Player Matchup

Anubis
Anubis
Aeroxius
Anubis
Level 125
God Stats
4W - 2L
1,634 SR
Queue Stats
152W - 138L
1,575 Elo+
Party 2
Rama
Rama
DelReysCherries
Rama
Level 156
God Stats
3W - 2L
1,615 SR
Queue Stats
675W - 508L
1,570 Elo+
Party 2
Khepri
Khepri
Fluffaduff
Khepri
Level 137
God Stats
8W - 1L
2,060 SR
Queue Stats
60W - 55L
1,605 Elo+
Solo
Fenrir
Fenrir
brennanmo
Fenrir
Level 68
God Stats
9W - 4L
1,506 SR
Queue Stats
313W - 273L
1,509 Elo+
Solo
Cthulhu
Cthulhu
mast3rmidge
Cthulhu
Level 56
God Stats
32W - 14L
1,669 SR
Queue Stats
110W - 94L
1,560 Elo+
Solo
Team Averages
Level 108
1,697 SR
1,564 Elo+

VS

Team Averages
Level 104
1,612 SR
1,583 Elo+
Ah Puch
Ah Puch
LevDog
Ah Puch
Level 75
God Stats
102W - 80L
1,592 SR
Queue Stats
106W - 90L
1,592 Elo+
Solo
Tyr
Tyr
Lil nibbles69
Tyr
Level 129
God Stats
3W - 7L
1,600 SR
Queue Stats
125W - 110L
1,573 Elo+
Party 1
Da Ji
Da Ji
SoyJebuss
Da Ji
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 30L
1,633 Elo+
Solo
Zhong Kui
Zhong Kui
Temerus
Zhong Kui
Level 156
God Stats
2W - 2L
1,729 SR
Queue Stats
102W - 94L
1,613 Elo+
Solo
Neith
Neith
TonyG2156
Neith
Level 77
God Stats
2W - 2L
1,640 SR
Queue Stats
291W - 248L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aeroxius
Anubis
15
0 / 1 / 8
8,866
887
5,064
3,543
2,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 0 / 7
10,168
1,017
9,295
3,855
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Fluffaduff
Khepri
15
2 / 1 / 7
9,232
923
5,633
5,351
4,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
brennanmo
Fenrir
15
1 / 1 / 10
9,176
918
9,014
11,698
7,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
mast3rmidge
Cthulhu
16
4 / 1 / 6
9,847
985
10,394
14,095
12,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

269

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LevDog
Ah Puch
15
2 / 2 / 1
9,383
938
12,065
6,007
2,122
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 3
8,660
866
5,307
9,454
4,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
SoyJebuss
Da Ji
14
0 / 2 / 3
8,180
818
4,275
10,777
5,732
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Temerus
Zhong Kui
15
0 / 0 / 4
8,551
855
8,385
6,193
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
TonyG2156
Neith
14
1 / 5 / 3
8,793
879
5,754
10,057
3,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
12
Kills
4
4
Deaths
12
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aeroxius
Anubis
0
1
8
4
W
5
0
7
8.5
W
Khepri
Fluffaduff
Khepri
2
1
7
5.5
L
Ah Puch
LevDog
Ah Puch
2
2
1
1.25
L
1
3
3
0.83
L
Da Ji
SoyJebuss
Da Ji
0
2
3
0.75
L
Zhong Kui
Temerus
Zhong Kui
0
0
4
2
L
Neith
TonyG2156
Neith
1
5
3
0.5
W
Fenrir
brennanmo
Fenrir
1
1
10
6
W
Cthulhu
mast3rmidge
Cthulhu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,400
Damage
35,786
38,542
Taken
42,488
28,350
Mitigated
20,547
3,521
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aeroxius
Anubis
5,064
196
0
482
3,543
2,064
0
1,452
2,091
24,738
0
W
9,295
7,395
0
605
3,855
1,909
0
1,731
2,064
0
33,294
W
Khepri
Fluffaduff
Khepri
5,633
0
0
28
5,351
4,454
0
3,247
2,048
14,605
0
L
Ah Puch
LevDog
Ah Puch
12,065
177
0
777
6,007
2,122
0
1,997
4,010
49,624
0
L
5,307
193
0
646
9,454
4,118
0
4,022
5,432
0
12,221
L
Da Ji
SoyJebuss
Da Ji
4,275
638
0
0
10,777
5,732
0
6,033
4,744
0
6,799
L
Zhong Kui
Temerus
Zhong Kui
8,385
487
0
1,779
6,193
4,934
0
3,981
2,212
23,594
0
L
Neith
TonyG2156
Neith
5,754
2,709
0
575
10,057
3,641
0
5,058
4,999
0
30,569
W
Fenrir
brennanmo
Fenrir
9,014
2,181
0
1,673
11,698
7,453
0
4,598
6,929
0
16,688
W
Cthulhu
mast3rmidge
Cthulhu
10,394
407
395
338
14,095
12,470
0
8,927
4,960
29,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,289
Gold Earned
43,567
212
Minions Killed
203
8
Camps Cleared
7
971,101
Distance Traveled
944,150
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,866
887
72
7
2
169,704
0
W
Rama
10,168
1,017
73
7
4
159,648
1
W
Khepri
9,232
923
20
2
1
215,761
0
L
Ah Puch
9,383
938
100
10
4
193,621
0
L
Tyr
8,660
866
14
1
1
196,316
0
L
Da Ji
8,180
818
6
1
1
186,694
0
L
Zhong Kui
8,551
855
33
3
0
197,323
1
L
Neith
8,793
879
50
5
1
170,196
0
W
Fenrir
9,176
918
14
1
1
216,117
0
W
Cthulhu
9,847
985
33
3
0
209,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role