Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Daxsmite
Fenrir
Level 87
God Stats
8W - 8L
1,524 SR
Queue Stats
282W - 245L
1,586 Elo+
Solo
Poseidon
Poseidon
FMxGAIA
Poseidon
Level 85
God Stats
142W - 133L
1,576 SR
Queue Stats
415W - 392L
1,557 Elo+
Solo
Hercules
Hercules
T3LE Riot
Hercules
Level 105
God Stats
19W - 27L
1,571 SR
Queue Stats
559W - 554L
1,511 Elo+
Solo
Cupid
Cupid
yimicordova
Cupid
Level 109
God Stats
13W - 5L
1,679 SR
Queue Stats
438W - 420L
1,561 Elo+
Solo
Team Averages
Level 102
1,570 SR
1,543 Elo+

VS

Team Averages
Level 112
1,570 SR
1,565 Elo+
Bastet
Bastet
ChezPopsicle
Bastet
Level 116
God Stats
11W - 8L
1,796 SR
Queue Stats
111W - 108L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
DrBogus121
Cthulhu
Level 89
God Stats
0W - 3L
1,628 SR
Queue Stats
213W - 194L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
ERacerGT
Gilgamesh
Level 124
God Stats
8W - 10L
1,425 SR
Queue Stats
132W - 130L
1,627 Elo+
Party 1
Hades
Hades
gabolol1
Hades
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 164L
1,484 Elo+
Solo
Apollo
Apollo
punchface
Apollo
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 40L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 4 / 5
7,902
608
7,030
9,693
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Daxsmite
Fenrir
11
1 / 2 / 6
6,912
532
2,731
8,994
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
FMxGAIA
Poseidon
13
5 / 4 / 2
7,677
591
6,321
6,132
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
T3LE Riot
Hercules
13
2 / 1 / 1
7,943
611
5,678
10,480
6,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 1 / 1
7,155
550
3,552
6,672
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
4 / 3 / 2
7,095
546
5,677
9,427
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DrBogus121
Cthulhu
13
3 / 2 / 0
7,570
582
7,615
8,592
5,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ERacerGT
Gilgamesh
9
1 / 4 / 2
5,565
428
3,939
8,393
3,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
gabolol1
Hades
11
2 / 3 / 3
6,494
500
3,065
6,426
2,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
punchface
Apollo
11
2 / 1 / 0
6,559
505
2,629
7,308
2,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
12
12
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
4
5
1.88
L
Bastet
4
3
2
1.67
W
Fenrir
Daxsmite
Fenrir
1
2
6
2
L
Cthulhu
DrBogus121
Cthulhu
3
2
0
1.5
L
Gilgamesh
ERacerGT
Gilgamesh
1
4
2
0.5
W
Poseidon
FMxGAIA
Poseidon
5
4
2
1.5
W
Hercules
T3LE Riot
Hercules
2
1
1
2.5
L
Hades
gabolol1
Hades
2
3
3
1.17
L
Apollo
punchface
Apollo
2
1
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,312
Damage
22,925
41,971
Taken
40,146
18,907
Mitigated
16,119
11,492
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,030
2,193
0
690
9,693
4,999
0
2,102
7,591
0
47,584
L
Bastet
5,677
2,019
0
3,224
9,427
3,283
0
1,133
8,150
0
41,843
W
Fenrir
Daxsmite
Fenrir
2,731
549
0
1,625
8,994
3,621
262
253
8,741
0
10,564
L
Cthulhu
DrBogus121
Cthulhu
7,615
990
0
2,715
8,592
5,035
0
0
8,592
47,370
0
L
Gilgamesh
ERacerGT
Gilgamesh
3,939
1,296
182
1,220
8,393
3,339
0
1,966
6,285
0
19,415
W
Poseidon
FMxGAIA
Poseidon
6,321
892
0
1,199
6,132
1,723
417
2,102
4,030
47,235
0
W
Hercules
T3LE Riot
Hercules
5,678
3,048
0
4,364
10,480
6,558
0
6,127
4,353
0
46,889
L
Hades
gabolol1
Hades
3,065
599
156
2,054
6,426
2,352
0
2,483
3,787
28,258
0
L
Apollo
punchface
Apollo
2,629
1,172
0
981
7,308
2,110
0
267
7,011
0
41,571
W
3,552
1,884
278
3,336
6,672
2,006
924
96
6,576
0
48,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
33,283
429
Minions Killed
364
0
Camps Cleared
0
1,269,496
Distance Traveled
1,264,265
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,902
608
89
7
0
261,740
0
L
Bastet
7,095
546
81
6
0
282,582
5
W
Fenrir
6,912
532
5
0
0
270,423
6
L
Cthulhu
7,570
582
90
7
0
267,957
3
L
Gilgamesh
5,565
428
37
3
0
263,254
4
W
Poseidon
7,677
591
110
8
0
263,799
0
W
Hercules
7,943
611
117
9
0
252,513
0
L
Hades
6,494
500
67
5
0
189,329
4
L
Apollo
6,559
505
89
7
0
261,143
1
W
Cupid
7,155
550
108
8
0
221,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role