Player Matchup

Ra
Ra
Brodkinski
Ra
Level 158
God Stats
10W - 4L
1,836 SR
Queue Stats
461W - 218L
1,827 Elo+
Party 2
Danzaburou
Danzaburou
EMuniz55
Danzaburou
Level 66
God Stats
12W - 16L
1,506 SR
Queue Stats
112W - 99L
1,648 Elo+
Party 2
Sun Wukong
Sun Wukong
KNAP DADDY561
Sun Wukong
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,891 Elo+
Party 2
Team Averages
Level 80
1,614 SR
1,789 Elo+

VS

Team Averages
Level 79
1,476 SR
1,501 Elo+
Nemesis
Nemesis
Halimi1122
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Lord_Fue_Fue
Sylvanus
Level 127
God Stats
28W - 20L
1,441 SR
Queue Stats
73W - 65L
1,479 Elo+
Party 1
Ra
Ra
V1per375
Ra
Level 105
God Stats
0W - 1L
1,487 SR
Queue Stats
45W - 50L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 8
6,659
951
5,765
4,948
2,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
EMuniz55
Danzaburou
9
4 / 0 / 7
6,517
931
4,014
3,843
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
KNAP DADDY561
Sun Wukong
8
4 / 0 / 7
6,222
889
2,852
3,143
1,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Halimi1122
Nemesis
5
0 / 5 / 0
4,504
643
723
4,316
1,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Lord_Fue_Fue
Sylvanus
7
0 / 6 / 0
4,885
698
3,793
8,544
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,824
689
5,072
5,123
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Danzaburou
EMuniz55
Danzaburou
4
0
7
7.5
L
Nemesis
Halimi1122
Nemesis
0
5
0
0
W
Sun Wukong
KNAP DADDY561
Sun Wukong
4
0
7
7.5
L
Sylvanus
Lord_Fue_Fue
Sylvanus
0
6
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,631
Damage
9,588
11,934
Taken
17,983
4,828
Mitigated
7,781
4,274
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,765
1,235
447
1,551
4,948
2,362
226
3,323
1,421
37,069
0
W
Danzaburou
EMuniz55
Danzaburou
4,014
2,356
0
1,325
3,843
1,216
0
2,889
718
0
13,342
L
Nemesis
Halimi1122
Nemesis
723
207
0
63
4,316
1,236
67
401
3,915
0
2,592
W
Sun Wukong
KNAP DADDY561
Sun Wukong
2,852
431
0
951
3,143
1,250
27
2,128
873
0
5,317
L
Sylvanus
Lord_Fue_Fue
Sylvanus
3,793
819
693
1,904
8,544
5,043
29
3,491
5,053
10,489
0
L
5,072
329
471
775
5,123
1,502
56
1,889
3,234
22,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,398
Gold Earned
14,213
98
Minions Killed
62
0
Camps Cleared
0
424,808
Distance Traveled
350,307
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,659
951
73
10
0
141,721
3
W
Danzaburou
6,517
931
22
3
0
146,423
2
L
Nemesis
4,504
643
5
1
0
107,717
0
W
Sun Wukong
6,222
889
3
0
0
136,664
0
L
Sylvanus
4,885
698
15
2
0
121,736
3
L
Ra
4,824
689
42
6
0
120,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role