Player Matchup

Odin
Odin
Backside_Brawler
Odin
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 72L
1,386 Elo+
Solo
Heimdallr
Heimdallr
CaptSkoll
Heimdallr
Level 114
God Stats
4W - 11L
1,264 SR
Queue Stats
346W - 353L
1,371 Elo+
Solo
Skadi
Skadi
Morgvenom
Skadi
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 220L
1,403 Elo+
Solo
Kali
Kali
TheDoctor5362
Kali
Level 21
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 1
Bacchus
Bacchus
Vl Motion lV
Bacchus
Level 49
God Stats
4W - 5L
1,723 SR
Queue Stats
105W - 129L
1,337 Elo+
Party 1
Team Averages
Level 95
1,453 SR
1,360 Elo+

VS

Team Averages
Level 97
1,478 SR
1,416 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
C4D3TxM4G1C
Neith
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,299 Elo+
Solo
Chaac
Chaac
Wykd Lizzy
Chaac
Level 145
God Stats
14W - 7L
1,676 SR
Queue Stats
279W - 276L
1,371 Elo+
Solo
Ymir
Ymir
lilzink--
Ymir
Level 66
God Stats
4W - 2L
1,426 SR
Queue Stats
192W - 172L
1,422 Elo+
Solo
Eset
Eset
zeusyjuice
Eset
Level 85
God Stats
9W - 12L
1,287 SR
Queue Stats
172W - 164L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 8
9,662
690
3,934
26,722
21,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
CaptSkoll
Heimdallr
19
9 / 5 / 6
11,807
843
18,460
15,565
7,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Morgvenom
Skadi
17
2 / 5 / 9
9,881
706
16,298
12,452
9,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 8 / 8
9,836
703
5,752
16,824
8,234
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Vl Motion lV
Bacchus
15
3 / 8 / 5
9,035
645
16,117
18,643
13,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
5 / 5 / 16
11,176
798
10,182
13,220
6,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 2 / 19
11,177
798
25,698
10,270
5,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
17
3 / 3 / 10
10,322
737
10,602
19,671
13,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
18
6 / 3 / 19
11,741
839
17,501
22,414
32,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
10 / 3 / 13
11,709
836
13,650
11,286
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
107
16
Kills
30
30
Deaths
16
36
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
5
16
2.6
L
0
4
8
1
W
6
2
19
7.75
L
Heimdallr
CaptSkoll
Heimdallr
9
5
6
2.4
L
Skadi
Morgvenom
Skadi
2
5
9
1.3
L
2
8
8
0.75
L
Bacchus
Vl Motion lV
Bacchus
3
8
5
0.69
W
Chaac
3
3
10
2.67
W
Ymir
6
3
19
5.17
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,561
Damage
77,633
90,206
Taken
76,861
60,381
Mitigated
64,321
33,054
Healing
27,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,182
3,274
588
1,326
13,220
6,980
1,693
2,979
10,241
0
22,163
L
3,934
707
2,448
11,149
26,722
21,094
236
9,031
17,691
0
9,606
W
25,698
12,852
1,571
1,919
10,270
5,259
2,037
2,506
7,764
0
45,021
L
Heimdallr
CaptSkoll
Heimdallr
18,460
10,629
1,273
5,375
15,565
7,756
624
7,039
8,526
0
38,529
L
Skadi
Morgvenom
Skadi
16,298
6,228
2,296
2,406
12,452
9,690
69
4,765
7,687
0
36,052
L
5,752
3,167
598
3,212
16,824
8,234
0
7,068
9,756
0
10,400
L
Bacchus
Vl Motion lV
Bacchus
16,117
869
2,102
2,195
18,643
13,607
0
3,248
15,395
23,877
0
W
Chaac
10,602
308
2,307
8,394
19,671
13,234
620
3,489
16,182
0
28,544
W
Ymir
17,501
3,073
908
4,161
22,414
32,997
152
4,181
18,233
26,378
0
W
13,650
1,490
4,497
2,094
11,286
5,851
922
2,962
8,324
27,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,221
Gold Earned
56,125
106
Minions Killed
139
0
Camps Cleared
0
1,095,124
Distance Traveled
1,233,441
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,176
798
22
2
0
289,917
0
L
Odin
9,662
690
16
1
0
227,897
0
W
Neith
11,177
798
34
2
0
227,219
2
L
Heimdallr
11,807
843
46
3
0
193,977
0
L
Skadi
9,881
706
28
2
0
226,993
0
L
Kali
9,836
703
6
0
0
207,833
0
L
Bacchus
9,035
645
10
1
0
238,424
0
W
Chaac
10,322
737
23
2
0
285,864
5
W
Ymir
11,741
839
27
2
0
263,193
0
W
Eset
11,709
836
33
2
0
167,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role