Player Matchup

King Arthur
King Arthur
Masters
Hаlf
King Arthur
Masters
Level 121
God Stats
25W - 24L
1,658 SR
Queue Stats
218W - 194L
2,468 MMR
Solo
Ne Zha
Ne Zha
Diamond I
LASBRA
Ne Zha
Diamond I
Level 160
God Stats
7W - 5L
1,542 SR
Queue Stats
371W - 236L
2,552 MMR
Solo
Cupid
Cupid
Masters
Sasuke
Cupid
Masters
Level 124
God Stats
2W - 1L
1,890 SR
Queue Stats
110W - 75L
2,745 MMR
Solo
Sobek
Sobek
Masters
Stages
Sobek
Masters
Level 146
God Stats
1W - 3L
1,370 SR
Queue Stats
579W - 561L
2,490 MMR
Solo
Raijin
Raijin
Masters
Zomedica
Raijin
Masters
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
891W - 772L
2,720 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 127
1,592 SR
2,595 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,533 SR
2,604 MMR
Da Ji
Da Ji
Masters
Antìcs
Da Ji
Masters
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
557W - 488L
2,457 MMR
Party 1
Ymir
Ymir
Masters
Dashboarřd
Ymir
Masters
Level 160
God Stats
99W - 97L
1,593 SR
Queue Stats
1,434W - 1,370L
2,713 MMR
Party 2
The Morrigan
The Morrigan
Diamond I
Desоlation
The Morrigan
Diamond I
Level 109
God Stats
20W - 11L
1,731 SR
Queue Stats
122W - 87L
2,450 MMR
Party 1
Achilles
Achilles
Masters
DimesT
Achilles
Masters
Level 158
God Stats
7W - 5L
1,757 SR
Queue Stats
273W - 243L
2,651 MMR
Solo
Hachiman
Hachiman
Grandmaster
InMyZen
Hachiman
Grandmaster
Level 159
God Stats
7W - 12L
1,086 SR
Queue Stats
797W - 630L
2,749 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hаlf
King Arthur
19
2 / 8 / 0
11,876
495
11,135
23,942
25,491
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
LASBRA
Ne Zha
20
2 / 6 / 6
12,437
518
11,301
20,423
8,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Sasuke
Cupid
17
1 / 6 / 2
11,678
487
8,791
17,257
6,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Stages
Sobek
15
1 / 6 / 5
10,925
455
7,191
25,307
26,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Zomedica
Raijin
18
3 / 10 / 2
11,769
490
11,190
18,805
7,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetTiamatAthenaGilgameshGuan Yu

VS

Bans
AnhurScyllaCu ChulainnKukulkanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Antìcs
Da Ji
20
11 / 1 / 13
15,901
663
18,462
16,922
8,132
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 4 / 22
14,147
589
9,807
26,157
27,878
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Desоlation
The Morrigan
20
10 / 1 / 12
16,817
701
25,174
9,746
4,887
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
DimesT
Achilles
20
6 / 1 / 11
14,957
623
16,040
21,192
21,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
InMyZen
Hachiman
20
6 / 2 / 3
15,441
643
15,240
19,007
8,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
9
Kills
36
36
Deaths
9
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Antìcs
Da Ji
11
1
13
17.5
W
3
4
22
3.5
W
The Morrigan
Desоlation
The Morrigan
10
1
12
16
W
Achilles
DimesT
Achilles
6
1
11
11.5
L
King Arthur
Hаlf
King Arthur
2
8
0
0.25
W
Hachiman
InMyZen
Hachiman
6
2
3
3.75
L
Ne Zha
LASBRA
Ne Zha
2
6
6
0.83
L
Cupid
Sasuke
Cupid
1
6
2
0.33
L
Sobek
Stages
Sobek
1
6
5
0.58
L
Raijin
Zomedica
Raijin
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,608
Damage
84,723
105,734
Taken
93,024
75,493
Mitigated
71,317
15,815
Healing
33,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Antìcs
Da Ji
18,462
7,200
0
2,762
16,922
8,132
0
4,914
11,801
0
127,824
W
9,807
2,107
0
4,835
26,157
27,878
734
6,886
18,602
33,949
0
W
The Morrigan
Desоlation
The Morrigan
25,174
4,781
0
3,423
9,746
4,887
1,019
3,272
6,121
139,980
6,189
W
Achilles
DimesT
Achilles
16,040
4,711
0
10,004
21,192
21,842
2,962
3,318
17,804
0
97,473
L
King Arthur
Hаlf
King Arthur
11,135
1,160
0
2,641
23,942
25,491
0
7,019
16,870
0
79,108
W
Hachiman
InMyZen
Hachiman
15,240
9,250
0
12,906
19,007
8,578
9,193
2,242
16,722
0
147,314
L
Ne Zha
LASBRA
Ne Zha
11,301
3,596
0
3,516
20,423
8,827
40
5,218
15,141
0
108,222
L
Cupid
Sasuke
Cupid
8,791
4,472
378
4,342
17,257
6,833
3,670
5,892
11,333
0
83,542
L
Sobek
Stages
Sobek
7,191
587
0
3,084
25,307
26,765
0
9,228
15,610
21,881
0
L
Raijin
Zomedica
Raijin
11,190
1,060
0
1,854
18,805
7,577
798
2,468
16,273
78,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,685
Gold Earned
77,263
731
Minions Killed
830
0
Camps Cleared
0
2,107,705
Distance Traveled
2,418,321
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,901
663
156
7
0
518,466
1
W
Ymir
14,147
589
26
1
0
456,785
7
W
The Morrigan
16,817
701
258
11
0
500,472
6
W
Achilles
14,957
623
164
7
0
506,916
5
L
King Arthur
11,876
495
173
7
0
457,142
4
W
Hachiman
15,441
643
226
9
0
435,682
8
L
Ne Zha
12,437
518
178
7
0
457,465
7
L
Cupid
11,678
487
173
7
0
375,375
7
L
Sobek
10,925
455
22
1
0
456,839
6
L
Raijin
11,769
490
185
8
0
360,884
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role