Player Matchup

Cupid
Cupid
Alfi163
Cupid
Level 28
God Stats
3W - 0L
1,851 SR
Queue Stats
27W - 31L
1,385 Elo+
Party 4
Arachne
Arachne
EricShaun
Arachne
Level 37
God Stats
11W - 26L
1,281 SR
Queue Stats
183W - 263L
1,368 Elo+
Party 3
Scylla
Scylla
jogsonfire
Scylla
Level 85
God Stats
2W - 9L
1,191 SR
Queue Stats
276W - 319L
1,431 Elo+
Party 3
Jing Wei
Jing Wei
mrjimp
Jing Wei
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 240L
1,452 Elo+
Party 3
Ymir
Ymir
nixon1990
Ymir
Level 41
God Stats
2W - 3L
1,386 SR
Queue Stats
15W - 24L
1,377 Elo+
Party 4
Team Averages
Level 50
1,442 SR
1,403 Elo+

VS

Team Averages
Level 81
1,422 SR
1,329 Elo+
Skadi
Skadi
BorgCrom
Skadi
Level 107
God Stats
0W - 2L
1,238 SR
Queue Stats
207W - 226L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
Götterpanda
Guan Yu
Level 46
God Stats
1W - 1L
1,716 SR
Queue Stats
36W - 59L
1,342 Elo+
Party 1
Bakasura
Bakasura
LA747
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SubatomicShoe
Kukulkan
Level 67
God Stats
4W - 6L
1,500 SR
Queue Stats
42W - 45L
1,284 Elo+
Party 2
Yemoja
Yemoja
TheMagicKitten
Yemoja
Level 39
God Stats
0W - 3L
1,158 SR
Queue Stats
89W - 112L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alfi163
Cupid
17
6 / 4 / 11
12,017
601
13,322
13,372
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
EricShaun
Arachne
18
10 / 2 / 10
12,045
602
12,242
15,583
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
jogsonfire
Scylla
17
7 / 5 / 13
11,421
571
9,586
12,812
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
mrjimp
Jing Wei
18
12 / 2 / 9
11,950
598
16,837
14,505
4,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
1 / 3 / 18
10,418
521
5,666
14,730
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BorgCrom
Skadi
14
0 / 7 / 4
8,660
433
7,078
13,573
4,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Götterpanda
Guan Yu
15
3 / 5 / 2
9,457
473
5,790
14,875
9,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
LA747
Bakasura
19
10 / 5 / 3
12,084
604
19,903
18,539
9,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SubatomicShoe
Kukulkan
16
2 / 10 / 4
10,312
516
10,360
12,572
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 9 / 3
8,007
400
5,300
17,178
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
36
Kills
16
16
Deaths
36
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
Alfi163
Cupid
6
4
11
2.88
L
Skadi
BorgCrom
Skadi
0
7
4
0.29
W
Arachne
EricShaun
Arachne
10
2
10
7.5
L
Guan Yu
Götterpanda
Guan Yu
3
5
2
0.8
L
Bakasura
LA747
Bakasura
10
5
3
2.3
L
Kukulkan
SubatomicShoe
Kukulkan
2
10
4
0.4
L
1
9
3
0.28
W
Scylla
jogsonfire
Scylla
7
5
13
2.7
W
Jing Wei
mrjimp
Jing Wei
12
2
9
8.25
W
Ymir
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,653
Damage
48,431
71,002
Taken
76,737
30,492
Mitigated
40,011
24,793
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Alfi163
Cupid
13,322
8,548
467
3,133
13,372
4,221
3,706
1,434
11,099
0
63,783
L
Skadi
BorgCrom
Skadi
7,078
2,707
0
2,026
13,573
4,141
768
801
12,772
0
71,019
W
Arachne
EricShaun
Arachne
12,242
8,131
0
7,143
15,583
6,520
1,734
4,701
10,097
0
67,445
L
Guan Yu
Götterpanda
Guan Yu
5,790
1,076
452
1,674
14,875
9,510
714
2,189
12,664
0
40,849
L
Bakasura
LA747
Bakasura
19,903
13,914
0
4,049
18,539
9,671
34
5,445
12,910
0
82,501
L
Kukulkan
SubatomicShoe
Kukulkan
10,360
532
0
250
12,572
4,768
0
3,116
9,190
59,564
0
L
5,300
788
1,232
3,523
17,178
11,921
226
3,135
13,949
18,346
0
W
Scylla
jogsonfire
Scylla
9,586
512
0
3,391
12,812
3,818
1,296
3,099
8,733
66,713
0
W
Jing Wei
mrjimp
Jing Wei
16,837
14,817
0
6,139
14,505
4,968
2,272
4,394
9,889
0
75,710
W
Ymir
5,666
920
0
4,520
14,730
10,965
78
2,203
11,603
29,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,851
Gold Earned
48,520
473
Minions Killed
509
0
Camps Cleared
0
1,827,286
Distance Traveled
1,813,846
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,017
601
107
5
0
361,117
4
L
Skadi
8,660
433
120
6
0
327,562
2
W
Arachne
12,045
602
113
6
0
385,229
1
L
Guan Yu
9,457
473
77
4
0
407,321
0
L
Bakasura
12,084
604
164
8
0
406,465
3
L
Kukulkan
10,312
516
123
6
0
315,570
1
L
Yemoja
8,007
400
25
1
0
356,928
5
W
Scylla
11,421
571
100
5
0
329,727
7
W
Jing Wei
11,950
598
116
6
0
364,977
2
W
Ymir
10,418
521
37
2
0
386,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role