Player Matchup

Izanami
Izanami
Diamond V
 
Izanami
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
 
Ratatoskr
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
Kazukσ
Merlin
Masters
Level 60
God Stats
5W - 3L
1,659 SR
Queue Stats
43W - 41L
2,200 MMR
Solo
King Arthur
King Arthur
Diamond IV
SuperGamon14
King Arthur
Diamond IV
Level 160
God Stats
10W - 10L
1,579 SR
Queue Stats
337W - 328L
2,098 MMR
Solo
Athena
Athena
Diamond III
amano_lll
Athena
Diamond III
Level 121
God Stats
3W - 3L
1,819 SR
Queue Stats
168W - 141L
2,157 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,611 SR
1,891 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,719 SR
2,132 MMR
Sobek
Sobek
Platinum III
Derkiin8
Sobek
Platinum III
Level 106
God Stats
5W - 4L
1,728 SR
Queue Stats
59W - 51L
2,056 MMR
Party 1
Osiris
Osiris
Diamond V
KapiX471
Osiris
Diamond V
Level 157
God Stats
6W - 6L
1,639 SR
Queue Stats
237W - 219L
2,085 MMR
Solo
Scylla
Scylla
Diamond V
sprinterniklas3
Scylla
Diamond V
Level 158
God Stats
18W - 16L
1,784 SR
Queue Stats
92W - 75L
2,246 MMR
Solo
Ne Zha
Ne Zha
Diamond V
xFan7ast1cZz
Ne Zha
Diamond V
Level 129
God Stats
0W - 1L
1,713 SR
Queue Stats
183W - 185L
2,082 MMR
Solo
Apollo
Apollo
Diamond III
zero1i_
Apollo
Diamond III
Level 152
God Stats
5W - 2L
1,733 SR
Queue Stats
278W - 271L
2,191 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 0 / 4
10,968
686
8,278
10,800
3,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
 
Ratatoskr
16
6 / 1 / 3
10,096
631
5,468
8,735
2,948
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Kazukσ
Merlin
15
4 / 3 / 5
9,591
599
7,327
7,211
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SuperGamon14
King Arthur
14
2 / 5 / 9
9,052
566
5,832
14,615
7,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
amano_lll
Athena
13
2 / 3 / 10
9,052
566
3,752
13,085
8,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetTiamatTsukuyomiGilgameshAnhur

VS

Bans
NemesisHeimdallrLokiFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Derkiin8
Sobek
10
0 / 6 / 3
6,915
432
2,030
13,136
6,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
KapiX471
Osiris
15
4 / 4 / 2
8,928
558
6,394
12,426
8,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 2 / 5
8,291
518
9,633
6,071
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
3 / 4 / 3
7,969
498
6,856
10,903
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
zero1i_
Apollo
15
2 / 1 / 1
9,062
566
3,156
9,507
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
17
Kills
12
12
Deaths
17
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
4
5
W
Ratatoskr
 
Ratatoskr
6
1
3
7.5
L
Sobek
Derkiin8
Sobek
0
6
3
0.25
L
Osiris
KapiX471
Osiris
4
4
2
1.25
W
Merlin
Kazukσ
Merlin
4
3
5
2.17
W
King Arthur
SuperGamon14
King Arthur
2
5
9
1.3
W
Athena
amano_lll
Athena
2
3
10
2.33
L
3
2
5
2.75
L
Ne Zha
3
4
3
1.13
L
Apollo
zero1i_
Apollo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,657
Damage
28,069
54,446
Taken
52,043
25,324
Mitigated
23,467
16,283
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,278
6,156
0
7,306
10,800
3,991
2,808
1,484
9,276
0
103,388
W
Ratatoskr
 
Ratatoskr
5,468
1,779
0
800
8,735
2,948
0
1,557
7,104
0
66,050
L
Sobek
Derkiin8
Sobek
2,030
173
0
2,097
13,136
6,568
0
5,617
7,519
9,414
0
L
Osiris
KapiX471
Osiris
6,394
2,450
0
2,442
12,426
8,864
0
1,099
11,327
0
55,315
W
Merlin
Kazukσ
Merlin
7,327
734
0
2,389
7,211
2,374
1,200
3,612
3,473
66,524
0
W
King Arthur
SuperGamon14
King Arthur
5,832
1,465
0
4,257
14,615
7,534
0
2,028
12,552
0
43,447
W
Athena
amano_lll
Athena
3,752
745
0
1,531
13,085
8,477
62
5,084
7,839
16,309
0
L
9,633
1,184
0
1,290
6,071
1,732
0
2,099
3,972
61,982
0
L
Ne Zha
6,856
2,123
0
3,781
10,903
3,670
0
2,087
8,816
0
48,216
L
Apollo
zero1i_
Apollo
3,156
1,838
0
2,199
9,507
2,633
2,242
471
9,036
0
66,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
41,165
546
Minions Killed
486
0
Camps Cleared
0
1,543,673
Distance Traveled
1,468,989
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,968
686
184
12
0
263,803
1
W
Ratatoskr
10,096
631
118
7
0
351,910
3
L
Sobek
6,915
432
9
1
0
273,124
1
L
Osiris
8,928
558
124
8
0
305,983
2
W
Merlin
9,591
599
131
8
0
296,081
4
W
King Arthur
9,052
566
90
6
0
313,540
5
W
Athena
9,052
566
23
1
0
318,339
5
L
Scylla
8,291
518
122
8
0
292,179
8
L
Ne Zha
7,969
498
94
6
0
322,841
2
L
Apollo
9,062
566
137
9
0
274,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role