Player Matchup
Gilgamesh
Platinum I
Level 102
God Stats
46W - 37L
1,626 SR
Queue Stats
135W - 135L
1,965
MMR
Team Averages
Platinum I
Average Tier
Level 102
1,626 SR
1,965
MMR
VS
Team Averages
Gold I
Average Tier
Level 157
1,903 SR
1,931
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
mikebullets
Gilgamesh
9
1 / 3 / 0
5,306
884
3,352
6,405
4,062
Void Shield
+55
Physical Protection
+150
Health
+25
Hp 5
AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Cudgel
+10
Physical Power
+50
Health
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DeciNerd
Gilgamesh
11
3 / 1 / 0
6,338
1,056
3,929
5,482
3,542
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Enchanted Kusari
+20
Magical Protection
+5
Mp 5
Void Shield
+55
Physical Protection
+150
Health
+25
Hp 5
AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.
Short Bow
+15%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,338
1,056
57
10
0
133,605
1
L
5,306
884
42
7
0
121,049
1