Player Matchup

Bacchus
Bacchus
BEbee96
Bacchus
Level 27
God Stats
2W - 3L
1,610 SR
Queue Stats
79W - 90L
1,776 Elo+
Party 1
Artemis
Artemis
DeukaeInSomnia
Artemis
Level 28
God Stats
8W - 10L
1,831 SR
Queue Stats
40W - 49L
1,667 Elo+
Party 1
Ra
Ra
Raverok
Ra
Level 15
God Stats
0W - 1L
1,268 SR
Queue Stats
6W - 7L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
Remol
Amaterasu
Level 16
God Stats
1W - 4L
1,273 SR
Queue Stats
6W - 7L
1,536 Elo+
Party 2
Odin
Odin
RosaDX
Odin
Level 5
God Stats
3W - 1L
1,909 SR
Queue Stats
5W - 4L
1,651 Elo+
Party 2
Team Averages
Level 18
1,578 SR
1,633 Elo+

VS

Team Averages
Level 51
1,638 SR
1,635 Elo+
Hou Yi
Hou Yi
Fenrirx97
Hou Yi
Level 160
God Stats
6W - 3L
1,613 SR
Queue Stats
289W - 266L
1,643 Elo+
Party 3
Loki
Loki
LaughTyBoy
Loki
Level 28
God Stats
3W - 0L
1,733 SR
Queue Stats
28W - 20L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nabbo91
Kumbhakarna
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,720 Elo+
Party 3
Janus
Janus
ReKyLovesU
Janus
Level 25
God Stats
13W - 7L
1,843 SR
Queue Stats
39W - 25L
1,626 Elo+
Solo
Ullr
Ullr
TrapPhoenix
Ullr
Level 29
God Stats
5W - 4L
1,503 SR
Queue Stats
144W - 133L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BEbee96
Bacchus
8
2 / 2 / 3
5,636
470
6,079
8,122
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 4
5,929
494
5,337
5,233
1,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 7 / 1
5,156
430
2,180
6,054
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Remol
Amaterasu
9
2 / 6 / 2
6,415
535
2,375
9,841
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
RosaDX
Odin
7
2 / 6 / 1
5,500
458
3,261
7,438
5,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fenrirx97
Hou Yi
13
7 / 1 / 2
7,856
655
5,928
5,395
1,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 1 / 1
6,992
583
2,598
6,833
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Nabbo91
Kumbhakarna
10
1 / 3 / 9
6,550
546
2,410
8,697
3,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
11
8 / 1 / 4
7,379
615
8,962
4,241
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 2 / 3
6,648
554
5,542
8,256
2,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
23
23
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BEbee96
Bacchus
2
2
3
1.75
L
2
2
4
2
W
Hou Yi
Fenrirx97
Hou Yi
7
1
2
8
W
4
1
1
4.5
W
Kumbhakarna
Nabbo91
Kumbhakarna
1
3
9
1.83
L
0
7
1
0.07
W
Janus
8
1
4
10
L
Amaterasu
Remol
Amaterasu
2
6
2
0.5
L
Odin
RosaDX
Odin
2
6
1
0.42
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
25,440
36,688
Taken
33,422
18,023
Mitigated
10,488
6,410
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BEbee96
Bacchus
6,079
1,121
0
2,022
8,122
5,157
0
1,267
6,789
14,428
0
L
5,337
2,518
0
1,608
5,233
1,441
800
1,002
4,231
0
26,194
W
Hou Yi
Fenrirx97
Hou Yi
5,928
2,103
0
2,294
5,395
1,761
2,784
1,317
3,956
0
39,845
W
2,598
1,048
0
675
6,833
1,674
0
413
6,390
0
43,936
W
Kumbhakarna
Nabbo91
Kumbhakarna
2,410
350
0
2,343
8,697
3,427
0
1,774
6,729
8,842
0
L
2,180
232
44
423
6,054
1,967
0
2,399
3,473
19,069
0
W
Janus
8,962
522
0
632
4,241
1,267
441
1,682
2,341
31,873
0
L
Amaterasu
Remol
Amaterasu
2,375
837
0
2,013
9,841
4,420
0
3,400
6,285
0
27,415
L
Odin
RosaDX
Odin
3,261
888
0
300
7,438
5,038
0
2,790
4,538
0
14,639
W
5,542
1,616
0
825
8,256
2,359
583
2,813
5,419
0
30,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
35,425
182
Minions Killed
297
0
Camps Cleared
0
1,039,616
Distance Traveled
1,079,210
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,636
470
21
2
0
239,763
2
L
Artemis
5,929
494
45
4
0
189,355
1
W
Hou Yi
7,856
655
80
7
0
213,390
2
W
Loki
6,992
583
93
8
0
209,570
3
W
Kumbhakarna
6,550
546
17
1
0
226,948
1
L
Ra
5,156
430
34
3
0
208,465
2
W
Janus
7,379
615
50
4
0
230,268
0
L
Amaterasu
6,415
535
57
5
0
205,982
0
L
Odin
5,500
458
25
2
0
196,051
0
W
Ullr
6,648
554
57
5
0
199,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role