party 1
Apollo
Apollo
NoHopePOPE3693
Apollo
Level 16
God Stats
9W - 13L
1,601 SR
Queue Stats
152W - 170L
1,509 Elo+
Party 1
Merlin
Merlin
Takeov3rShot
Merlin
Level 26
God Stats
26W - 26L
1,369 SR
Queue Stats
316W - 334L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
bappoattacko20
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Party 3
Pele
Pele
piggles33
Pele
Level 5
God Stats
1W - 2L
1,508 SR
Queue Stats
4W - 4L
1,409 Elo+
Party 3
Team Averages
Level 16
1,565 SR
1,431 Elo+

VS

Team Averages
Level 28
1,573 SR
1,443 Elo+
Cupid
Cupid
Elite Lemurs
Cupid
Level 41
God Stats
1W - 1L
1,255 SR
Queue Stats
42W - 27L
1,489 Elo+
Party 2
Nike
Nike
Eternal_-Ace
Nike
Level 25
God Stats
8W - 9L
1,628 SR
Queue Stats
83W - 103L
1,389 Elo+
Solo
Guan Yu
Guan Yu
Hondo DPT
Guan Yu
Level 16
God Stats
5W - 0L
1,867 SR
Queue Stats
25W - 21L
1,404 Elo+
Party 2
Bakasura
Bakasura
LateEcho15
Bakasura
Level 29
God Stats
75W - 49L
1,615 SR
Queue Stats
401W - 373L
1,483 Elo+
Solo
Sylvanus
Sylvanus
stoneman146
Sylvanus
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 175L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lil-Rentae
Athena
13
0 / 6 / 9
8,943
373
3,656
18,323
17,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
7 / 4 / 6
11,737
489
12,621
15,771
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
4 / 5 / 6
10,545
439
20,353
14,925
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 8 / 4
11,259
469
10,913
23,911
26,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
17
6 / 9 / 7
11,370
474
20,792
27,351
11,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 5
12,628
526
20,431
18,515
7,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 6 / 9
13,143
548
19,960
23,679
20,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
Hondo DPT
Guan Yu
18
3 / 3 / 9
12,130
505
6,536
18,266
20,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
LateEcho15
Bakasura
20
15 / 2 / 5
15,694
654
22,980
18,375
9,744
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
stoneman146
Sylvanus
17
1 / 4 / 14
12,853
536
12,337
22,530
22,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
22
Kills
32
32
Deaths
22
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
7
5
1.07
W
8
6
9
2.08
W
Guan Yu
Hondo DPT
Guan Yu
3
3
9
2.5
W
Bakasura
LateEcho15
Bakasura
15
2
5
8.75
L
Athena
Lil-Rentae
Athena
0
6
9
0.75
L
7
4
6
2.5
L
Merlin
4
5
6
1.4
L
5
8
4
0.88
L
Pele
6
9
7
1.06
W
Sylvanus
stoneman146
Sylvanus
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,335
Damage
82,244
100,281
Taken
101,365
68,159
Mitigated
80,241
25,769
Healing
29,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,431
10,282
270
3,898
18,515
7,737
5,784
4,654
13,503
0
89,617
W
19,960
4,763
492
1,146
23,679
20,203
1,660
4,480
18,571
0
85,063
W
Guan Yu
Hondo DPT
Guan Yu
6,536
981
1,018
5,689
18,266
20,410
2,306
2,668
15,007
0
54,039
W
Bakasura
LateEcho15
Bakasura
22,980
13,086
0
5,767
18,375
9,744
2,080
3,188
14,753
0
123,143
L
Athena
Lil-Rentae
Athena
3,656
1,093
0
1,229
18,323
17,873
0
2,723
14,490
14,170
0
L
12,621
6,794
0
4,828
15,771
6,454
382
3,172
12,399
0
81,150
L
Merlin
20,353
1,210
0
2,236
14,925
5,292
0
1,737
12,669
71,784
0
L
10,913
1,318
2,362
7,999
23,911
26,625
0
2,535
18,588
0
46,819
L
Pele
20,792
6,109
0
7,115
27,351
11,915
0
2,170
24,088
0
74,853
W
Sylvanus
stoneman146
Sylvanus
12,337
3,207
3,678
7,105
22,530
22,147
599
7,401
14,473
47,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,854
Gold Earned
66,448
466
Minions Killed
618
0
Camps Cleared
0
2,030,370
Distance Traveled
2,272,532
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,628
526
150
6
0
374,248
1
W
Nike
13,143
548
107
4
0
400,056
0
W
Guan Yu
12,130
505
94
4
0
476,240
2
W
Bakasura
15,694
654
210
9
0
611,159
5
L
Athena
8,943
373
38
2
0
392,718
1
L
Apollo
11,737
489
131
5
0
444,107
3
L
Merlin
10,545
439
113
5
0
386,457
6
L
Guan Yu
11,259
469
70
3
0
373,341
1
L
Pele
11,370
474
114
5
0
433,747
0
W
Sylvanus
12,853
536
57
2
0
410,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role